[WorldEditStrings]
WESTRING_APPNAME=Warcraft III World Editor
WESTRING_RACE_HUMAN=Human
WESTRING_RACE_ORC=Orc
WESTRING_RACE_UNDEAD=Undead
WESTRING_RACE_NIGHTELF=Night Elf
WESTRING_RACE_DEMON=Demon
WESTRING_RACE_NEUTRAL=Neutral
WESTRING_NEUTRAL_HOSTILE=Neutral Hostile
WESTRING_NEUTRAL_PASSIVE=Neutral Passive
WESTRING_UTYPE_NORMAL=Normal
WESTRING_UTYPE_HERO=Hero
WESTRING_UTYPE_BUILDING=Building
WESTRING_UTYPE_HEROES=Heroes
WESTRING_UTYPE_BUILDINGS=Buildings
WESTRING_UTYPE_BUILDINGS_UPROOTED=Uprooted Buildings
WESTRING_UTYPE_SPECIAL=Special
WESTRING_UTYPE_CUSTOM=Custom
WESTRING_ITEM=Item
WESTRING_DROPPEDITEMS=Dropped Items
WESTRING_DTYPE_PROPS=Props
WESTRING_DTYPE_STRUCTURES=Structures
WESTRING_DTYPE_TERRAIN=WESTRING_TERRAIN
WESTRING_DTYPE_WATER=Water
WESTRING_DTYPE_DESTRUCTABLE=Trees/Destructibles
WESTRING_DTYPE_BRIDGE=Bridges/Ramps
WESTRING_DTYPE_CLIFF=Cliff
WESTRING_DTYPE_ENVIRONMENT=Environment
WESTRING_DTYPE_CINEMATIC=Cinematic
WESTRING_BRUSH=Brush
WESTRING_BRUSHPALETTE=Brush Palette
WESTRING_BRUSHSIZE=Brush Size
WESTRING_BRUSHSHAPE=Brush Shape
WESTRING_BRUSH_TEXTURE=WESTRING_TEXTURE
WESTRING_BRUSH_HEIGHT=Height
WESTRING_BRUSH_CLIFF=Cliff
WESTRING_BRUSH_CLIFFLEVEL=WESTRING_CLIFFLEVEL
WESTRING_BRUSH_CLIFFTYPE=Cliff Type
WESTRING_BRUSH_DOODADS=WESTRING_DOODADS
WESTRING_BRUSH_UNITS=WESTRING_UNITS
WESTRING_BRUSH_PATHING=WESTRING_PATHING
WESTRING_BRUSH_REGIONS=WESTRING_REGIONS
WESTRING_BRUSH_CIRCLE=Circle
WESTRING_BRUSH_SQUARE=Square
WESTRING_BRUSH_RECTANGLE=Rectangle
WESTRING_BRUSH_PLATEAU=Plateau
WESTRING_BRUSH_NOISE=Noise
WESTRING_BRUSH_SELECT=Select
WESTRING_HEIGHT=Height
WESTRING_TRUE=True
WESTRING_FALSE=False
WESTRING_ZERO=Zero
WESTRING_ONE=One
WESTRING_TWO=Two
WESTRING_THREE=Three
WESTRING_FOUR=Four
WESTRING_FIVE=Five
WESTRING_SIX=Six
WESTRING_SEVEN=Seven
WESTRING_EIGHT=Eight
WESTRING_INCONE=Increase One
WESTRING_INCTWO=Increase Two
WESTRING_SAMELEVEL=Same Level
WESTRING_DECONE=Decrease One
WESTRING_DECTWO=Decrease Two
WESTRING_0=0
WESTRING_1=1
WESTRING_2=2
WESTRING_3=3
WESTRING_4=4
WESTRING_5=5
WESTRING_6=6
WESTRING_7=7
WESTRING_8=8
WESTRING_BRUSH_RAISE=Raise
WESTRING_BRUSH_LOWER=Lower
WESTRING_BRUSH_LEVEL=Level
WESTRING_BRUSH_MELT=Melt
WESTRING_BRUSH_SMOOTH=Smooth
WESTRING_BRUSH_RAMP=Ramp
WESTRING_PATHINGTYPE=Pathing Type
WESTRING_PASSABLE=Passable
WESTRING_IMPASSABLE=Impassable
WESTRING_PATHTYPE_GROUND=Ground
WESTRING_PATHTYPE_AIR=Air
WESTRING_PATHTYPE_BUILDINGS=Buildings
WESTRING_COMPUTINGPATHINGMAP=Computing pathing map
WESTRING_STARTLOCATION=Start Location
WESTRING_UNITPROPS=Unit Properties
WESTRING_DOODPROPS=Doodad Properties
WESTRING_MODIFYPLAYERS=Modify Players
WESTRING_ADDPLAYER=Add Player
WESTRING_REMOVEPLAYER=Remove Player
WESTRING_NEUTRAL=Neutral
WESTRING_NONE=None
WESTRING_PLAYER_HUMAN=User
WESTRING_PLAYER_COMPUTER=Computer
WESTRING_PLAYER_NEUTRAL=WESTRING_NEUTRAL
WESTRING_PLAYER_RESCUE=Rescuable
WESTRING_PROGRESS=Progress
WESTRING_RESETTINGPATHMAP=Resetting pathing map
WESTRING_RESETTINGHEIGHTS=Resetting height field
WESTRING_RANDOMIZINGHEIGHTS=Randomizing height field
WESTRING_SMOOTHINGHEIGHTS=Smoothing height field
WESTRING_REBUILDINGMODELS=Rebuilding models
WESTRING_TILE=Tile
WESTRING_TRANSFERTEXTURE=<----
WESTRING_COPYALLTEXTURES=Copy All
WESTRING_OK=OK
WESTRING_CANCEL=Cancel
WESTRING_SUGGESTEDPLAYERS=Suggested Players
WESTRING_PLAYERS=Players
WESTRING_NAME=Name
WESTRING_DESCRIPTION=Description
WESTRING_AUTHOR=Author
WESTRING_MAPVERSION=Map Version
WESTRING_MAPEDITORVERSION=Saved with Editor Version
WESTRING_SIZE=Size
WESTRING_SHAPE=Shape
WESTRING_TILESET=Tileset
WESTRING_PLAYERNAME=Player Name
WESTRING_CONTROLLER=Control
WESTRING_RACE=Race
WESTRING_COLOR=Color
WESTRING_TEAM=Team
WESTRING_TEXTURE=Texture
WESTRING_NONE_CAPS=NONE
WESTRING_CREATINGMODELS=Creating models
WESTRING_INVALIDCELLSIZE=Invalid cell size detected
WESTRING_SCALETO=Scale to
WESTRING_SAVECHANGES=Save changes to
WESTRING_UNTITLED=Untitled
WESTRING_DEEPWATER=Deep Water
WESTRING_SHALLOWWATER=Shallow Water
WESTRING_LOWGROUND=Low Ground
WESTRING_MIDGROUND=Middle Ground
WESTRING_HIGHGROUND=High Ground
WESTRING_MOUNTAINPEAK=Mountain Peak
WESTRING_NOCLIFF=No Cliff
WESTRING_RANDOMHEIGHT=Random height field
WESTRING_RANDOM=Random
WESTRING_VARIATION=Variation
WESTRING_ROTATION=Rotation
WESTRING_SMOOTHING=Smoothing
WESTRING_PREFERENCES=Preferences
WESTRING_UNDOLIMIT=Undo Limit
WESTRING_INVERTMOUSE=Invert Mouse
WESTRING_AUTOSAVE=Autosave
WESTRING_EVERY=every
WESTRING_MINUTES=minutes
WESTRING_SHOWTOOLTIPS=Show Tooltips
WESTRING_RESETDEFAULTS=Reset Defaults
WESTRING_LARGEGRIDCOLOR=Large Grid Color
WESTRING_MEDIUMGRIDCOLOR=Medium Grid Color
WESTRING_SMALLGRIDCOLOR=Small Grid Color
WESTRING_TERRAINWIRECOLOR=Terrain Wireframe Color
WESTRING_TERRAIN=Terrain
WESTRING_DOODADS=Doodads
WESTRING_UNITS=Units
WESTRING_REGION=Region
WESTRING_REGIONS=Regions
WESTRING_PATHING=Pathing
WESTRING_DAWN=Dawn
WESTRING_NOON=Noon
WESTRING_DUSK=Dusk
WESTRING_MIDNIGHT=Midnight
WESTRING_FIXEDDNC=Fixed Time of Day
WESTRING_DEBUG=Debug
WESTRING_PLAYERNAME=Player Name
WESTRING_PLAYERNUMBER=#
WESTRING_PLAYERRACE=Race
WESTRING_PLAYERCONTROL=Controller
WESTRING_PLAYERFIXEDLOC=Fixed Start Location
WESTRING_PLAYERCOLOR=Color
WESTRING_PLAYER=Player
WESTRING_DATAMIRROR=Data Mirror
WESTRING_CHOOSEDIRECTORY=Choose a directory
WESTRING_TRIGGERS=Triggers
WESTRING_INITIALIZATION=Initialization
WESTRING_ALLPLAYERS=All Players
WESTRING_UNTITLEDTRIGGER=Untitled Trigger
WESTRING_MELEEINITIALIZATION=Melee Initialization
WESTRING_MELEEINITIALIZATION_COMMENT=Default melee game initialization for all players
WESTRING_EVENTS=Events
WESTRING_CONDITIONS=Conditions
WESTRING_ACTIONS=Actions
WESTRING_EVENT=Event
WESTRING_CONDITION=Condition
WESTRING_ACTION=Action
WESTRING_FILTER=Filter
WESTRING_FUNCTIONS=Functions
WESTRING_FUNCTIONCALL=Function Call
WESTRING_FUNCTIONCALLS=Function Calls
WESTRING_CONFIGURE=Configure
WESTRING_TYPE=Type
WESTRING_TEXT=Text
WESTRING_EDITFUNCTIP=Click on the underlined sections to set values
WESTRING_UNTITLEDTRIGGER=Untitled Trigger
WESTRING_UNTITLEDTRIGGERCATEGORY=Untitled Category
WESTRING_VICTORY=Victory
WESTRING_DEFEAT=Defeat
WESTRING_DRAW=Draw
WESTRING_WAR3=Warcraft III
WESTRING_MODIFYMAPBOUNDS=Modify Map Bounds
WESTRING_MODIFYCAMERABOUNDS=Modify Camera Bounds
WESTRING_DEFAULTCAMERABOUNDS=Default Camera Bounds
WESTRING_MAP=Map
WESTRING_CAMERA=Camera
WESTRING_LEVEL=Level
WESTRING_ANYLEVEL=Any Level
WESTRING_VARIABLENAME=Variable Name
WESTRING_VARIABLETYPE=Variable Type
WESTRING_INITIALVALUE=Initial Value
WESTRING_NEWVARIABLE=&New Variable
WESTRING_EDITVARIABLE=&Edit Variable
WESTRING_DELETEVARIABLE=&Delete Variable
WESTRING_GLOBALVARIABLE=Variable
WESTRING_GENVAR_SUFFIX= <gen>
WESTRING_VALUE=Value
WESTRING_GENSCRIPTONSAVE=Generate script when saving
WESTRING_EMPTYSTRING=<Empty String>
WESTRING_EMPTY=Empty
WESTRING_ITEMS=Items
WESTRING_ADD=Add
WESTRING_VIEW=View
WESTRING_DELETE=Delete
WESTRING_RENAME=Rename
WESTRING_ENTERREGIONNAME=Enter new region name
WESTRING_ENTERCAMERANAME=Enter new camera name
WESTRING_USESELECTEDOBJECT=Use Selected Object
WESTRING_CANTUSEOBJECT=Must have one '%s' object selected
WESTRING_CLIFFLEVEL=Cliff Level
WESTRING_TIME=Time
WESTRING_POINT=Point
WESTRING_LOCKPALVISIBLE=Lock visibility for active palette
WESTRING_GLOBVARS=Variables
WESTRING_MAPSIZE_DIALOG=Camera Bounds and Map Size
WESTRING_PLAYERPROPS=Player Properties
WESTRING_RESETHEIGHT=Reset Height Field
WESTRING_EVENT=Event
WESTRING_CONDITION=Condition
WESTRING_ACTION=Action
WESTRING_PRESET=Preset
WESTRING_GLOBAL=Variable
WESTRING_FUNCTION=Function
WESTRING_EDIT=Edit
WESTRING_EDITFUNCTION=Edit Function
WESTRING_TRIGGERCOMMENT=Trigger Comment
WESTRING_TRIGGERFUNCTIONS=Trigger Functions
WESTRING_TRIGGERENABLED=Enabled
WESTRING_TRIGGERINITENABLED=Initially On
WESTRING_TRIGGERCUSTOMMAPINIT=Run on Map Initialization
WESTRING_PREVIEWER_ROTATE=Rotate
WESTRING_PREVIEWER_DISTANCE=Distance
WESTRING_PREVIEWER_ANIM=Animation
WESTRING_PREVIEWER_LIGHT=Lighting
WESTRING_PREVIEWER_VAR=Variation
WESTRING_PREVIEWCAMERAMOTION=Preview Camera Motion
WESTRING_CAMERAPREVIEW=Camera Preview
WESTRING_CAMERAS=Cameras
WESTRING_GEMACTIVATE=Gem Activated
WESTRING_GEMDEACTIVATE=Gem Deactivated
WESTRING_DUPLICATE=Duplicate
WESTRING_DUPNAMEENDING=Copy
WESTRING_PLACERANDOMVARIATION=Place Random Variation
WESTRING_RANDOMROTATION=Random Rotation
WESTRING_RANDOMSCALESYM=Random Scale - Symmetric
WESTRING_RANDOMSCALEZ=Random Scale - Z only
WESTRING_RANDOMSCALEXY=Random Scale - XY only
WESTRING_COPY=Copy
WESTRING_EXTERNALIZETEXT=Game Display Text (Externalized)
WESTRING_MAPPROPS=Map Properties
WESTRING_MAPTAB_DESCRIPTION=Description
WESTRING_MAPTAB_SIZE=Size and Camera Bounds
WESTRING_MAPTAB_LOADSCREEN=Loading Screen
WESTRING_MAPTAB_PROLOGUE=Prologue Screen
WESTRING_MAPTAB_DESCRIPTION_RESET=Reset Description to Defaults
WESTRING_MAPTAB_SIZE_RESET=Reset Camera Bounds to Defaults
WESTRING_MAPTAB_LOADSCREEN_RESET=Reset Loading Screen to Defaults
WESTRING_MAPTAB_PROLOGUE_RESET=Reset Prologue Screen to Defaults
WESTRING_SCENARIOPROPS=Scenario Properties
WESTRING_SCENTAB_PLAYERS=WESTRING_PLAYERS
WESTRING_SCENTAB_FORCES=Forces
WESTRING_SCENTAB_TECHTREE=Techtree
WESTRING_SCENTAB_ABILITIES=Abilities
WESTRING_SCENTAB_UPGRADES=Upgrades
WESTRING_SCENTAB_ALLYPRIORITIES=Ally Priorities
WESTRING_SCENARIO_RESET=Reset %s to Defaults
WESTRING_PREFTAB_GENERAL=General
WESTRING_PREFTAB_VISUAL=Visual
WESTRING_PREFTAB_TRIGGERS=Trigger Display
WESTRING_PREFTAB_DEBUG=Debug
WESTRING_PREFTAB_GENERAL_RESET=Reset General Preferences to Defaults
WESTRING_PREFTAB_VISUAL_RESET=Reset Visual Preferences to Defaults
WESTRING_PREFTAB_TRIGGERS_RESET=Reset Trigger Display Preferences to Defaults
WESTRING_PREFTAB_DEBUG_RESET=Reset Debug Preferences to Defaults
WESTRING_ALLIED=Allied
WESTRING_ALLIEDVICTORY=Allied Victory
WESTRING_RANDOMSTARTLOC=Random Start Location
WESTRING_SHAREVISION=Share Vision
WESTRING_SHARECONTROL=Share Unit Control
WESTRING_SHARECONTROLADV=Share Adv. Unit Control
WESTRING_GOLDAMOUNT=Gold Amount
WESTRING_NOFORCESELECTED=No force selected
WESTRING_SKIPWATERAREAS=Skip water areas
WESTRING_CHOOSEITEM=Choose Item
WESTRING_CHANCE=Chance
WESTRING_ARRAY=Array
WESTRING_INDEX=Index
WESTRING_OWNER=Owner
WESTRING_SELECTION=Selection
WESTRING_NEWMAPONSTARTUP=Create a new map on start-up
WESTRING_UNBUILDABLE=Unbuildable
WESTRING_GENERATINGSHADOWS=Generating Shadows
WESTRING_SMG_COMPUTINGHEIGHTS=Computing Heights
WESTRING_SMG_ADDINGDOODADS=Adding Object Shadows
WESTRING_ENTERSTRING=Enter text
WESTRING_CLEARVALUE=Clear Value
WESTRING_BLIGHT=Blight
WESTRING_NOTHINGTILE=Boundary
WESTRING_REMOVENOTHINGTILE=Remove Boundary
WESTRING_APPLYTEXTURE=Apply Texture
WESTRING_APPLYCLIFF=Apply Cliff
WESTRING_APPLYHEIGHT=Apply Height
WESTRING_CONFIRMGENSHADOWS_1=Shadow map generation may take several minutes depending
WESTRING_CONFIRMGENSHADOWS_2=on the contents of your map and the speed of your system.
WESTRING_CONFIRMGENSHADOWS_3=Are you sure you want to regenerate the shadow map?
WESTRING_DP_SCALE=Scale (%)
WESTRING_DP_SCALE_X=X
WESTRING_DP_SCALE_Y=Y
WESTRING_DP_SCALE_Z=Z
WESTRING_DP_LIFE=Life (%)
WESTRING_DOODDEADSUFFIX= (Dead)
WESTRING_NA=N/A
WESTRING_MAPSIZE=Map Size
WESTRING_PLAYABLE=Playable
WESTRING_FULL=Full
WESTRING_PREFS_ASSOCIATEFILES=Associate Warcraft III files with this program
WESTRING_PREFS_CREATENEWPALS=Automatically create new palette windows
WESTRING_PREFS_PALBUTTONSIZE=Tool Palette Button Size
WESTRING_PREFS_PALBUTTONSIZE_SMALL=Small
WESTRING_PREFS_PALBUTTONSIZE_MEDIUM=Medium
WESTRING_PREFS_PALBUTTONSIZE_LARGE=Large
WESTRING_PREFS_TRIGCATCOLORS=Trigger Editor Display Colors
WESTRING_TRIGCAT_NONE=General
WESTRING_TRIGCAT_DISABLED=Disabled
WESTRING_TRIGCAT_TRIG_ENABLED=Enabled
WESTRING_TRIGCAT_TRIG_PARTENABLED=Partially Enabled
WESTRING_TRIGCAT_TRIG_DISABLED=Disabled
WESTRING_TRIGCAT_TRIG_ENABLED_UNUSED=Enabled (Initially Off)
WESTRING_TRIGCAT_TRIG_PARTENABLED_UNUSED=Partially Enabled (Initially Off)
WESTRING_TRIGCAT_TRIG_DISABLED_UNUSED=Disabled (Initially Off)
WESTRING_TRIGCAT_TRIG_CUT=Cut
WESTRING_TRIGCAT_PREFIX_TRIGGER=Trigger
WESTRING_TRIGCAT_PREFIX_FUNCTION=Function
WESTRING_GAMECAMERALOCK=Game Camera
WESTRING_MINIMUM=Minimum
WESTRING_MAXIMUM=Maximum
WESTRING_USECUSTOMFORCES=Use Custom Forces
WESTRING_USECUSTOMPLAYERS=Fixed Player Settings
WESTRING_USECUSTOMTECHTREE=Use Custom Techtree
WESTRING_USECUSTOMABILITIES=Use Custom Abilities
WESTRING_USECUSTOMUPGRADES=Use Custom Upgrades
WESTRING_ALLYPRI_CUSTOM=Modify Ally Priorities
WESTRING_ALLYPRI_PRIORITYHIGH=High Priority
WESTRING_ALLYPRI_PRIORITYLOW=Low Priority
WESTRING_ALLYPRI_PRIORITYNONE=None
WESTRING_EDITPROPERTIES=Edit Properties
WESTRING_PASTEMODE=Pasting Objects
WESTRING_UPGRADESRACE=Upgrades for Race
WESTRING_SELECTALLPLAYERS=Select All Players
WESTRING_UPGRADE_UNAVAILABLE=Unavailable
WESTRING_UPGRADE_AVAILABLE=Available
WESTRING_UPGRADE_RESEARCHED=Researched
WESTRING_TECHTREERACE=Race
WESTRING_TECHTREETYPE=Type
WESTRING_TECHTYPE_NORMAL=Unit
WESTRING_TECHTYPE_HERO=Hero
WESTRING_TECHTYPE_BUILDING=Building
WESTRING_TECHTYPE_SPECIAL=Special
WESTRING_TECHTREENAMELABEL=Unit Name
WESTRING_TECHTREEAVAILABLELABEL=Available
WESTRING_ABILTYPE_UNIT=Unit
WESTRING_ABILTYPE_HERO=Hero
WESTRING_ABILTYPE_ITEM=Item
WESTRING_ABILITYNAMELABEL=Ability
WESTRING_FORCEPROPS_ADD=Add Force
WESTRING_FORCEPROPS_REMOVE=Remove Force
WESTRING_FORCEPROPS_RENAME=Rename Force
WESTRING_EDITVARIABLES=Edit Variables
WESTRING_NOVARSDEFINED=No variables of this type defined
WESTRING_NOGENVARSDEFINED=No generated variables of this type exist
WESTRING_GVD_NOVALUE=- None -
WESTRING_UPROPS_DROPTABLE_TOTCHANCE=Total Chance
WESTRING_SELECTION_MULTIPLE=Multiple
WESTRING_VARIES=Varies
WESTRING_STAT_MELEE=Melee Map
WESTRING_STAT_MELEEFAILURE=This map is not classified as a melee map because
WESTRING_YES=Yes
WESTRING_NO=No
WESTRING_UPGRADE=Upgrade
WESTRING_CAMPAL_RESIZEHINT=Make this window taller to display camera values
WESTRING_RANDOM_UNIT=Random Unit
WESTRING_RANDOM_BUILDING=Random Building
WESTRING_RANDOM_ITEM=Random Item
WESTRING_VERBOSETOOLTIPS=Show verbose tips in unit palettes
WESTRING_PREFS_SKYMODEL=Sky display
WESTRING_LOADING_IMAGE=Loading image file
WESTRING_PLACED=placed
WESTRING_ALLOWED=allowed
WESTRING_CHOOSECOLOR=Choose a Color
WESTRING_REMINDER=Reminder
WESTRING_VARIABLES=Variables
WESTRING_SOUNDS=Sounds
WESTRING_SHOWNEUTRALICONS=Show Neutral Building Icons
WESTRING_VIEWGAMEMINIMAP=View Game Minimap

WESTRING_BATCHRESAVE_CHOOSEDIR=Choose directory for batch resave
WESTRING_BATCHRESAVE_PROGRESS=Resaving
WESTRING_BATCHRESAVE_STOP=Stop

WESTRING_MODIFYTEXTURES=Modify Tileset
WESTRING_MODTEX_BASETILESET=Base Tileset
WESTRING_MODTEX_SHIFTLEFT=Shift Left
WESTRING_MODTEX_SHIFTRIGHT=Shift Right
WESTRING_MODTEX_REMOVETILE=Remove Tile
WESTRING_MODTEX_SPACEUSED=Total Texture Space Used
WESTRING_MODTEX_SPACELEFT=Total Texture Space Remaining
WESTRING_MODTEX_CLIFFNOTE="NOTE: Cliff tiles (red) may not be added, removed, or replaced."
WESTRING_MODTEX_USECUSTOM=Use custom tileset
WESTRING_MODTEX_ADDITIONALTEX=Additional Textures
WESTRING_MODTEX_ADDTILE=Add Tile
WESTRING_MODTEX_REPLACETILE=Replace Tile

WESTRING_TRIGSUBFUNC_FORLOOPACTIONS=Loop - Actions
WESTRING_TRIGSUBFUNC_IFCONDITIONS=If - Conditions
WESTRING_TRIGSUBFUNC_IFTHENACTIONS=Then - Actions
WESTRING_TRIGSUBFUNC_IFELSEACTIONS=Else - Actions

WESTRING_SELECTOBJ_UNIT=Select a Unit
WESTRING_SELECTOBJ_ITEM=Select an Item
WESTRING_SELECTOBJ_DEST=Select a Tree/Destructible
WESTRING_SELECTOBJ_REGION=Select a Region
WESTRING_SELECTOBJ_CAMERA=Select a Camera
WESTRING_OBJTYPE_UNIT=Unit
WESTRING_OBJTYPE_ITEM=Item
WESTRING_OBJTYPE_DEST=Tree/Destructible
WESTRING_OBJTYPE_REGION=Region
WESTRING_OBJTYPE_CAMERA=Camera

WESTRING_CREATENEWLEVEL=Create New Map
WESTRING_NEWMAP_SIZE=Map Size
WESTRING_NEWMAP_SIZEX=Width
WESTRING_NEWMAP_SIZEY=Height
WESTRING_NEWMAP_PLAYSIZE=Playable Area
WESTRING_NEWMAP_SIZEDESC=Size Description
WESTRING_NEWMAP_DEFTILE=Initial Tile
WESTRING_NEWMAP_DEFCLIFF=Initial Cliff Level
WESTRING_NEWMAP_DEFWATER=Initial Water Level

WESTRING_EXPORTMINIMAP=Export Minimap
WESTRING_EXPORTMINIMAP_FILE=Image File
WESTRING_EXPORTMINIMAP_SIZE=Image Size
WESTRING_EXPORTMINIMAP_SMOOTH=Image Smoothing
WESTRING_EXPORTMINIMAP_OPTIONS=Options
WESTRING_MINIMAPOPT_TERRAIN=Include Terrain
WESTRING_MINIMAPOPT_WATER=Include Water
WESTRING_MINIMAPOPT_PATHING=Include Pathing Map
WESTRING_MINIMAPOPT_DOODADS=Include Doodads
WESTRING_MINIMAPOPT_UNITS=Include Units
WESTRING_MINIMAPOPT_REGIONS=Include Regions
WESTRING_MINIMAPOPT_ICONS=Include Preview Icons
WESTRING_MINIMAPOPT_PLAYABLE=Playable Area Only
WESTRING_MINIMAPOPT_BLIGHT=Include Blight

WESTRING_RANDOMGROUPS=Random Groups
WESTRING_RG_GROUPS=Groups
WESTRING_RG_ADDGROUP=Add Group
WESTRING_RG_DELGROUP=Delete Group
WESTRING_RG_ADDSET=Add Set
WESTRING_RG_EDITSET=Edit Set
WESTRING_RG_DELSET=Delete Set
WESTRING_RG_NUMBER=Number
WESTRING_RG_TYPE=Type
WESTRING_RGTYPE_UNIT=Units
WESTRING_RGTYPE_BUILDING=Buildings
WESTRING_RGTYPE_ITEM=Items
WESTRING_RG_GROUPNAME=Group Name
WESTRING_RG_UNTITLEDGROUP=Untitled Group
WESTRING_RG_SET=Set
WESTRING_RG_CHANCE=Chance
WESTRING_RG_POSITION=Position
WESTRING_RG_CONFIRM_CHANGETYPE1="These group positions are still in use by one or more units.|nChanging their types will reset the random data for those units.|n|nContinue anyway?"
WESTRING_RG_CONFIRM_CHANGETYPE2="Changing a type will revert all set objects in the corresponding position to 'None'.|n|nContinue anyway?"
WESTRING_RG_CONFIRM_DELETEGROUP="This group is still in use by one or more units.|nDeleting it will reset the random data for those units.|n|nContinue anyway?"
WESTRING_RG_CONFIRM_DELETEPOS="These group positions are still in use by one or more units.|nDeleting them will reset the random data for those units.|n|nContinue anyway?"
WESTRING_RG_EDITTYPES=Edit Types
WESTRING_RS_TITLE=Random Group Set
WESTRING_RS_TITLE_TYPES=Random Group Types
WESTRING_RS_TYPELABEL=Type
WESTRING_RS_OBJECTLABEL=Position
WESTRING_RS_EDITOBJ=Edit
WESTRING_RG_POSITIONS=Positions
WESTRING_RUG_TYPE_ANYCREEP=Any Neutral Hostile Unit
WESTRING_RUG_TYPE_ANYBUILDING=Any Neutral Passive Building
WESTRING_RUG_TYPE_ANYITEM=Any Item
WESTRING_RUG_TYPE_FROMGROUP=From Random Group
WESTRING_RUG_TYPE_TABLE=Use Custom Table
WESTRING_RUG_GROUP=Random Group
WESTRING_RUG_GROUPPOS=Position
WESTRING_RUG_EDITGROUPS=Edit Random Groups
WESTRING_RUG_NOGROUPS=No random groups defined
WESTRING_RUG_NOPOSITIONS=No positions match this type
WESTRING_RUG_LEVEL=of level

WESTRING_ANYCREEP=Any Neutral Hostile Unit of Level %d
WESTRING_ANYCREEP_LABEL=Any Neutral Hostile
WESTRING_ANYNPBUILDING=Any Neutral Passive Building
WESTRING_ANYNPBUILDING_LABEL=Any Neutral Passive Building
WESTRING_ANYITEM=Any Item of Level %d
WESTRING_ANYITEM_LABEL=Any Item
WESTRING_ANY=Any
WESTRING_ANYOFLEVEL=of Level

WESTRING_DPROPS_NAME_MULTIPLE=Multiple types

WESTRING_UPTAB_GENERAL=General
WESTRING_UPTAB_RANDOMUNIT=Random Unit
WESTRING_UPTAB_ABILITIES=Abilities
WESTRING_UPTAB_INVENTORY=Inventory
WESTRING_UPTAB_DROPTABLE=Items Dropped
WESTRING_UPTAB_DESCRIPTION=Description

WESTRING_UPROPS_HITPOINTS=Hit Points %
WESTRING_UPROPS_HPINFO=of %d
WESTRING_UPROPS_MANA=Mana Points
WESTRING_UPROPS_MPINFO=of %d
WESTRING_UPROPS_LEVEL=Level
WESTRING_UPROPS_LEVELINFO=of %d
WESTRING_UPROPS_ROTATION=Facing (deg)
WESTRING_UPROPS_INVENTORY=Inventory
WESTRING_UPROPS_INVSLOT=Slot
WESTRING_UPROPS_ABILITIES=Abilities
WESTRING_UPROPS_ABILITIES_ACTIVE=Active
WESTRING_UPROPS_ABILITIES_LEVEL=Level
WESTRING_UPROPS_ACQUIRERADIUS=Target Acquisition Range
WESTRING_UPROPS_AR_NORMAL=Normal
WESTRING_UPROPS_AR_CAMP=Camp
WESTRING_UPROPS_DROPTABLE=Items dropped on death
WESTRING_UPROPS_DROPTABLE_NEWSET=New Set
WESTRING_UPROPS_DROPTABLE_DELETESET=Delete Set
WESTRING_UPROPS_DROPTABLE_NEWITEM=New Item
WESTRING_UPROPS_DROPTABLE_DELETEITEM=Delete Item
WESTRING_UPROPS_DROPTABLE_EDITITEM=Edit Item
WESTRING_UPROPS_DROPTABLE_ITEMSET=Item Set
WESTRING_UPROPS_RANDOMUNITS=Random Unit Type
WESTRING_UPROPS_RANDOMUNITS_NEWITEM=New Unit
WESTRING_UPROPS_RANDOMUNITS_DELETEITEM=Delete Unit
WESTRING_UPROPS_RANDOMUNITS_EDITITEM=Edit Unit
WESTRING_UPROPS_RANDOMUNITS_CANTEDITMULTIPLE="Can't modify table for multiple random unit types. Please select only units, buildings, or items."
WESTRING_UPROPS_RANDOMUNITS_CHOOSEUNIT=Choose Unit
WESTRING_UPROPS_WAYGATEACTIVE=Waygate Active
WESTRING_UPROPS_WAYGATEDEST=Destination
WESTRING_UPROPS_NOREGIONS=No regions defined
WESTRING_UPROPS_CUSTOMCOLOR=Custom Color

WESTRING_UPROPS_MULTIPLE=Multiple Settings
WESTRING_UPROPS_NAME_MULTIPLE=Multiple Types
WESTRING_UPROPS_DESC_MULTIPLE=Select one item at a time to see a description here
WESTRING_UPROPS_HPINFO_MULTIPLE=of (Max Varies)
WESTRING_UPROPS_AR_NORMAL_MULTIPLE=Varies
WESTRING_UPROPS_ABILITIES_MULTIPLE=Multiple unit types
WESTRING_UPROPS_INVENTORY_MULTIPLE=WESTRING_UPROPS_MULTIPLE
WESTRING_UPROPS_DROPTABLE_MULTIPLE=WESTRING_UPROPS_MULTIPLE
WESTRING_UPROPS_RANDOMUNITS_MULTIPLE=WESTRING_UPROPS_MULTIPLE

WESTRING_DPROPS_HPINFO_MULTIPLE=of (Max Varies)
WESTRING_DPROPS_HPINFO=of %d

WESTRING_UE_EXPORTAS=Export Unit Data As
WESTRING_UE_FIELDNAME=Name
WESTRING_UE_FIELDVALUE=Value
WESTRING_UE_STANDARDUNITS=Standard Units
WESTRING_UE_CUSTOMUNITS=Custom Units
WESTRING_UE_ITEMS=Items
WESTRING_UE_CREATECUSTOMUNIT=Create New Custom Unit
WESTRING_UE_BASEUNIT=Base Unit
WESTRING_UE_NEWITEM=Add %s
WESTRING_UE_EDITITEM=Edit %s
WESTRING_UE_DELETEITEM=Delete %s
WESTRING_UE_MOVEUPITEM=Move %s Up
WESTRING_UE_MOVEDOWNITEM=Move %s Down
WESTRING_UE_ENTERSTRING=Enter String
WESTRING_UE_CHOOSEUNIT=Choose Unit
WESTRING_UE_CHOOSEITEM=Choose Item
WESTRING_CHOOSEUPGRADE=Choose Upgrade
WESTRING_CHOOSEABILITY=Choose Ability
WESTRING_ABILITY=Ability

WESTRING_UE_DLG_EDITVALUE=Edit Unit Value - %s
WESTRING_UE_TYPE_INT=Integer
WESTRING_UE_TYPE_REAL=Real
WESTRING_UE_TYPE_UNREAL=Real
WESTRING_UE_TYPE_STRING=String
WESTRING_UE_TYPE_BOOL=Boolean
WESTRING_UE_TYPE_CHAR=Character
WESTRING_UE_TYPE_UNIT=Unit
WESTRING_UE_TYPE_ITEM=Item
WESTRING_UE_TYPE_UNITCLASS=Unit Class
WESTRING_UE_TYPE_UNITLIST=Unit List
WESTRING_UE_TYPE_ITEMLIST=Item List
WESTRING_UE_TYPE_REGENTYPE=Regeneration Type
WESTRING_UE_TYPE_ATTACKTYPE=Attack Type
WESTRING_UE_TYPE_WEAPONTYPE=Weapon Type
WESTRING_UE_TYPE_TARGETLIST=Target List
WESTRING_UE_TYPE_TARGETTYPE=Target Type
WESTRING_UE_TYPE_MOVEMENTTYPE=Movement Type
WESTRING_UE_TYPE_DEFENSETYPE=Defense Type
WESTRING_UE_TYPE_PATHINGTEXTURE=Pathing Map
WESTRING_UE_TYPE_UPGRADE=Upgrade
WESTRING_UE_TYPE_UPGRADELIST=Upgrade List
WESTRING_UE_TYPE_STRINGLIST=String List
WESTRING_UE_TYPE_ABILITY=Ability
WESTRING_UE_TYPE_ABILITYLIST=Ability List
WESTRING_UE_TYPE_HEROABILITY=Hero Ability
WESTRING_UE_TYPE_HEROABILITYLIST=Hero Ability List
WESTRING_UE_TYPE_MISSILEART=Projectile Art
WESTRING_UE_TYPE_ATTRIBUTETYPE=Hero Attribute
WESTRING_UE_TYPE_ATTACKBITS=Attacks

WESTRING_SNE_INTERNALSOUNDS=Internal Sounds
WESTRING_SNE_INTERNALMUSIC=Internal Music
WESTRING_SNE_FILENAME=File Name
WESTRING_SNE_VARNAME=Variable Name
WESTRING_SNE_LENGTH=Length
WESTRING_SNE_EXPORTSOUNDAS=Export Sound As
WESTRING_SNE_EXPORTMUSICAS=Export Music As
WESTRING_SNE_FORMAT_WAV="WAV - %.3f kHz, %d bit, %d %s"
WESTRING_SNE_FORMAT_MP3="MP3 - %.3f kHz, %d kbps, %s, layer %d"
WESTRING_SNE_MPEG1=MPEG1
WESTRING_SNE_MPEG2=MPEG2
WESTRING_SNE_CHANNEL=channel
WESTRING_SNE_CHANNELS=channels

WESTRING_SOUNDPROPS=Sound Properties
WESTRING_SNDPROPS_FILE=File
WESTRING_SNDPROPS_FORMAT=Format
WESTRING_SNDPROPS_LENGTH=Length
WESTRING_SNDPROPS_VARIABLE=Variable
WESTRING_SNDPROPS_OPTIONS=Options
WESTRING_SNDPROPS_LOOPING=Looping
WESTRING_SNDPROPS_3DSOUND=3D sound
WESTRING_SNDPROPS_STOPOOR=Stop when out of range
WESTRING_SNDPROPS_FADEINRATE=Fade In Rate
WESTRING_SNDPROPS_FADEOUTRATE=Fade Out Rate
WESTRING_SNDPROPS_EFFECT=Effect
WESTRING_SNDPROPS_VOLUME=Volume
WESTRING_SNDPROPS_PITCH=Pitch
WESTRING_SNDPROPS_MINDIST=Min Distance
WESTRING_SNDPROPS_MAXDIST=Max Distance
WESTRING_SNDPROPS_DISTCUT=Distance Cutoff
WESTRING_SNDPROPS_CHANNEL=Channel

WESTRING_SOUNDCHANNEL_GENERAL=General
WESTRING_SOUNDCHANNEL_UNITSELECT=Unit Selection
WESTRING_SOUNDCHANNEL_UNITACK=Unit Acknowledgement
WESTRING_SOUNDCHANNEL_UNITMOVE=Unit Movement
WESTRING_SOUNDCHANNEL_UNITREADY=Unit Ready
WESTRING_SOUNDCHANNEL_COMBAT=Combat
WESTRING_SOUNDCHANNEL_ERROR=Error
WESTRING_SOUNDCHANNEL_MUSIC=Music
WESTRING_SOUNDCHANNEL_UI=User Interface
WESTRING_SOUNDCHANNEL_LOOPMOVE=Looping Movement
WESTRING_SOUNDCHANNEL_LOOPAMB=Looping Ambient
WESTRING_SOUNDCHANNEL_ANIM=Animations
WESTRING_SOUNDCHANNEL_CONSTRUCTION=Construction
WESTRING_SOUNDCHANNEL_BIRTH=Birth
WESTRING_SOUNDCHANNEL_FIRE=Fire

WESTRING_EAX_DEFAULT=Default
WESTRING_EAX_COMBAT=Combat
WESTRING_EAX_KOTODRUMS=Drums
WESTRING_EAX_SPELLS=Spells
WESTRING_EAX_MISSILES=Missiles
WESTRING_EAX_HERO=Hero Speech
WESTRING_EAX_DOODADS=Doodads

WESTRING_OM_VIEW_MAPSUMMARY=Map Summary
WESTRING_OM_VIEW_UNITS=Units
WESTRING_OM_VIEW_ITEMS=Items
WESTRING_OM_VIEW_DOODADS=Doodads
WESTRING_OM_VIEW_REGIONS=Regions
WESTRING_OM_VIEW_CAMERAS=Cameras
WESTRING_OM_VIEW_TRIGGERS=Triggers
WESTRING_OM_VIEW_FUNCTIONS=Functions
WESTRING_OM_VIEW_VARIABLES=Variables
WESTRING_OM_VIEW_SOUNDS=Sounds

WESTRING_OM_MSROW_MAPNAME=Map Name
WESTRING_OM_MSROW_MAPSIZE=Playable Map Size
WESTRING_OM_MSROW_MAPSIZEDESC=Map Size Description
WESTRING_OM_MSROW_TILESET=Tileset
WESTRING_OM_MSROW_MAPTYPE=Map Type
WESTRING_OM_MSROW_UNITS_TOT=Total Units
WESTRING_OM_MSROW_UNITS=Units (%s)
WESTRING_OM_MSROW_ITEMS=Items
WESTRING_OM_MSROW_DEST=Doodads (Trees/Destructibles)
WESTRING_OM_MSROW_DOOD=Doodads (Other)
WESTRING_OM_MSROW_REGIONS=Regions
WESTRING_OM_MSROW_CAMERAS=Cameras
WESTRING_OM_MSROW_TRIGGERS=Triggers
WESTRING_OM_MSROW_VARIABLES=Variables
WESTRING_OM_MSROW_SOUNDS=Sounds
WESTRING_CUSTOM=Custom
WESTRING_MELEE=Melee

WESTRING_OM_TRIGGERSUSED=Triggers Used
WESTRING_OM_USEDBYTRIGGERS=Used By Triggers

WESTRING_REGIONPROPS=Region Properties
WESTRING_REGIONPROPS_MINX=Left
WESTRING_REGIONPROPS_MAXX=Right
WESTRING_REGIONPROPS_MINY=Bottom
WESTRING_REGIONPROPS_MAXY=Top
WESTRING_REGIONPROPS_MULTIPLE=Multiple Regions
WESTRING_REGIONPROPS_EDITCOLOR=Select Color
WESTRING_REGIONPROPS_HASWEATHER=Weather Effect
WESTRING_REGIONPROPS_HASSOUND=Ambient Sound
WESTRING_REGIONPROPS_NOSOUNDS=No sounds defined

WESTRING_REGION_CM_EDITPROPS=Edit Region Properties
WESTRING_REGION_CM_VIEW=View Region
WESTRING_REGION_CM_RENAME=Rename Region
WESTRING_REGION_CM_DELETE=Delete Region
WESTRING_REGION_CM_SORT=Sort by Name

WESTRING_LOADSCREEN_GRAPHIC=Loading Screen Graphic
WESTRING_LOADSCREEN_USEDEFAULT=Use Default Screen
WESTRING_LOADSCREEN_USECAMPAIGN=Use Campaign Screen
WESTRING_LOADSCREEN_TITLE=Loading Screen Title
WESTRING_LOADSCREEN_SUBTITLE=Loading Screen Subtitle
WESTRING_LOADSCREEN_TEXT=Loading Screen Text

WESTRING_PROLOGUE_GRAPHIC=Prologue Screen Graphic
WESTRING_PROLOGUE_USEDEFAULT=Use Default Screen
WESTRING_PROLOGUE_USECAMPAIGN=Use Campaign Screen
WESTRING_PROLOGUE_TITLE=Prologue Screen Title
WESTRING_PROLOGUE_SUBTITLE=Prologue Screen Subtitle
WESTRING_PROLOGUE_TEXT=Prologue Screen Text

WESTRING_CAMERA_CREATE=Create Camera
WESTRING_CAMERA_MOVETO=View Selected Camera
WESTRING_CAMERA_COPY=Set Camera To Current View

WESTRING_CAMERAPROPS=Camera Properties
WESTRING_CAMERAPROPS_NAME=Camera Name
WESTRING_CAMERAPROPS_VALUES=Camera Values
WESTRING_CAMERAPROPS_PREVIEWVALS=Preview Values in Main Window
WESTRING_CAMERAPROPS_MULTIPLE=Multiple Cameras

WESTRING_CAMVAL_TARGX=Target X
WESTRING_CAMVAL_TARGY=Target Y
WESTRING_CAMVAL_ZOFF=Z Offset
WESTRING_CAMVAL_DIR=Rotation
WESTRING_CAMVAL_AOA=Angle of Attack (AoA)
WESTRING_CAMVAL_DIST=Distance
WESTRING_CAMVAL_ROLL=Roll
WESTRING_CAMVAL_FOV=Field of View (FoV)
WESTRING_CAMVAL_FARZ=Far Clipping (FarZ)
WESTRING_CAMVAL_NEARZ=Near Clipping

WESTRING_CAMERA_CM_EDITPROPS=Edit Camera Properties
WESTRING_CAMERA_CM_VIEW=View Camera
WESTRING_CAMERA_CM_RENAME=Rename Camera
WESTRING_CAMERA_CM_DUPLICATE=Duplicate Camera
WESTRING_CAMERA_CM_DELETE=Delete Camera
WESTRING_CAMERA_CM_SORT=Sort by Name

WESTRING_MODULE_TERRAIN=Terrain Editor
WESTRING_MODULE_SCRIPTS=Trigger Editor
WESTRING_MODULE_CAMPAIGN=Campaign Editor
WESTRING_MODULE_SOUND=Sound Editor
WESTRING_MODULE_UNIT=Unit Editor
WESTRING_MODULE_OBJMAN=Object Manager

WESTRING_TOOL_PALETTE=Tool Palette
WESTRING_PALETTE_TERRAIN=Terrain Palette
WESTRING_PALETTE_UNITS=Unit Palette
WESTRING_PALETTE_DOODADS=Doodad Palette
WESTRING_PALETTE_REGIONS=Region Palette
WESTRING_PALETTE_CAMERAS=Camera Palette

WESTRING_OLTYPE_DESTRUCTIBLE=Trees/Destructibles
WESTRING_OLTYPE_DOODAD=Doodads
WESTRING_OLTYPE_NEUTRALUNIT=Neutral Units
WESTRING_OLTYPE_NEUTRALBUILDING=Neutral Buildings
WESTRING_OLTYPE_PLAYERUNIT=Player Units
WESTRING_OLTYPE_PLAYERBUILDING=Player Buildings
WESTRING_OLTYPE_ITEM=Items

WESTRING_ABOUTTITLE=About Warcraft III World Editor
WESTRING_ABOUT_VERSION=Version
WESTRING_ABOUT_COPYRIGHT=Copyright  2002 Blizzard Entertainment. All Rights Reserved.

WESTRING_LICENSETITLE=Warcraft III World Editor - End User License Agreement
WESTRING_LICENSE_AGREE=Agree
WESTRING_LICENSE_DISAGREE=Disagree
WESTRING_LICENSE_DOYOUAGREE=Do you agree to the terms of the above license agreement?

WESTRING_WELCOMETITLE=Welcome to the Warcraft III World Editor
WESTRING_WELCOME_LARGETEXT=Welcome to the Warcraft III World Editor
WESTRING_WELCOME_SMALLTEXT1="The editor is a powerful tool that allows users to manipulate almost every aspect of the Warcraft III game. In order to familiarize yourself with the functionality of the editor, we strongly recommend that you load up an existing map as a point of reference."
WESTRING_WELCOME_SMALLTEXT2="PLEASE NOTE: Blizzard Entertainment does NOT directly support the editor. Our Technical Support team will be unable to answer questions about editor functionality or help resolve problems you may experience while using the editor."
WESTRING_WELCOME_LEGALTEXT="By using this program, you agree to be bound by the terms and conditions set forth in the End User License Agreement found in the license.txt file of the Warcraft III directory or in the accompanying program documentation."

// Colors
WESTRING_COLOR_CUSTOM=Custom
WESTRING_COLOR_BLACK=Black
WESTRING_COLOR_WHITE=White
WESTRING_COLOR_RED=Red
WESTRING_COLOR_GREEN=Green
WESTRING_COLOR_BLUE=Blue
WESTRING_COLOR_YELLOW=Yellow
WESTRING_COLOR_GRAY=Gray
WESTRING_COLOR_DARKGREEN=Forest Green
WESTRING_COLOR_PURPLE=Purple
WESTRING_COLOR_ORANGE=Orange
WESTRING_COLOR_BROWN=Brown
WESTRING_COLOR_CYAN=Teal
WESTRING_COLOR_MAROON=Maroon
WESTRING_COLOR_PINK=Pink
WESTRING_COLOR_LIGHTGRAY=Light Gray
WESTRING_COLOR_LIGHTBLUE=Light Blue
WESTRING_COLOR_DARKGRAY=Dark Gray
WESTRING_COLOR_AQUA=Dark Green
WESTRING_COLOR_DARKRED=Dark Red
WESTRING_COLOR_LIGHTGREEN=Light Green
WESTRING_COLOR_DARKBLUE=Dark Blue
WESTRING_COLOR_DARKYELLOW=Dark Yellow
WESTRING_COLOR_MAGENTA=Magenta
WESTRING_COLOR_DARKMAGENTA=Dark Magenta
WESTRING_COLOR_DARKCYAN=Dark Teal

// Game types
WESTRING_GAMETYPESALLOWED=Game Types Allowed
WESTRING_GAMETYPE_MELEE=Melee
WESTRING_GAMETYPE_FFA=Free For All
WESTRING_GAMETYPE_UMS=Use Map Settings
WESTRING_GAMETYPE_1V1=One vs One
WESTRING_GAMETYPE_2V2=Two vs Two
WESTRING_GAMETYPE_3V3=Three vs Three
WESTRING_GAMETYPE_4V4=Four vs Four

// Map flags
WESTRING_MAPOPTIONS=Map Options
WESTRING_MAPFLAG_HIDEMINIMAP=Hide minimap in preview screens
WESTRING_MAPFLAG_USEDARKMASK=Masked areas are partially visible
WESTRING_MAPFLAG_CLIFFWAVES=Show water waves on cliff shores
WESTRING_MAPFLAG_ROLLINGWAVES=Show water waves on rolling shores

// File types (shown in file open/save dialogs)
WESTRING_FILETYPE_MAP=Warcraft III Scenario
WESTRING_FILETYPE_SCRIPT=Warcraft III Script
WESTRING_FILETYPE_STRINGS=Warcraft III Strings
WESTRING_FILETYPE_UNITDATA=Warcraft III Unit Data
WESTRING_FILETYPE_TGA=Targa Image File
WESTRING_FILETYPE_EXE=Executable File
WESTRING_FILETYPE_WAV=WAV Audio
WESTRING_FILETYPE_MP3=MP3 Audio

// Loading
WESTRING_LOADING_MAPINFO=Loading Level Info
WESTRING_LOADING_DOODADS=Loading Doodads
WESTRING_LOADING_CLIFFDOODADS=Loading Cliff Doodads
WESTRING_LOADING_UNITS=Loading Units
WESTRING_LOADING_CUSTOMUNITS=Loading Custom Unit Data
WESTRING_LOADING_TERRAIN=Loading Terrain
WESTRING_LOADING_SHADOWMAP=Loading Shadow Map
WESTRING_LOADING_MINIMAP=Loading Mini Map
WESTRING_LOADING_PATHMAP=Loading Pathing Map
WESTRING_LOADING_TEXTURE=Loading Texture
WESTRING_LOADING_VERTICES=Loading Vertices
WESTRING_LOADING_TRIGGERS=Loading Triggers
WESTRING_LOADING_REGIONS=Loading Regions
WESTRING_LOADING_OCCLUSIONMAP=Loading Occlusion Map
WESTRING_LOADING_CAMERAS=Loading Camera Objects
WESTRING_LOADING_TERRAIN_GEO=Loading Terrain Geometry
WESTRING_LOADING_SOUNDS=Loading Sounds
WESTRING_LOADING_GENERATINGOBJECTVARS=Generating Object Variables

// Saving
WESTRING_SAVING_MAPINFO=Saving Level Info
WESTRING_SAVING_DOODADS=Saving Doodads
WESTRING_SAVING_UNITS=Saving Units
WESTRING_SAVING_CUSTOMUNITS=Saving Custom Unit Data
WESTRING_SAVING_TERRAIN=Saving Terrain
WESTRING_SAVING_MINIMAP=Generating Mini Map
WESTRING_SAVING_MINIMAP_FILTER_MEDIAN=Smoothing Edges
WESTRING_SAVING_MINIMAP_FILTER_BLUR=Blurring Edges
WESTRING_SAVING_PREVIEWMAP=Generating Preview Mini Map
WESTRING_SAVING_PATHINGMAP=Saving Pathing Map
WESTRING_SAVING_TRIGGERS=Saving Triggers
WESTRING_SAVING_REGIONS=Saving Regions
WESTRING_SAVING_CAMERAS=Saving Camera Objects
WESTRING_SAVING_MAPSCRIPT=Generating Map Script
WESTRING_SAVING_ARCHIVE=Creating Map Archive
WESTRING_SAVING_SOUNDS=Sounds

WESTRING_SAVING_MAPSCRIPT_HEADER=Header
WESTRING_SAVING_MAPSCRIPT_GLOBALS=Variables
WESTRING_SAVING_MAPSCRIPT_DESTRUCTABLES=Trees/Destructibles
WESTRING_SAVING_MAPSCRIPT_ITEMS=Items
WESTRING_SAVING_MAPSCRIPT_UNITS=Units
WESTRING_SAVING_MAPSCRIPT_SOUNDS=Sounds
WESTRING_SAVING_MAPSCRIPT_REGIONS=Regions
WESTRING_SAVING_MAPSCRIPT_CAMERAS=Camera Objects
WESTRING_SAVING_MAPSCRIPT_TRIGGERS_VAL=Validating Triggers
WESTRING_SAVING_MAPSCRIPT_TRIGGERS=Writing Triggers
WESTRING_SAVING_MAPSCRIPT_UPGRADES=Upgrades
WESTRING_SAVING_MAPSCRIPT_TECHTREE=TechTree
WESTRING_SAVING_MAPSCRIPT_PLAYERS=Players
WESTRING_SAVING_MAPSCRIPT_MAIN=Main Initialization
WESTRING_SAVING_MAPSCRIPT_MAPCONFIG=Map Configuration
WESTRING_SAVING_MAPSCRIPT_VALIDATE=Validating Script

WESTRING_UPDATINGDOODADS=Updating Doodads
WESTRING_UPDATINGUNITS=Updating Units
WESTRING_UPDATINGCAMERAS=Updating Camera Objects

// Melee condition failures
WESTRING_NOTMELEE_CUSTOMTRIGGERS=Custom triggers have been specified
WESTRING_NOTMELEE_PLAYERUNITS=Player-owned units have been placed
WESTRING_NOTMELEE_INVALIDSTARTLOCS=One or more start locations are in invalid positions
WESTRING_NOTMELEE_CUSTOMFORCES=Custom forces have been specified
WESTRING_NOTMELEE_CUSTOMTECHTREE=Custom techtree or ability settings have been specified
WESTRING_NOTMELEE_CUSTOMUPGRADES=Custom upgrade settings have been specified
WESTRING_NOTMELEE_HIDDENMINIMAP='Hide minimap' option has been turned on
WESTRING_NOTMELEE_NODARKMASK='Partially visible masked areas' option has been turned off
WESTRING_NOTMELEE_FIXEDSTARTLOCS=Fixed starting locations have been specified
WESTRING_NOTMELEE_CUSTOMUNITS=Custom unit data has been specified

// Tips
WESTRING_STARTLOCATION_TIP="Defines the starting camera position, as well as placement of melee units when the 'Melee Game - Create Starting Units' trigger action is used."
WESTRING_RANDOM_UNIT_TIP="Represents a unit to be randomly chosen when the game starts. Use the properties dialog to configure the list of possible units."
WESTRING_RANDOM_ITEM_TIP="Represents an item to be randomly chosen when the game starts. Use the properties dialog to configure the list of possible items."
WESTRING_RANDOM_BUILDING_TIP="Represents a neutral building to be randomly chosen when the game starts. Use the properties dialog to configure the list of possible buildings."
WESTRING_TIP_FIXEDPLAYERS="If 'Fixed Player Settings' is enabled, all of the settings in the Players tab will be unmodifiable in the game creation screens."

// Undo action text
WESTRING_UNDO_TERRAIN_BRUSH=Terrain Brush
WESTRING_UNDO_TERRAIN_FLIP=Mirror Terrain
WESTRING_UNDO_TERRAIN_ROTATE=Rotate Terrain
WESTRING_UNDO_PASTE_TERRAIN=Paste Terrain
WESTRING_UNDO_ADD_UNIT=Add Units
WESTRING_UNDO_ADD_DOODAD=Add Doodads
WESTRING_UNDO_ADD_REGION=Add Region
WESTRING_UNDO_ADD_CAMERA=Add Camera
WESTRING_UNDO_DELETE_UNIT=Delete Units
WESTRING_UNDO_DELETE_DOODAD=Delete Doodads
WESTRING_UNDO_DELETE_REGION=Delete Regions
WESTRING_UNDO_DELETE_CAMERA=Delete Cameras
WESTRING_UNDO_PASTE_UNIT=Paste Units
WESTRING_UNDO_PASTE_DOODAD=Paste Doodads
WESTRING_UNDO_PASTE_REGION=Paste Regions
WESTRING_UNDO_PASTE_CAMERA=Paste Cameras
WESTRING_UNDO_MODIFY_UNIT=Modify Units
WESTRING_UNDO_MODIFY_DOODAD=Modify Doodads
WESTRING_UNDO_MODIFY_REGION=Modify Regions
WESTRING_UNDO_MODIFY_CAMERA=Modify Cameras
WESTRING_UNDO_TRANSLATE_UNIT=Translate Units
WESTRING_UNDO_TRANSLATE_DOODAD=Translate Doodads
WESTRING_UNDO_ROTATE_UNIT=Rotate Units
WESTRING_UNDO_ROTATE_DOODAD=Rotate Doodads
WESTRING_UNDO_SCALE_DOODAD=Scale Doodads
WESTRING_UNDO_MODIFY_TILESET=Modify Tileset

WESTRING_UNDO_ADD_TRIGGER=Add Trigger
WESTRING_UNDO_ADD_CATEGORY=Add Category
WESTRING_UNDO_ADD_FUNCTION=Add Function
WESTRING_UNDO_DELETE_TRIGGER=Delete Trigger
WESTRING_UNDO_DELETE_CATEGORY=Delete Category
WESTRING_UNDO_DELETE_FUNCTION=Delete Functions
WESTRING_UNDO_DELETE_VARIABLE=Delete Variable
WESTRING_UNDO_PASTE_TRIGGER=Paste Trigger
WESTRING_UNDO_PASTE_CATEGORY=Paste Category
WESTRING_UNDO_PASTE_FUNCTION=Paste Functions
WESTRING_UNDO_MOVE_TRIGGER=Move Trigger
WESTRING_UNDO_MOVE_CATEGORY=Move Category
WESTRING_UNDO_MOVE_FUNCTION=Move Function
WESTRING_UNDO_MODIFY_TRIGGER=Modify Trigger
WESTRING_UNDO_MODIFY_CATEGORY=Modify Category
WESTRING_UNDO_MODIFY_FUNCTION=Modify Function
WESTRING_UNDO_MODIFY_VARIABLES=Modify Variables
WESTRING_UNDO_RENAME_VARIABLE=Rename Variable
WESTRING_UNDO_CONVERT_TRIGGER=Convert Trigger

// Errors and warnings
WESTRING_ERROR_CANTSAVE=Unable to save file
WESTRING_ERROR_CANTLOAD=Unable to load file
WESTRING_ERROR_CANTOPEN=Unable to open file
WESTRING_ERROR_CANTFIND=Cannot find file
WESTRING_ERROR_CANTEXECUTE=Error executing file
WESTRING_ERROR_MAC_CANTEXECUTE=Sorry, Warcraft III could not be loaded.
WESTRING_ERROR_CANTCREATEDIRECTORY=Unable to create directory
WESTRING_ERROR_NOSUCHTRIGVAL=Trigger parameter does not exist
WESTRING_ERROR_TRIGVALTYPEMISMATCH=Specified value does not match trigger parameter type
WESTRING_ERROR_BADTRIGVAL=Invalid parameter value
WESTRING_ERROR_NOTRIGFUNC=Trigger function does not exist in database
WESTRING_ERROR_TRIGFUNCTYPEMISMATCH=Trigger function type mismatch
WESTRING_ERROR_PARAMWITHBADTYPE=Trigger parameter list contains invalid type
WESTRING_ERROR_SELECTWAR3APP=Please select your Warcraft III application in the Preferences dialog.
WESTRING_ERROR_CANTADDTOMPQ=Unable to add file to archive
WESTRING_ERROR_GLOBVARALREADYEXISTS=Variable already exists
WESTRING_ERROR_GLOBVARTYPEMISMATCH=Attempt to use differing types for the same variable
WESTRING_ERROR_GLOBVARPREDEFINED=User defined variable conflicts with generated variables
WESTRING_ERROR_GLOBALNAMERESERVED=Variables beginning with '%s' are reserved for internal use
WESTRING_ERROR_GLOBALNAMEINUSE=A variable named '%s' already exists
WESTRING_ERROR_VARIABLENAMEINVALID=The text '%s' is not a valid script variable name.
WESTRING_ERROR_WAR3ALREADYRUNNING=Warcraft III is already running.  Please close Warcraft III and try again.
WESTRING_ERROR_TRIGGERCANTENABLE=The trigger cannot be enabled because the variable '%s' does not exist.
WESTRING_ERROR_TRIGNOINITFUNC=The trigger '%s' must have an initialization function called '%s'.
WESTRING_ERROR_TRIGGERDISABLED=Trigger '%s' has been disabled due to errors.
WESTRING_ERROR_TRIGDB_ERROR=Trigger Database Error
WESTRING_ERROR_TRIGDB_NUMPARAMMISMATCH=Data section and text section have differing number of parameters
WESTRING_ERROR_FILEASSOCIATIONEXISTS=A file association for %s files already exists (%s).  Overwrite these settings?
WESTRING_ERROR_TRIGFUNCLOADERROR=Error loading trigger function key '%s'
WESTRING_ERROR_CANTREMOVEFORCE=Only empty forces can be removed.  Move all players to a different force before removing this force.
WESTRING_ERROR_INVALIDGENGLOBALS=Invalid generated variables have been found and deleted.  Triggers using those variables have been disabled.
WESTRING_ERROR_CANTCREATEARCHIVE=Unable to create archive
WESTRING_ERROR_SYSTEMERROR=System Error
WESTRING_ERROR_TESTABORTED_SCRIPTERRS=Map test aborted due to script errors
WESTRING_ERROR_TRIGGERMISSINGVALUES=The trigger cannot be enabled because not all parameters have values.
WESTRING_ERROR_CANTENABLEFUNCTION_UNUSEDTRIG=This function cannot be enabled because it references the unused trigger '%s'.
WESTRING_ERROR_CANTENABLEFUNCTION_BADVAR=This function cannot be enabled because the variable '%s' does not exist.
WESTRING_ERROR_FUNCTIONMISSINGVALUES=This function cannot be enabled because not all parameters have values.
WESTRING_ERROR_STRINGIMPORTMISSING=Strings could not be imported because the following string IDs are missing in the new file:
WESTRING_ERROR_NOSAVEEXCEEDLIMITS1=This map could not be saved because the maximum number of objects has been exceeded
WESTRING_ERROR_NOSAVEEXCEEDLIMITS2=Please reduce the number of objects in order to save this map.
WESTRING_ERROR_NOSAVEEXCEEDLIMITS_DOODADNOTE=Note that tree/destructible doodads which are outside of the playable map bounds are counted as normal doodads.
WESTRING_ERROR_SOUNDVAREXISTS=The variable '%s' already exists.
WESTRING_ERROR_IMPORTFILEDOESNTEXIST=Import failed: File does not exist
WESTRING_ERROR_IMPORTFILENAMETOOLONG=Import failed: File name is too long
WESTRING_ERROR_IMPORTNOTEMPDIR=Import failed: Could not set up temporary directory
WESTRING_ERROR_IMPORTCANTCOPY=Import failed: Cannot copy file to
WESTRING_ERROR_IMPORTALREADYEXISTS=Import failed: File already exists
WESTRING_ERROR_SOUNDEXPORTFAILED=File export failed
WESTRING_ERROR_CANTRESTOREDESTLIFE=Unable to restore doodad life due to collision with other objects
WESTRING_ERROR_MAPSIZENOTMULTIPLE=The full map size must be a multiple of %d in both dimensions.
WESTRING_ERROR_MAPSIZETOOMANYCELLS=The full map area (%d cells) exceeds the limit of %d cells.
WESTRING_ERROR_TESTABORTED_NOSTARTLOCS=Map test aborted due to missing start locations

WESTRING_WARNING_CANTUNDO=This action cannot be undone. Continue anyway?
WESTRING_WARNING_NOSTARTLOCS=Not all player starting locations have been placed.  Automatically generate locations?
WESTRING_WARNING_RESETTRIGS=Clear all triggers and reset to default?
WESTRING_WARNING_GLOBALVARSTILLREFERENCED=This variable is still being used
WESTRING_WARNING_INVALIDMAPSIZE=Map size must be between %d and %d
WESTRING_WARNING_NOGLOBALSDEFINED=No variables defined!
WESTRING_WARNING_DISABLEVARIABLETRIGGERS=The variable '%s' is still in use.|nDeleting this object will disable all trigger functions using it.|n|nContinue with delete?
WESTRING_WARNING_DISABLETRIGGERINUSE=The variable '%s' is still in use.|nDisabling this trigger will disable all trigger functions using it.|n|nContinue with disable?
WESTRING_WARNING_REGIONEXISTS=Another region with this name already exists.
WESTRING_WARNING_REGIONNAMEALLSPACES=Region names must contain at least one non-space character.
WESTRING_WARNING_CAMERAEXISTS=Another camera with this name already exists.
WESTRING_WARNING_CAMERANAMEALLSPACES=Camera names must contain at least one non-space character.
WESTRING_WARNING_TRIGGERNAMEEXISTS=Another trigger with this name already exists.
WESTRING_WARNING_TRIGGERNAMEALLSPACES=Trigger and category names must contain at least one non-space character.
WESTRING_WARNING_TRIGGERNAMEINVALID=The text '%s' is not a valid trigger name.
WESTRING_WARNING_VARIABLENAMEINVALID=The text '%s' is not a valid variable name.
WESTRING_WARNING_CUSTOMTRIGGER=Once a trigger is converted to text it cannot be converted back.  You will be responsible for ensuring that the trigger works properly.  Continue anyway?
WESTRING_WARNING_REVERTINGPLAYERS=Are you sure you want to reset all player information to the default settings?
WESTRING_WARNING_REVERTINGALLYPRI=Disabling custom ally priorities will revert all current priority settings.  Continue anyway?
WESTRING_WARNING_REVERTINGFORCES=Disabling custom forces will revert all current force settings.  Continue anyway?
WESTRING_WARNING_REVERTINGTECHTREE=Disabling custom techtree settings will revert all current techtree settings.  Continue anyway?
WESTRING_WARNING_REVERTINGABILITIES=Disabling custom ability settings will revert all current ability settings.  Continue anyway?
WESTRING_WARNING_REVERTINGUPGRADES=Disabling custom upgrades will revert all current upgrade settings.  Continue anyway?
WESTRING_WARNING_NOMINIMAPFILE=Please choose a destination file for the minimap image.
WESTRING_WARNING_CHANGEVARIABLETYPE=Variable '%s' is still in use.  Changing its type will reset all references to it.  Continue with change?
WESTRING_WARNING_TRIGFUNCSDISABLED=Functions which reference the variable '%s' have been disabled in the following triggers
WESTRING_WARNING_MUSTHAVEHUMANPLAYER=At least one player must be human controlled.
WESTRING_WARNING_NOLONGERMELEE=This map is no longer considered a melee map because
WESTRING_WARNING_NOSTRINGSTOEXPORT=This map does not contain any externalized trigger strings.
WESTRING_WARNING_CANTUPROOT=Cannot uproot at this location
WESTRING_WARNING_CANTROOT=Cannot root at this location
WESTRING_WARNING_CANTMORPH=Cannot morph at this location
WESTRING_WARNING_EXCEEDEDLIMIT=Maximum number of %s exceeded!
WESTRING_WARNING_RESETUNIT=Are you sure you want to reset the selected unit to the default settings?
WESTRING_WARNING_RESETALLUNITS=Are you sure you want to reset all standard units to the default settings?
WESTRING_WARNING_SOUNDINITFAILED=Warning: Could not initialize sound system
WESTRING_WARNING_DEFAULTNAME=This map is still using the default name of '%s'.|nThe name can be changed in the Map Description dialog.
WESTRING_WARNING_IMPORTUNITDATA=Imported unit data will replace all current data.  Continue with import?
WESTRING_WARNING_REGIONUSEDBYUNITS1=This region is referenced by the following units:
WESTRING_WARNING_REGIONUSEDBYUNITS2=Deleting it will remove the region data from these units.  Continue anyway?
WESTRING_WARNING_SOUNDUSEDBYREGIONS1=This sound is referenced by the following regions:
WESTRING_WARNING_SOUNDUSEDBYREGIONS2=Deleting it will remove the sound data from these regions.  Continue anyway?
WESTRING_WARNING_REVERTINGTILESET=Disabling custom tileset will revert all tiles to the standard tileset.  Continue anyway?
WESTRING_WARNING_CREATECAMOUTOFBOUNDS=The current camera position is outside of the world camera bounds.
WESTRING_WARNING_CUSTOMUNITSEXIST=The map still contains %d instances of this custom unit.  Continue and delete them?
WESTRING_WARNING_CUSTOMUNITSEXIST_ONE=The map still contains one instance of this custom unit.  Continue and delete it?
WESTRING_WARNING_DELETINGUNPLACEABLEOBJECT=Deleting unplaceable object
WESTRING_WARNING_MAPALREADYOPEN=The file '%s' is already open and active.

// Toolbars
WESTRING_TOOLBAR_NEW=New
WESTRING_TOOLBAR_OPEN=Open
WESTRING_TOOLBAR_SAVE=Save
WESTRING_TOOLBAR_CUT=Cut
WESTRING_TOOLBAR_COPY=Copy
WESTRING_TOOLBAR_PASTE=Paste
WESTRING_TOOLBAR_UNDO=Undo
WESTRING_TOOLBAR_REDO=Redo
WESTRING_TOOLBAR_SELECT=Selection Brush
WESTRING_TOOLBAR_TESTMAP=Test Map
WESTRING_TOOLBAR_SE_VAR=Variables
WESTRING_TOOLBAR_SE_NEWCAT=New Category
WESTRING_TOOLBAR_SE_NEWTRIG=New Trigger
WESTRING_TOOLBAR_SE_EVENT=New Event
WESTRING_TOOLBAR_SE_COND=New Condition
WESTRING_TOOLBAR_SE_ACTION=New Action
WESTRING_TOOLBAR_UE_NEWUNIT=New Custom Unit
WESTRING_TOOLBAR_USESOUND=Use Internal Sound
WESTRING_TOOLBAR_IMPORTSOUND=Import External Sound
WESTRING_TOOLBAR_EXPORTSOUND=Export Sound
WESTRING_TOOLBAR_USEMUSIC=Use Internal Music
WESTRING_TOOLBAR_IMPORTMUSIC=Import External Music
WESTRING_TOOLBAR_EXPORTMUSIC=Export Music
WESTRING_TOOLBAR_PLAYSOUND=Play Sound
WESTRING_TOOLBAR_STOPLAYBACK=Stop All Sound Playback

// Context menus
WESTRING_TRIGLIST_CM_CUT=Cut
WESTRING_TRIGLIST_CM_COPY=Copy
WESTRING_TRIGLIST_CM_PASTE=Paste
WESTRING_TRIGLIST_CM_DELETE=Delete
WESTRING_TRIGLIST_CM_NEWCAT=New Category
WESTRING_TRIGLIST_CM_NEWTRIG=New Trigger
WESTRING_TRIGLIST_CM_ENABLED=Enable Trigger
WESTRING_TRIGLIST_CM_INITON=Initially On

WESTRING_FUNCLIST_CM_CUT=Cut
WESTRING_FUNCLIST_CM_COPY=Copy
WESTRING_FUNCLIST_CM_PASTE=Paste
WESTRING_FUNCLIST_CM_DELETE=Delete
WESTRING_FUNCLIST_CM_NEWEVENT=New Event
WESTRING_FUNCLIST_CM_NEWCOND=New Condition
WESTRING_FUNCLIST_CM_NEWACTION=New Action
WESTRING_FUNCLIST_CM_ENABLEFUNC=Enable Function

WESTRING_SOUNDTREE_CM_PLAY=Play
WESTRING_SOUNDTREE_CM_STOP=Stop All Playback
WESTRING_SOUNDTREE_CM_USESOUND=Use Internal Sound
WESTRING_SOUNDTREE_CM_EXPORTSOUND=Export Sound
WESTRING_SOUNDTREE_CM_USEMUSIC=Use Internal Music
WESTRING_SOUNDTREE_CM_EXPORTMUSIC=Export Music

WESTRING_SOUNDLIST_CM_PLAY=Play
WESTRING_SOUNDLIST_CM_STOP=Stop All Playback
WESTRING_SOUNDLIST_CM_EDIT=Edit Sound Variable
WESTRING_SOUNDLIST_CM_RENAME=Rename Sound Variable
WESTRING_SOUNDLIST_CM_DELETE=Delete Sound Variable

WESTRING_UNITTREE_CM_NEWUNIT=New Custom Unit
WESTRING_UNITTREE_CM_RENAMEUNIT=Rename Custom Unit
WESTRING_UNITTREE_CM_DELETEUNIT=Delete Custom Unit
WESTRING_UNITTREE_CM_RESETUNIT=Reset Selected Unit To Default

WESTRING_FIELDLIST_CM_MODIFY=Modify Selected Field
WESTRING_FIELDLIST_CM_RESET=Reset Selected Field to Default

WESTRING_OBJECTTREE_CM_VIEW=View Object
WESTRING_OBJECTTREE_CM_CROSSREF=Cross Reference Object
WESTRING_OBJECTTREE_CM_EDIT=Edit Object Properties
WESTRING_OBJECTTREE_CM_RENAME=Rename Object
WESTRING_OBJECTTREE_CM_DELETE=Delete Object

// Hotkey text
WESTRING_HOTKEY_MOD_CONTROL="Ctrl+"
WESTRING_HOTKEY_MOD_SHIFT="Shift+"
WESTRING_HOTKEY_MOD_ALT="Alt+"
WESTRING_HOTKEY_TAB="Tab"
WESTRING_HOTKEY_ESCAPE="Esc"
WESTRING_HOTKEY_DELETE="Delete"
WESTRING_HOTKEY_BACKSPACE="Backspace"
WESTRING_HOTKEY_SPACE="Space"
WESTRING_HOTKEY_UP="Up"
WESTRING_HOTKEY_DOWN="Down"
WESTRING_HOTKEY_LEFT="Left"
WESTRING_HOTKEY_RIGHT="Right"
WESTRING_HOTKEY_ENTER="Enter"
WESTRING_HOTKEY_BRACKET_OPEN="["
WESTRING_HOTKEY_BRACKET_CLOSE="]"
WESTRING_HOTKEY_PAGEUP="Pg Up"
WESTRING_HOTKEY_PAGEDOWN="Pg Down"
WESTRING_HOTKEY_UNKNOWN=WESTRING_UNKNOWN

// Menus
WESTRING_MENU_FILE=&File
WESTRING_MENU_EDIT=&Edit
WESTRING_MENU_VIEW=&View
WESTRING_MENU_LAYER=&Layer
WESTRING_MENU_SCENARIO=&Scenario
WESTRING_MENU_TOOLS=&Tools
WESTRING_MENU_MODULE=&Module
WESTRING_MENU_WINDOW=&Window
WESTRING_MENU_HELP=&Help
WESTRING_MENU_DEBUG=&Debug

WESTRING_MENU_NEW=&New...
WESTRING_MENU_OPEN=&Open...
WESTRING_MENU_CLOSE=&Close
WESTRING_MENU_SAVE=&Save
WESTRING_MENU_SAVEAS=Save &As...
WESTRING_MENU_CALCSHADOWS=Calculate S&hadows and Save
WESTRING_MENU_EXPORTSCRIPT=Export Sc&ript...
WESTRING_MENU_EXPORTMINIMAP=Export &Minimap...
WESTRING_MENU_EXPORTSTRINGS=Export Strin&gs...
WESTRING_MENU_IMPORTSTRINGS=&Import Strings...
WESTRING_MENU_EDITPREFS=Pre&ferences...
WESTRING_MENU_TESTMAP=&Test Map
WESTRING_MENU_EXIT=E&xit
WESTRING_MENU_QUIT=&Quit

WESTRING_MENU_UNDO=&Undo
WESTRING_MENU_REDO=&Redo
WESTRING_MENU_CUT=Cu&t
WESTRING_MENU_COPY=&Copy
WESTRING_MENU_PASTE=&Paste
WESTRING_MENU_CLEAR=Cl&ear
WESTRING_MENU_SELECTALL=Select &All
WESTRING_MENU_EDITPROPS=E&dit Properties...

WESTRING_MENU_FLIPV=Mirror &Vertically
WESTRING_MENU_FLIPH=Mirror &Horizontally
WESTRING_MENU_ROTATE180=Rotate &180
WESTRING_MENU_ROTATE90CW=Rotate &90 CW
WESTRING_MENU_ROTATE90CCW=Rotate 9&0 CCW

WESTRING_MENU_OBJECTMOVEUP=&Move Up in List
WESTRING_MENU_OBJECTMOVEDOWN=Move Do&wn in List
WESTRING_MENU_SELECTNEXTOBJ=Select Ne&xt in List
WESTRING_MENU_SELECTPREVOBJ=Select Pre&vious in List

WESTRING_MENU_TEXTURED=&Textured
WESTRING_MENU_WIREFRAME=&Wireframe
WESTRING_MENU_HIDDEN=&Hidden

WESTRING_MENU_TERRAIN=&Terrain
WESTRING_MENU_DOODADS=&Doodads
WESTRING_MENU_UNITS=&Units
WESTRING_MENU_UNITINFO=Unit &Info Display
WESTRING_MENU_WATER=&Water
WESTRING_MENU_BLIGHT=Blig&ht
WESTRING_MENU_PATHING=&Pathing
WESTRING_MENU_SHADOWS=&Shadows
WESTRING_MENU_LIGHTING=&Lighting
WESTRING_MENU_WEATHER=W&eather
WESTRING_MENU_GRID=&Grid
WESTRING_MENU_GRID_NONE=&None
WESTRING_MENU_GRID_LARGE=&Large
WESTRING_MENU_GRID_MEDIUM=&Medium
WESTRING_MENU_GRID_SMALL=&Small
WESTRING_MENU_CAMERABOUNDS=Camera &Bounds
WESTRING_MENU_HEIGHTMAP=H&eight Map
WESTRING_MENU_REGIONS=&Regions
WESTRING_MENU_CAMERAS=&Cameras
WESTRING_MENU_CAMERAOBJECTS=Ca&mera Objects
WESTRING_MENU_SKY=S&ky
WESTRING_MENU_GAMECAMERATOG=Lock to Game &Camera
WESTRING_MENU_LETTERBOX=Letterbo&x Mode
WESTRING_MENU_GAMECAMERASNAP=S&nap to Game Camera

WESTRING_MENU_MAPDESCRIPTION=Map &Description...
WESTRING_MENU_MAPSIZE=Map &Size and Camera Bounds...
WESTRING_MENU_LOADSCREEN=&Loading Screen...
WESTRING_MENU_PROLOGUE=Prolo&gue Screen...
WESTRING_MENU_PLAYERPROPS=&Player Properties...
WESTRING_MENU_FORCEPROPS=&Force Properties...
WESTRING_MENU_ALLYPRIPROPS=&Ally Priorities Properties...
WESTRING_MENU_TECHPROPS=&Techtree Properties...
WESTRING_MENU_ABILITIES=A&bility Properties...
WESTRING_MENU_UPGRADEPROPS=&Upgrade Properties...

WESTRING_MENU_SELBRUSH=S&election Brush
WESTRING_MENU_HEIGHTBRUSH=R&ound Brush
WESTRING_MENU_LEVELBRUSH=&Plateau Brush
WESTRING_MENU_NOISEBRUSH=&Noise Brush
WESTRING_MENU_SMOOTHBRUSH=&Smooth Brush
WESTRING_MENU_BRUSHSIZE=&Brush Size
WESTRING_MENU_BRUSHSHAPE=Brush Sh&ape
WESTRING_MENU_CIRCLE=&Circle
WESTRING_MENU_SQUARE=&Square
WESTRING_MENU_RANDROTDOODS=Randomly &Rotate Doodads
WESTRING_MENU_RANDSCALEDOODS=Randomly Scale &Doodads
WESTRING_MENU_OFF=&Off
WESTRING_MENU_SYMMETRIC=&Symmetric
WESTRING_MENU_ASYMMETRIC=&Asymmetric
WESTRING_MENU_ASYM_Z=Asymmetric &Z-axis only
WESTRING_MENU_ASYM_XY=Asymmetric &XY-axis only

WESTRING_MENU_ADVANCED=Ad&vanced
WESTRING_MENU_MODTILESET=&Modify Tileset...
WESTRING_MENU_RANDOMGROUPS=Random &Groups...
WESTRING_MENU_RESETHEIGHT=Reset &Height Field...
WESTRING_MENU_RESETTEXVAR=Reset &Texture Variations
WESTRING_MENU_WATERLIMITS=Enforce &Water Height Limits

WESTRING_MENU_MODULE_TERRAIN=&Terrain Editor
WESTRING_MENU_MODULE_SCRIPTS=T&rigger Editor
WESTRING_MENU_MODULE_CAMPAIGN=&Campaign Editor
WESTRING_MENU_MODULE_SOUND=Sou&nd Editor
WESTRING_MENU_MODULE_UNIT=&Unit Editor
WESTRING_MENU_OBJECTMANAGER=&Object Manager

WESTRING_MENU_NEWPALETTE=&New Palette
WESTRING_MENU_SHOWPALETTES=&Show Palettes
WESTRING_MENU_TOOLBAR=&Toolbar
WESTRING_MENU_MINIMAP=&Minimap
WESTRING_MENU_PREVIEWER=&Previewer
WESTRING_MENU_TREEVIEW=&Brush List

WESTRING_MENU_W3HELP=Warcraft III World Editor &Help...
WESTRING_MENU_LICENSE=&License Agreement...
WESTRING_MENU_ABOUT=&About Warcraft III World Editor...

WESTRING_MENU_DELINVALIDOBJS=Delete &Invalid Objects

WESTRING_MENU_RESETSCRIPT=&Reset Triggers
WESTRING_MENU_RENAME=Rena&me
WESTRING_MENU_IMPORTTRIGGERS=&Import Triggers...
WESTRING_MENU_EXPORTTRIGGERS=&Export Triggers...
WESTRING_MENU_CLOSEMODULE=&Close Module

WESTRING_MENU_ENABLETRIGGER=Enable Tr&igger
WESTRING_MENU_TRIGGERINITON=Trigger is Initially &On
WESTRING_MENU_ENABLEFUNCTION=Ena&ble Function
WESTRING_MENU_TRIGGERTOTEXT=Convert to Custom Te&xt
WESTRING_MENU_FIND=&Find
WESTRING_MENU_REPLACE=Rep&lace
WESTRING_MENU_GOTO=G&o To
WESTRING_MENU_GLOBVARS=&Variables...
WESTRING_MENU_MOVEUP=&Move Up
WESTRING_MENU_MOVEDOWN=Move &Down

WESTRING_MENU_TE_NEW=&New
WESTRING_MENU_CATEGORY=Cate&gory
WESTRING_MENU_TRIGGER=&Trigger
WESTRING_MENU_EVENT=&Event...
WESTRING_MENU_CONDITION=&Condition...
WESTRING_MENU_ACTION=&Action...

WESTRING_MENU_NEWUNIT=&New Custom Unit...
WESTRING_MENU_RENAMEUNIT=Rena&me Custom Unit...
WESTRING_MENU_DELETEUNIT=&Delete Custom Unit
WESTRING_MENU_RESETSELUNIT=Reset Se&lected Unit To Defaults
WESTRING_MENU_RESETALLUNIT=Reset S&tandard Units To Defaults
WESTRING_MENU_EXPORTUNITS=&Export Unit Settings...
WESTRING_MENU_IMPORTUNITS=&Import Unit Settings...

WESTRING_MENU_MODIFYFIELD=&Modify Selected Field...
WESTRING_MENU_RESETFIELD=Re&set Selected Field To Default

WESTRING_MENU_USESOUND=&Use Internal Sound
WESTRING_MENU_IMPORTSOUND=&Import External Sound...
WESTRING_MENU_EXPORTSOUND=&Export Sound...
WESTRING_MENU_USEMUSIC=Use Internal &Music
WESTRING_MENU_IMPORTMUSIC=I&mport External Music...
WESTRING_MENU_EXPORTMUSIC=E&xport Music...

WESTRING_MENU_PLAYSOUND=&Play Sound
WESTRING_MENU_STOPLAYBACK=&Stop All Sound Playback
WESTRING_MENU_RENAMESOUNDVAR=&Rename Sound Variable...
WESTRING_MENU_SORTSOUNDVAR=S&ort Sound Variables
WESTRING_MENU_DELETESOUNDVAR=&Delete Sound Variable
WESTRING_MENU_VIEWSOUNDPROPS=&Edit Sound Properties...
WESTRING_MENU_MOVESOUNDVARUP=Move Sound Variable &Up
WESTRING_MENU_MOVESOUNDVARDOWN=Move Sound Variable Do&wn

WESTRING_MENU_SOUNDVOL_UP=&Increase Sound Volume
WESTRING_MENU_SOUNDVOL_DOWN=De&crease Sound Volume
WESTRING_MENU_MUSICVOL_UP=Increase &Music Volume
WESTRING_MENU_MUSICVOL_DOWN=Decrease M&usic Volume

WESTRING_MENU_OM_VIEW=&View Object
WESTRING_MENU_OM_CROSSREF=&Cross Reference Object
WESTRING_MENU_OM_EDITPROPS=&Edit Object Properties
WESTRING_MENU_OM_DELETE=&Delete Object
WESTRING_MENU_OM_RENAME=&Rename Object

WESTRING_MENU_OM_MAPSUMMARY=&Map Summary
WESTRING_MENU_OM_UNITS=&Units
WESTRING_MENU_OM_ITEMS=&Items
WESTRING_MENU_OM_DOODADS=&Doodads
WESTRING_MENU_OM_REGIONS=&Regions
WESTRING_MENU_OM_CAMERAS=&Cameras
WESTRING_MENU_OM_TRIGGERS=&Triggers
WESTRING_MENU_OM_FUNCTIONS=&Functions
WESTRING_MENU_OM_VARIABLES=&Variables
WESTRING_MENU_OM_SOUNDS=&Sounds

// Tiles
WESTRING_TILE_DIRT=Dirt
WESTRING_TILE_CRACKED_DIRT=Cracked Dirt
WESTRING_TILE_LIGHT_DIRT=Light Dirt
WESTRING_TILE_ROCKY_DIRT=Rocky Dirt
WESTRING_TILE_ROUGH_DIRT=Rough Dirt
WESTRING_TILE_DARK_DIRT=Dark Dirt
WESTRING_TILE_FROSTY_DIRT=Frosty Dirt
WESTRING_TILE_RED_DIRT=Red Dirt
WESTRING_TILE_MIXED_DIRT=Mixed Dirt
WESTRING_TILE_FLAT_ROCK=Flat Rock
WESTRING_TILE_GRASSY_DIRT=Grassy Dirt
WESTRING_TILE_DIRT_SLAB=Dirt Slab
WESTRING_TILE_ROCK_COBBLE=Rock Cobble
WESTRING_TILE_DARK_ROCK=Dark Rock
WESTRING_TILE_LIGHT_ROCK=Light Rock
WESTRING_TILE_PEBBLES=Pebbles
WESTRING_TILE_MOSS=Moss
WESTRING_TILE_ROCKY_GRASS=Rocky Grass
WESTRING_TILE_DARK_GRASS=Dark Grass
WESTRING_TILE_GRASS=Grass
WESTRING_TILE_LIGHT_GRASS=Light Grass
WESTRING_TILE_LUMPY_GRASS=Lumpy Grass
WESTRING_TILE_SAND=Sand
WESTRING_TILE_FLAT_ROCK=Flat Rock
WESTRING_TILE_DARK_FLAT_ROCK=Dark Flat Rock
WESTRING_TILE_LIGHT_FLAT_ROCK=Light Flat Rock
WESTRING_TILE_ROCK=Rock
WESTRING_TILE_GREY_STONES=Grey Stones
WESTRING_TILE_RED_STONE=Red Stone
WESTRING_TILE_LAVA=Lava
WESTRING_TILE_LAVA_CRACKS=Lava Cracks
WESTRING_TILE_GRASSY_LEAVES=Grassy Leaves
WESTRING_TILE_LIGHT_LEAVES=Light Leaves
WESTRING_TILE_DARK_LEAVES=Dark Leaves
WESTRING_TILE_SNOWY_LEAVES=Snowy Leaves
WESTRING_TILE_LEAVES=Leaves
WESTRING_TILE_SNOW=Snow
WESTRING_TILE_CRACKED_POISON=Cracked Poison
WESTRING_TILE_POISON=Poison
WESTRING_TILE_SKULLS=Skulls
WESTRING_TILE_DARK_BLACK_ICE=Dark Black Ice
WESTRING_TILE_LIGHT_BLACK_ICE=Light Black Ice
WESTRING_TILE_BLACK_ROCK=Black Rock
WESTRING_TILE_DARK_ICE=Dark Ice
WESTRING_TILE_ICE=Ice
WESTRING_TILE_ICE_CHUNKS=Ice Chunks
WESTRING_TILE_ICE_THICK=Thick Ice
WESTRING_TILE_DARK_SNOW=Dark Snow
WESTRING_TILE_ROCKY_SNOW=Rocky Snow
WESTRING_TILE_TAR=Tar
WESTRING_TILE_DESERT=Desert
WESTRING_TILE_DESERT_DETAIL=Desert Detail
WESTRING_TILE_DARK_DESERT=Dark Desert
WESTRING_TILE_GRASSY_SNOW=Grassy Snow
WESTRING_TILE_MUD=Mud
WESTRING_TILE_MUDDY_DIRT=Muddy Dirt
WESTRING_TILE_DIRT_ROAD=Dirt Road
WESTRING_TILE_ROCKY_ROAD=Rocky Road
WESTRING_TILE_ROUND_TILES=Round Tiles
WESTRING_TILE_BRICK=Brick
WESTRING_TILE_SQUARE_TILES=Square Tiles
WESTRING_TILE_SHORT_GRASS=Short Grass
WESTRING_TILE_GRASS_TRIM=Grass Trim
WESTRING_TILE_BLACK_MARBLE=Black Marble
WESTRING_TILE_WHITE_MARBLE=White Marble
WESTRING_TILE_BOUNDARY=Boundary
WESTRING_TILE_ROCKS=Rocks
WESTRING_TILE_COBBLE_PATH=Cobble Path
WESTRING_TILE_VILLAGE_ROUNDS=Village Rounds
WESTRING_TILE_STONE_PATH=Stone Path
WESTRING_TILE_THICK_GRASS=Thick Grass
WESTRING_TILE_CROPS=Crops
WESTRING_TILE_VINES=Vines

// Cliff types
WESTRING_CLIFF_CLdi=Dirt Cliff
WESTRING_CLIFF_CLgr=Grass Cliff
WESTRING_CLIFF_CLno=Dirt/Boundary Cliff
WESTRING_CLIFF_CFdi=Dirt Cliff
WESTRING_CLIFF_CFgr=Grass Cliff
WESTRING_CLIFF_CWsn=Snow Cliff
WESTRING_CLIFF_CWgr=Grass Cliff
WESTRING_CLIFF_CBde=Desert Cliff
WESTRING_CLIFF_CBgr=Grass Cliff
WESTRING_CLIFF_CNdi=Dirt Cliff
WESTRING_CLIFF_CNsn=Snow Cliff
WESTRING_CLIFF_CAgr=Grass Cliff
WESTRING_CLIFF_CAdi=Dirt Cliff
WESTRING_CLIFF_CCgr=Grass Cliff
WESTRING_CLIFF_CCdi=Dirt Cliff
WESTRING_CLIFF_CYdi=Dirt Cliff
WESTRING_CLIFF_CYsq=Tiled Walls
WESTRING_CLIFF_CVdi=Dirt Cliff
WESTRING_CLIFF_CVgr=Grass Cliff
WESTRING_CLIFF_CXdi=Dirt Cliff
WESTRING_CLIFF_CXsq=Tiled Walls
WESTRING_CLIFF_CDdi=Natural Walls
WESTRING_CLIFF_CDsq=Manmade Walls

// Doodads
WESTRING_DOOD_APBS=Bush
WESTRING_DOOD_APCT=Cattail
WESTRING_DOOD_APLP=Lily Pads
WESTRING_DOOD_ARST=Stones
WESTRING_DOOD_APMS=Mushrooms
WESTRING_DOOD_APHS=Hollow Stump
WESTRING_DOOD_APTV=Thorny Vines
WESTRING_DOOD_AOBD=Birds
WESTRING_DOOD_AOBR=Skull Brazier
WESTRING_DOOD_AOFS=Fish
WESTRING_DOOD_AOGS=Guardian Statue of Aszune
WESTRING_DOOD_AOKS=Keeper Statue
WESTRING_DOOD_AOLG=Straight Log
WESTRING_DOOD_AOLA=Angled Log
WESTRING_DOOD_AOOB=Obelisk
WESTRING_DOOD_AOGO=Glowing Obelisk
WESTRING_DOOD_AOSR=Scorched Remains
WESTRING_DOOD_AOTO=Totem
WESTRING_DOOD_ASPL=Pillar
WESTRING_DOOD_ASPR=Ruined Pillars
WESTRING_DOOD_ASBC=Broken Column
WESTRING_DOOD_ASBR=Rubble
WESTRING_DOOD_ASBW=Black Ruined Wall
WESTRING_DOOD_ASBL=Ruined Blocks
WESTRING_DOOD_ASSL=Ruined Slab
WESTRING_DOOD_ASWT=World Tree
WESTRING_DOOD_BOBO=Bones
WESTRING_DOOD_BOCT=Centaur Totem
WESTRING_DOOD_BOTT=Tauren Totem
WESTRING_DOOD_BPCA=Cactus
WESTRING_DOOD_BRCR=Crater
WESTRING_DOOD_BRFS=Fissure
WESTRING_DOOD_BRGS=Geyser
WESTRING_DOOD_BRRP=Pillar of Rock
WESTRING_DOOD_BRRS=Rock Spires
WESTRING_DOOD_BRSP=Small Rock Spires
WESTRING_DOOD_BSAR=Ruined Arch
WESTRING_DOOD_BSRB=Ruined Building
WESTRING_DOOD_BSRC=Ruined Chunk
WESTRING_DOOD_BSRV=Ruined Curved Wall
WESTRING_DOOD_BSRW=Ruined Wall
WESTRING_DOOD_BSBS=Stone Bridge
WESTRING_DOOD_COBL=Blighted Mist
WESTRING_DOOD_CODF=Dead Fish
WESTRING_DOOD_LPCR=Corn
WESTRING_DOOD_LPLP=Lily Pad
WESTRING_DOOD_LPFP=Floating Lily Pads
WESTRING_DOOD_LPRS=River Rushes
WESTRING_DOOD_LPWB=Wheat Bunch
WESTRING_DOOD_LPWH=Wheat
WESTRING_DOOD_LPCW=Scorched Grain
WESTRING_DOOD_LOAM=Armor Rack
WESTRING_DOOD_LOAR=Archery Target
WESTRING_DOOD_LOH1=Human Banner
WESTRING_DOOD_LOO1=Orc Banner
WESTRING_DOOD_LOO2=Tutorial Orc Banner
WESTRING_DOOD_LOBA=Barricade
WESTRING_DOOD_LOBR=Brazier
WESTRING_DOOD_LOBZ=Glowing Brazier
WESTRING_DOOD_LOCA=Cauldron with heads
WESTRING_DOOD_LOCB=Broken Hay Cart
WESTRING_DOOD_LOXX=Broken Hay Cart (Infected)
WESTRING_DOOD_LOCH=Hay Cart
WESTRING_DOOD_LORC=Hay Cart (Infected)
WESTRING_DOOD_LOCG=Cage
WESTRING_DOOD_LOCE=Empty Cage
WESTRING_DOOD_LOCT=Trashed Cage
WESTRING_DOOD_LOCS=Crates
WESTRING_DOOD_LOFL=Flies
WESTRING_DOOD_LOFM=Roasting Meat
WESTRING_DOOD_LOFT=Trashed Orc Firepit
WESTRING_DOOD_LOFZ=Glowing Fire Pit
WESTRING_DOOD_LOGR=Grave
WESTRING_DOOD_LOHB=Hay
WESTRING_DOOD_LOHC=Hay Clump
WESTRING_DOOD_LOHP=Hitching Post
WESTRING_DOOD_LOIC=Impaled Corpse
WESTRING_DOOD_LOLP=Lantern Post
WESTRING_DOOD_LOPG=Peasant Grave
WESTRING_DOOD_LORB=Rib Bones
WESTRING_DOOD_LORH=Hay (Infected)
WESTRING_DOOD_LOSC=Sitting Corpse
WESTRING_DOOD_LOSP=Sign Post
WESTRING_DOOD_LOSS=Skulls on Sticks
WESTRING_DOOD_LOSH=Head on Spear
WESTRING_DOOD_LOSK=Skull Pile
WESTRING_DOOD_LOSM=Smoke Smudge
WESTRING_DOOD_LOSW=Stone Wall
WESTRING_DOOD_LOTH=Torch
WESTRING_DOOD_LOTZ=Glowing Torch
WESTRING_DOOD_LOT1=Trash
WESTRING_DOOD_LOTR=Trough
WESTRING_DOOD_LOWB=Wheelbarrow
WESTRING_DOOD_LOWR=Broken Wheelbarrow
WESTRING_DOOD_LOWP=Weapon Rack
WESTRING_DOOD_WRIC=Ice
WESTRING_DOOD_WRIS=Ice Shard
WESTRING_DOOD_LRRG=Grassy Rocks
WESTRING_DOOD_LRRS=Snowy Rocks
WESTRING_DOOD_LSBA=Barn
WESTRING_DOOD_LSSB=Scorched Barn
WESTRING_DOOD_LSSF=Scorched Farm
WESTRING_DOOD_LSGR=Granary
WESTRING_DOOD_LSGS=Scorched Granary
WESTRING_DOOD_LSIN=Inn
WESTRING_DOOD_LSSI=Scorched Inn
WESTRING_DOOD_LSST=Scorched Tower
WESTRING_DOOD_LSBR=Bridge
WESTRING_DOOD_LSBL=Long Log Bridge
WESTRING_DOOD_LSLB=Log Bridge
WESTRING_DOOD_LSBS=Small Bridge
WESTRING_DOOD_LSEB=Elven Building
WESTRING_DOOD_LSWB=Burned Windmill
WESTRING_DOOD_LSWL=Well
WESTRING_DOOD_LSWM=Windmill
WESTRING_DOOD_ASRA=Rock Archway
WESTRING_DOOD_ASR1=Rock Archway Diagonal
WESTRING_DOOD_BSRA=Rock Archway
WESTRING_DOOD_BSR1=Rock Archway Diagonal
WESTRING_DOOD_CSRA=Rock Archway
WESTRING_DOOD_CSR1=Rock Archway Diagonal
WESTRING_DOOD_DSRA=Rock Archway
WESTRING_DOOD_DSR1=Rock Archway Diagonal
WESTRING_DOOD_LSRA=Rock Archway
WESTRING_DOOD_LSR1=Rock Archway Diagonal
WESTRING_DOOD_LWW0=Waterfall
WESTRING_DOOD_LCW0=Waterfall Base
WESTRING_DOOD_LWRW=Shoreline Wave
WESTRING_DOOD_LWWS=Shoreline Tide
WESTRING_DOOD_NOBC=Broken Column
WESTRING_DOOD_NOBK=Broken Obelisk
WESTRING_DOOD_NOFL=Fence
WESTRING_DOOD_NOAL=Angled Fence
WESTRING_DOOD_NOTB=Tombstone
WESTRING_DOOD_NOBT=Bats
WESTRING_DOOD_NOFB=Floating Box
WESTRING_DOOD_NOGV=Stone Grave
WESTRING_DOOD_NWFP=Floating Plank
WESTRING_DOOD_NWPA=Floating Panel
WESTRING_DOOD_NWF1=Ice Floe
WESTRING_DOOD_NWI1=Iceberg
WESTRING_DOOD_NOFG=Fire Pit with Pig
WESTRING_DOOD_NOFP=Fire Pit
WESTRING_DOOD_NOFT=Trashed Fire Pit
WESTRING_DOOD_NWWH=Whale
WESTRING_DOOD_NORW=Rowboat
WESTRING_DOOD_NORD=Destroyed Rowboat
WESTRING_DOOD_NOSP=Ship
WESTRING_DOOD_NOSD=Destroyed Ship
WESTRING_DOOD_NRCI=Ice Chunks
WESTRING_DOOD_NRIC=Ice Claws
WESTRING_DOOD_NRRK=Rocks
WESTRING_DOOD_NRWR=Webbed Rocks
WESTRING_DOOD_NSCT=Crypt
WESTRING_DOOD_NSRB=Rubble
WESTRING_DOOD_VOFL=Long Fence
WESTRING_DOOD_VOAL=Angled Long Fence
WESTRING_DOOD_VOFS=Short Fence
WESTRING_DOOD_VOAS=Angled Short Fence
WESTRING_DOOD_VOLP=Lightpost
WESTRING_DOOD_VSVB=Building
WESTRING_DOOD_XOCL=Magical Lantern
WESTRING_DOOD_XOCS=Power Generator
WESTRING_DOOD_XOKT=King's Throne
WESTRING_DOOD_XOK1=King's Throne (Diagonal 1)
WESTRING_DOOD_XOK2=King's Throne (Diagonal 1)
WESTRING_DOOD_XOMR=Magical Runes
WESTRING_DOOD_YOBB=Long Blue Banner
WESTRING_DOOD_YOWB=Long White Banner
WESTRING_DOOD_YOBS=Stone Bench
WESTRING_DOOD_YOSA=Angled Stone Bench
WESTRING_DOOD_YOBW=Wood Bench
WESTRING_DOOD_YOWA=Angled Wood Bench
WESTRING_DOOD_YOEC=Empty Crates
WESTRING_DOOD_YOFN=Fountain
WESTRING_DOOD_YOST=Statue
WESTRING_DOOD_YOKS=Shieldless Statue
WESTRING_DOOD_YOWS=White Statue
WESTRING_DOOD_YOTF=Fire
WESTRING_DOOD_YOFB=Blue Fire
WESTRING_DOOD_YOFS=Small Fire
WESTRING_DOOD_YOF1=Side Fire Trap
WESTRING_DOOD_YOF2=Fire Trap
WESTRING_DOOD_YOF3=Fire Gust
WESTRING_DOOD_YOR1=Side Frost Trap
WESTRING_DOOD_YOR2=Frost Trap
WESTRING_DOOD_YOSW=Sun Well
WESTRING_DOOD_YOTH=Throne
WESTRING_DOOD_YOTS=Tavern Sign
WESTRING_DOOD_YOBG=Bob's Guns Sign
WESTRING_DOOD_YOTA=Tracey's Armory Sign
WESTRING_DOOD_YPBS=Bush
WESTRING_DOOD_YPFS=Straight Flower Bed
WESTRING_DOOD_YPFA=Angled Flower Bed
WESTRING_DOOD_YPPP=Potted Plant
WESTRING_DOOD_YSA1=Angled Archway
WESTRING_DOOD_YSAW=Archway
WESTRING_DOOD_YSCA=Cathedral
WESTRING_DOOD_YSCO=Single Column
WESTRING_DOOD_YSCD=Double Column
WESTRING_DOOD_YSC5=Angled Double Column
WESTRING_DOOD_YSCS=Column Semi Circle
WESTRING_DOOD_YSC2=Column Semi Circle
WESTRING_DOOD_YSC3=Column Semi Circle
WESTRING_DOOD_YSC4=Column Semi Circle
WESTRING_DOOD_YSDB=Destroyed Bridge
WESTRING_DOOD_YSDc=Destroyed Bridge
WESTRING_DOOD_YSLS=Short Wall End
WESTRING_DOOD_YSLW=Low Wall
WESTRING_DOOD_YSLT=Tall Wall End
WESTRING_DOOD_YSLL=Lantern Wall End
WESTRING_DOOD_YSTA=Tavern
WESTRING_DOOD_YSW0=Low Wall (Horizontal)
WESTRING_DOOD_YSW1=Low Wall (Diagonal 1)
WESTRING_DOOD_YSW2=Low Wall (Vertical)
WESTRING_DOOD_YSW3=Low Wall (Diagonal 2)
WESTRING_DOOD_YS00=City Building  0
WESTRING_DOOD_YS01=City Building  1
WESTRING_DOOD_YS02=City Building  2
WESTRING_DOOD_YS03=City Building  3
WESTRING_DOOD_YS04=City Building  4
WESTRING_DOOD_YS05=City Building  5
WESTRING_DOOD_YS06=City Building  6
WESTRING_DOOD_YS07=City Building  7
WESTRING_DOOD_YS08=City Building  8
WESTRING_DOOD_YS09=City Building  9
WESTRING_DOOD_YS10=City Building 10
WESTRING_DOOD_YS11=City Building 11
WESTRING_DOOD_YS12=City Building 12
WESTRING_DOOD_YS13=City Building 13
WESTRING_DOOD_YS14=City Building 14
WESTRING_DOOD_YS15=City Building 15
WESTRING_DOOD_LOMI=Cinematic Medivh
WESTRING_DOOD_YOCP=Camera Prop
WESTRING_DOOD_YOLB=Lightning Bolt
WESTRING_DOOD_YZEF=Energy Field
WESTRING_DOOD_DOTP=Pile of Treasure
WESTRING_DOOD_DOJP=Pile of Junk
WESTRING_DOOD_DOCH=Chains
WESTRING_DOOD_DOCP=Chain Post
WESTRING_DOOD_DOLC=Lava Cracks
WESTRING_DOOD_DOCR=Chair
WESTRING_DOOD_DOBH=Bench
WESTRING_DOOD_DOBK=Bookshelf
WESTRING_DOOD_DOKB=Large Bookshelf
WESTRING_DOOD_DOBW=Long Bookshelf
WESTRING_DOOD_DOAB=Angled Bookshelf
WESTRING_DOOD_DOTB=Table
WESTRING_DOOD_DOTC=Table and Chair
WESTRING_DOOD_DOTT=Torture Table
WESTRING_DOOD_DOIM=Iron Maiden
WESTRING_DOOD_DOMC=Mine Cart
WESTRING_DOOD_DOME=Empty Mine Cart
WESTRING_DOOD_DPSH=Blue Mushroom
WESTRING_DOOD_DSAH=Stone Archway
WESTRING_DOOD_DSP0=Small Barred Wall
WESTRING_DOOD_DSP9=Large Barred Wall
WESTRING_DOOD_DRFC=Fiery Crater
WESTRING_DOOD_DRST=Stalagmite
WESTRING_DOOD_LCC0=Cliff Cave
WESTRING_DOOD_LCC2=Cliff Cave 2
WESTRING_DOOD_LWWF=Waterfall
WESTRING_DOOD_GSAH=Stone Archway
WESTRING_DOOD_GSA2=Angled Stone Archway
WESTRING_DOOD_LZTH=Thrall's Hut
WESTRING_DEST_CAGE=Cage
WESTRING_DEST_GATE=Gate
WESTRING_DEST_GATE_HORIZONTAL=Gate (Horizontal)
WESTRING_DEST_GATE_DIAGONAL_1=Gate (Diagonal 1)
WESTRING_DEST_GATE_VERTICAL=Gate (Vertical)
WESTRING_DEST_GATE_DIAGONAL_2=Gate (Diagonal 2)
WESTRING_DEST_ELVEN_GATE_HORIZONTAL=Elven Gate (Horizontal)
WESTRING_DEST_ELVEN_GATE_DIAGONAL_1=Elven Gate (Diagonal 1)
WESTRING_DEST_ELVEN_GATE_VERTICAL=Elven Gate (Vertical)
WESTRING_DEST_ELVEN_GATE_DIAGONAL_2=Elven Gate (Diagonal 2)
WESTRING_DEST_IRON_GATE_HORIZONTAL=Iron Gate (Horizontal)
WESTRING_DEST_IRON_GATE_DIAGONAL_1=Iron Gate (Diagonal 1)
WESTRING_DEST_IRON_GATE_VERTICAL=Iron Gate (Vertical)
WESTRING_DEST_IRON_GATE_DIAGONAL_2=Iron Gate (Diagonal 2)
WESTRING_DEST_DEMON_GATE_HORIZONTAL=Demon Gate (Horizontal)
WESTRING_DEST_DEMON_GATE_DIAGONAL_1=Demon Gate (Diagonal 1)
WESTRING_DEST_DEMON_GATE_VERTICAL=Demon Gate (Vertical)
WESTRING_DEST_DEMON_GATE_DIAGONAL_2=Demon Gate (Diagonal 2)
WESTRING_DEST_ROCK_WALL=Rock Wall
WESTRING_DEST_ROCK_CHUNKS=Rock Chunks
WESTRING_DEST_STONE_WALL=Stone Wall
WESTRING_DEST_STONE_WALL_HORIZONTAL=Stone Wall (Horizontal)
WESTRING_DEST_STONE_WALL_DIAGONAL_2=Stone Wall (Diagonal 2)
WESTRING_DEST_STONE_WALL_VERTICAL=Stone Wall (Vertical)
WESTRING_DEST_STONE_WALL_DIAGONAL_1=Stone Wall (Diagonal 1)
WESTRING_DEST_STONE_RAMP_BOTTOM_LEFT=Stone Ramp (Bottom-Left)
WESTRING_DEST_STONE_RAMP_TOP_LEFT=Stone Ramp (Top-Left)
WESTRING_DEST_STONE_RAMP_TOP_RIGHT=Stone Ramp (Top-Right)
WESTRING_DEST_STONE_RAMP_BOTTOM_RIGHT=Stone Ramp (Bottom-Right)
WESTRING_DEST_STONE_RAMP_BOTTOM_LEFT_2=Stone Ramp (Bottom-Left 2)
WESTRING_DEST_STONE_RAMP_TOP_LEFT_2=Stone Ramp (Top-Left 2)
WESTRING_DEST_STONE_RAMP_TOP_RIGHT_2=Stone Ramp (Top-Right 2)
WESTRING_DEST_STONE_RAMP_BOTTOM_RIGHT_2=Stone Ramp (Bottom-Right 2)
WESTRING_DEST_TREE_WALL=Tree Wall
WESTRING_DEST_SNOWY_TREE_WALL=Snowy Tree Wall
WESTRING_DEST_FALL_TREE_WALL=Fall Tree Wall
WESTRING_DEST_WINTER_TREE_WALL=Winter Tree Wall
WESTRING_DEST_BRIDGE=Bridge
WESTRING_DEST_LARGE_BRIDGE=Large Bridge
WESTRING_DEST_SHORT_STONE_CLIFF_0_VERTICAL="Short Stone (Cliff 2, Vertical)"
WESTRING_DEST_SHORT_STONE_CLIFF_0_DIAGONAL_1="Short Stone (Cliff 2, Diagonal 1)"
WESTRING_DEST_SHORT_STONE_CLIFF_0_HORIZONTAL="Short Stone (Cliff 2, Horizontal)"
WESTRING_DEST_SHORT_STONE_CLIFF_0_DIAGONAL_2="Short Stone (Cliff 2, Diagonal 2)"
WESTRING_DEST_LONG_STONE_CLIFF_0_VERTICAL="Long Stone (Cliff 2, Vertical)"
WESTRING_DEST_LONG_STONE_CLIFF_0_DIAGONAL_1="Long Stone (Cliff 2, Diagonal 1)"
WESTRING_DEST_LONG_STONE_CLIFF_0_HORIZONTAL="Long Stone (Cliff 2, Horizontal)"
WESTRING_DEST_LONG_STONE_CLIFF_0_DIAGONAL_2="Long Stone (Cliff 2, Diagonal 2)"
WESTRING_DEST_WIDE_STONE_CLIFF_0_VERTICAL="Wide Stone (Cliff 2, Vertical)"
WESTRING_DEST_WIDE_STONE_CLIFF_0_DIAGONAL_1="Wide Stone (Cliff 2, Diagonal 1)"
WESTRING_DEST_WIDE_STONE_CLIFF_0_HORIZONTAL="Wide Stone (Cliff 2, Horizontal)"
WESTRING_DEST_WIDE_STONE_CLIFF_0_DIAGONAL_2="Wide Stone (Cliff 2, Diagonal 2)"
WESTRING_DEST_SHORT_NATURAL_CLIFF_0_VERTICAL="Short Natural (Cliff 2, Vertical)"
WESTRING_DEST_SHORT_NATURAL_CLIFF_0_DIAGONAL_1="Short Natural (Cliff 2, Diagonal 1)"
WESTRING_DEST_SHORT_NATURAL_CLIFF_0_HORIZONTAL="Short Natural (Cliff 2, Horizontal)"
WESTRING_DEST_SHORT_NATURAL_CLIFF_0_DIAGONAL_2="Short Natural (Cliff 2, Diagonal 2)"
WESTRING_DEST_LONG_NATURAL_CLIFF_0_VERTICAL="Long Natural (Cliff 2, Vertical)"
WESTRING_DEST_LONG_NATURAL_CLIFF_0_DIAGONAL_1="Long Natural (Cliff 2, Diagonal 1)"
WESTRING_DEST_LONG_NATURAL_CLIFF_0_HORIZONTAL="Long Natural (Cliff 2, Horizontal)"
WESTRING_DEST_LONG_NATURAL_CLIFF_0_DIAGONAL_2="Long Natural (Cliff 2, Diagonal 2)"
WESTRING_DEST_WIDE_NATURAL_CLIFF_0_VERTICAL="Wide Natural (Cliff 2, Vertical)"
WESTRING_DEST_WIDE_NATURAL_CLIFF_0_DIAGONAL_1="Wide Natural (Cliff 2, Diagonal 1)"
WESTRING_DEST_WIDE_NATURAL_CLIFF_0_HORIZONTAL="Wide Natural (Cliff 2, Horizontal)"
WESTRING_DEST_WIDE_NATURAL_CLIFF_0_DIAGONAL_2="Wide Natural (Cliff 2, Diagonal 2)"
WESTRING_DEST_SHORT_STONE_CLIFF_1_VERTICAL="Short Stone (Cliff 1, Vertical)"
WESTRING_DEST_SHORT_STONE_CLIFF_1_DIAGONAL_1="Short Stone (Cliff 1, Diagonal 1)"
WESTRING_DEST_SHORT_STONE_CLIFF_1_HORIZONTAL="Short Stone (Cliff 1, Horizontal)"
WESTRING_DEST_SHORT_STONE_CLIFF_1_DIAGONAL_2="Short Stone (Cliff 1, Diagonal 2)"
WESTRING_DEST_LONG_STONE_CLIFF_1_VERTICAL="Long Stone (Cliff 1, Vertical)"
WESTRING_DEST_LONG_STONE_CLIFF_1_DIAGONAL_1="Long Stone (Cliff 1, Diagonal 1)"
WESTRING_DEST_LONG_STONE_CLIFF_1_HORIZONTAL="Long Stone (Cliff 1, Horizontal)"
WESTRING_DEST_LONG_STONE_CLIFF_1_DIAGONAL_2="Long Stone (Cliff 1, Diagonal 2)"
WESTRING_DEST_WIDE_STONE_CLIFF_1_VERTICAL="Wide Stone (Cliff 1, Vertical)"
WESTRING_DEST_WIDE_STONE_CLIFF_1_DIAGONAL_1="Wide Stone (Cliff 1, Diagonal 1)"
WESTRING_DEST_WIDE_STONE_CLIFF_1_HORIZONTAL="Wide Stone (Cliff 1, Horizontal)"
WESTRING_DEST_WIDE_STONE_CLIFF_1_DIAGONAL_2="Wide Stone (Cliff 1, Diagonal 2)"
WESTRING_DEST_SHORT_NATURAL_CLIFF_1_VERTICAL="Short Natural (Cliff 1, Vertical)"
WESTRING_DEST_SHORT_NATURAL_CLIFF_1_DIAGONAL_1="Short Natural (Cliff 1, Diagonal 1)"
WESTRING_DEST_SHORT_NATURAL_CLIFF_1_HORIZONTAL="Short Natural (Cliff 1, Horizontal)"
WESTRING_DEST_SHORT_NATURAL_CLIFF_1_DIAGONAL_2="Short Natural (Cliff 1, Diagonal 2)"
WESTRING_DEST_LONG_NATURAL_CLIFF_1_VERTICAL="Long Natural (Cliff 1, Vertical)"
WESTRING_DEST_LONG_NATURAL_CLIFF_1_DIAGONAL_1="Long Natural (Cliff 1, Diagonal 1)"
WESTRING_DEST_LONG_NATURAL_CLIFF_1_HORIZONTAL="Long Natural (Cliff 1, Horizontal)"
WESTRING_DEST_LONG_NATURAL_CLIFF_1_DIAGONAL_2="Long Natural (Cliff 1, Diagonal 2)"
WESTRING_DEST_WIDE_NATURAL_CLIFF_1_VERTICAL="Wide Natural (Cliff 1, Vertical)"
WESTRING_DEST_WIDE_NATURAL_CLIFF_1_DIAGONAL_1="Wide Natural (Cliff 1, Diagonal 1)"
WESTRING_DEST_WIDE_NATURAL_CLIFF_1_HORIZONTAL="Wide Natural (Cliff 1, Horizontal)"
WESTRING_DEST_WIDE_NATURAL_CLIFF_1_DIAGONAL_2="Wide Natural (Cliff 1, Diagonal 2)"
WESTRING_DEST_SHORT_BRIDGE_VERTICAL=Short Wooden (Vertical)
WESTRING_DEST_SHORT_BRIDGE_DIAGONAL_1=Short Wooden (Diagonal 1)
WESTRING_DEST_SHORT_BRIDGE_HORIZONTAL=Short Wooden (Horizontal)
WESTRING_DEST_SHORT_BRIDGE_DIAGONAL_2=Short Wooden (Diagonal 2)
WESTRING_DEST_LONG_BRIDGE_VERTICAL=Long Wooden (Vertical)
WESTRING_DEST_LONG_BRIDGE_DIAGONAL_1=Long Wooden (Diagonal 1)
WESTRING_DEST_LONG_BRIDGE_HORIZONTAL=Long Wooden (Horizontal)
WESTRING_DEST_LONG_BRIDGE_DIAGONAL_2=Long Wooden (Diagonal 2)
WESTRING_DEST_WIDE_BRIDGE_VERTICAL=Wide Wooden (Vertical)
WESTRING_DEST_WIDE_BRIDGE_DIAGONAL_1=Wide Wooden (Diagonal 1)
WESTRING_DEST_WIDE_BRIDGE_HORIZONTAL=Wide Wooden (Horizontal)
WESTRING_DEST_WIDE_BRIDGE_DIAGONAL_2=Wide Wooden (Diagonal 2)
WESTRING_DEST_FORCE_BRIDGE_VERTICAL=Force Bridge (Vertical)
WESTRING_DEST_FORCE_BRIDGE_DIAGONAL_1=Force Bridge (Diagonal 1)
WESTRING_DEST_FORCE_BRIDGE_HORIZONTAL=Force Bridge (Horizontal)
WESTRING_DEST_FORCE_BRIDGE_DIAGONAL_2=Force Bridge (Diagonal 2)
WESTRING_DEST_BUILDING=Building
WESTRING_DEST_LARGE_BUILDING=Large Building
WESTRING_DEST_CENTAUR_TENT=Centaur Tent
WESTRING_DEST_TAUREN_TENT=Tauren Tent
WESTRING_DEST_GNOLL_HUT=Gnoll Hut
WESTRING_DEST_TENT=Tent
WESTRING_DEST_EGGSACK=Egg Sack
WESTRING_DEST_VAULT=Vault of Enchantments
WESTRING_DEST_DTC1=Cliff Cave Gate 1
WESTRING_DEST_DTC2=Cliff Cave Gate 2
WESTRING_DEST_DTG1=Dungeon Gate (Horizontal)
WESTRING_DEST_DTG2=Dungeon Gate (Diagonal 1)
WESTRING_DEST_DTG3=Dungeon Gate (Vertical)
WESTRING_DEST_DTG4=Dungeon Gate (Diagonal 2)
WESTRING_DEST_SPIKES=Dungeon Spikes
WESTRING_DEST_DOFV=ForceWall
WESTRING_DEST_DOFW=ForceWall45
WESTRING_DEST_LOSBLOCKER=Line of Sight Blocker


// Triggers - Function categories
WESTRING_TRIGCAT_NOTHING="Nothing"
WESTRING_TRIGCAT_ARITHMETIC="Arithmetic"
WESTRING_TRIGCAT_COMMENT="Comment"
WESTRING_TRIGCAT_CONDITION="Condition"
WESTRING_TRIGCAT_CONVERSION="Conversion"
WESTRING_TRIGCAT_COUNTDOWNTIMER="Countdown Timer"
WESTRING_TRIGCAT_WAIT="Wait"
WESTRING_TRIGCAT_SETVARIABLE="Set Variable"
WESTRING_TRIGCAT_SKIPACTIONS="Skip Actions"
WESTRING_TRIGCAT_LOGIC="If/Then/Else"
WESTRING_TRIGCAT_FORLOOP="For Loop"
WESTRING_TRIGCAT_LAST="Last"
WESTRING_TRIGCAT_AI="AI"
WESTRING_TRIGCAT_ANIMATION="Animation"
WESTRING_TRIGCAT_CAMERA="Camera"
WESTRING_TRIGCAT_CINEMATIC="Cinematic"
WESTRING_TRIGCAT_TIMER="Countdown Timer"
WESTRING_TRIGCAT_DESTRUCT="Destructible Doodad"
WESTRING_TRIGCAT_DIALOG="Dialog"
WESTRING_TRIGCAT_ENVIRONMENT="Environment"
WESTRING_TRIGCAT_EVENTRESPONSE="Event Response"
WESTRING_TRIGCAT_GAME="Game"
WESTRING_TRIGCAT_GAMECACHE="Game Cache"
WESTRING_TRIGCAT_HERO="Hero"
WESTRING_TRIGCAT_ITEM="Item"
WESTRING_TRIGCAT_LEADERBOARD="Leaderboard"
WESTRING_TRIGCAT_MATH="Math"
WESTRING_TRIGCAT_MELEE="Melee Game"
WESTRING_TRIGCAT_NEUTRALBUILDING="Neutral Building"
WESTRING_TRIGCAT_PLAYER="Player"
WESTRING_TRIGCAT_PLAYERGROUP="Player Group"
WESTRING_TRIGCAT_QUEST="Quest"
WESTRING_TRIGCAT_REGION="Region"
WESTRING_TRIGCAT_UNITSEL="Selection"
WESTRING_TRIGCAT_SOUND="Sound"
WESTRING_TRIGCAT_SPECIALEFFECT="Special Effect"
WESTRING_TRIGCAT_TIME="Time"
WESTRING_TRIGCAT_TRIGGER="Trigger"
WESTRING_TRIGCAT_UNIT="Unit"
WESTRING_TRIGCAT_UNITGROUP="Unit Group"
WESTRING_TRIGCAT_VISIBILITY="Visibility"
WESTRING_TRIGCAT_OBSOLETE="OBSOLETE"
WESTRING_TRIGCAT_DEBUG="DEBUG"

// Trigger Variable Types
// These are sorted so that they appear as such in the Variables dialog.
WESTRING_TRIGTYPE_abilcode="Ability"
WESTRING_TRIGTYPE_boolean="Boolean"
WESTRING_TRIGTYPE_camerasetup="Camera Object"
WESTRING_TRIGTYPE_destructable="Destructible"
WESTRING_TRIGTYPE_destructablecode="Destructible-Type"
WESTRING_TRIGTYPE_defeatcondition="Defeat Condition"
WESTRING_TRIGTYPE_dialog="Dialog"
WESTRING_TRIGTYPE_button="Dialog Button"
WESTRING_TRIGTYPE_gamecache="Game Cache"
WESTRING_TRIGTYPE_gamespeed="Game Speed"
WESTRING_TRIGTYPE_integer="Integer"
WESTRING_TRIGTYPE_item="Item"
WESTRING_TRIGTYPE_itemcode="Item-Type"
WESTRING_TRIGTYPE_leaderboard="Leaderboard"
WESTRING_TRIGTYPE_ordercode="Order"
WESTRING_TRIGTYPE_player="Player"
WESTRING_TRIGTYPE_playercolor="Player Color"
WESTRING_TRIGTYPE_force="Player Group"
WESTRING_TRIGTYPE_location="Point"
WESTRING_TRIGTYPE_quest="Quest"
WESTRING_TRIGTYPE_questitem="Quest Requirement"
WESTRING_TRIGTYPE_race="Race"
WESTRING_TRIGTYPE_real="Real"
WESTRING_TRIGTYPE_rect="Region"
WESTRING_TRIGTYPE_sound="Sound"
WESTRING_TRIGTYPE_effect="Special Effect"
WESTRING_TRIGTYPE_string="String"
WESTRING_TRIGTYPE_techcode="Tech-Type"
WESTRING_TRIGTYPE_timer="Timer"
WESTRING_TRIGTYPE_timerdialog="Timer Window"
WESTRING_TRIGTYPE_trigger="Trigger"
WESTRING_TRIGTYPE_unit="Unit"
WESTRING_TRIGTYPE_group="Unit Group"
WESTRING_TRIGTYPE_unitcode="Unit-Type"
WESTRING_TRIGTYPE_fogmodifier="Visibility Modifier"
WESTRING_TRIGTYPE_weathereffect="Weather Effect"

// Trigger Non-Variable Types - Atomic (built-in to the language)
WESTRING_TRIGTYPE_code="Function"

// Trigger Non-Variable Types - Basic (from common.j)
WESTRING_TRIGTYPE_event="Event"
WESTRING_TRIGTYPE_triggercondition="Trigger Condition"
WESTRING_TRIGTYPE_triggeraction="Trigger Action"
WESTRING_TRIGTYPE_boolexpr="Boolean Expression"
WESTRING_TRIGTYPE_unittype="Unit Classification"
WESTRING_TRIGTYPE_alliancetype="Alliance Type"
WESTRING_TRIGTYPE_playerstate="Player Property"
WESTRING_TRIGTYPE_playergameresult="Player Game Result"
WESTRING_TRIGTYPE_unitstate="Unit Property"
WESTRING_TRIGTYPE_playerunitevent="Player Unit Event"
WESTRING_TRIGTYPE_unitevent="Unit Event"
WESTRING_TRIGTYPE_limitop="Limit Operation"
WESTRING_TRIGTYPE_gamedifficulty="Game Difficulty"
WESTRING_TRIGTYPE_mapdensity="Map Density"
WESTRING_TRIGTYPE_mapcontrol="Player Controller"
WESTRING_TRIGTYPE_mapflag="Map Flag"
WESTRING_TRIGTYPE_playerslotstate="Player Slot Status"
WESTRING_TRIGTYPE_camerafield="Camera Field"
WESTRING_TRIGTYPE_raritycontrol="Animation Rarity"
WESTRING_TRIGTYPE_blendmode="Blending Method"
WESTRING_TRIGTYPE_fogstate="Visibility State"
WESTRING_TRIGTYPE_volumegroup="Volume Channel"

// Trigger Non-Variable Types - Utility, only used to simplify triggers
WESTRING_TRIGTYPE_unitstaterw="Unit Property"
WESTRING_TRIGTYPE_colorchangeoption="Color Change Option"
WESTRING_TRIGTYPE_playerchangecoloroption="Player Change Color Option"
WESTRING_TRIGTYPE_chatmatchtype="Chat Match Type"
WESTRING_TRIGTYPE_unitfacingbone="Unit Facing Source"
WESTRING_TRIGTYPE_inclusionoption="Include Option"
WESTRING_TRIGTYPE_cameraapplyoption="Camera Apply Option"
WESTRING_TRIGTYPE_cameraorientationoption="Camera Orientation Option"
WESTRING_TRIGTYPE_invulnerableoption="Invulnerability Option"
WESTRING_TRIGTYPE_availabilityoption="Availability Option"
WESTRING_TRIGTYPE_showhideoption="Show / Hide Option"
WESTRING_TRIGTYPE_skymodelstring="Sky Model"
WESTRING_TRIGTYPE_cinefiltertexture="Cinematic Filter Texture"
WESTRING_TRIGTYPE_pathingoption="Pathing Option"
WESTRING_TRIGTYPE_dropnodropoption="Droppable Option"
WESTRING_TRIGTYPE_droppableoption="Drop On Death Option"
WESTRING_TRIGTYPE_beforeafteroption="Before / After Option"
WESTRING_TRIGTYPE_onoffoption="On / Off Option"
WESTRING_TRIGTYPE_enabledisableoption="Enable / Disable Option"
WESTRING_TRIGTYPE_enableddisabledoption="Enabled / Disabled Option"
WESTRING_TRIGTYPE_rescuableoption="Rescuable / Unrescuable Option"
WESTRING_TRIGTYPE_allowdontoption="Allow / Don't Allow Option"
WESTRING_TRIGTYPE_fadedontoption="Fade / Don't Fade Option"
WESTRING_TRIGTYPE_unitorderutarg="Unit-Targeted Unit Order"
WESTRING_TRIGTYPE_unitorderptarg="Ground-Targeted Unit Order"
WESTRING_TRIGTYPE_unitorderdtarg="Destructible-Targeted Unit Order"
WESTRING_TRIGTYPE_unitordernotarg="Untargeted Unit Order"
WESTRING_TRIGTYPE_heroskillcode="Hero Skill"
WESTRING_TRIGTYPE_weathereffectcode="Weather Effect Type"
WESTRING_TRIGTYPE_alliancesetting="Alliance Setting"
WESTRING_TRIGTYPE_addsettooption="Add / Set To Option"
WESTRING_TRIGTYPE_waitdontoption="Wait / Don't Wait Option"
WESTRING_TRIGTYPE_createremoveoption="Create / Remove Option"
WESTRING_TRIGTYPE_addremoveoption="Add / Remove Option"
WESTRING_TRIGTYPE_questtypeoption="Quest Type"
WESTRING_TRIGTYPE_questmessagetype="Quest Message Type"
WESTRING_TRIGTYPE_completionoption="Completion Option"
WESTRING_TRIGTYPE_failureoption="Failure Option"
WESTRING_TRIGTYPE_discoveredoption="Discovered Option"
WESTRING_TRIGTYPE_pauseresumeoption="Pause / Resume Option"
WESTRING_TRIGTYPE_periodicoption="Periodic Option"
WESTRING_TRIGTYPE_leaderboardsortoption="Sorting Method"
WESTRING_TRIGTYPE_ascendingoption="Ascending / Descending Option"
WESTRING_TRIGTYPE_sleepwakeoption="Sleep / Remain awake Option"
WESTRING_TRIGTYPE_pauseunpauseoption="Pause / Unpause Option"
WESTRING_TRIGTYPE_sharedontoption="Grant / Deny Option"
WESTRING_TRIGTYPE_fadetypeoption="Fade Type"
WESTRING_TRIGTYPE_bufftype="Buff Type"
WESTRING_TRIGTYPE_cameraboundsadjusttype="Camera Bounds Adjustment Type"
WESTRING_TRIGTYPE_availableoption="Availability Option"
WESTRING_TRIGTYPE_explodedontoption="Explode Option"
WESTRING_TRIGTYPE_suspendresumeoption="Suspend / Resume Option"
WESTRING_TRIGTYPE_missionindex="Mission"
WESTRING_TRIGTYPE_campaignindex="Campaign"
WESTRING_TRIGTYPE_cinematicindex="Cinematic"
WESTRING_TRIGTYPE_musictheme="Music Theme"
WESTRING_TRIGTYPE_ambientthemeday="Daytime Ambient Theme"
WESTRING_TRIGTYPE_ambientthemenight="Nighttime Ambient Theme"
WESTRING_TRIGTYPE_unitstatemethod="Unit Property Usage"
WESTRING_TRIGTYPE_checkingignoringoption="Checking / Ignoring Option"
WESTRING_TRIGTYPE_playerflag="Player Flag"
WESTRING_TRIGTYPE_gateoperation="Gate Operation"
WESTRING_TRIGTYPE_useskipoption="Show / Skip Option"
WESTRING_TRIGTYPE_seldeseloption="Selected / Deselected Option"

// Trigger Non-Variable Types - Custom (handled internally by the editor)
WESTRING_TRIGTYPE_StringExt="String"
WESTRING_TRIGTYPE_AnyGlobal="Variable"
WESTRING_TRIGTYPE_AnyType="Type"
WESTRING_TRIGTYPE_VarAsString_Real="Variable (Real)"
WESTRING_TRIGTYPE_ArithmeticOperator="Arithmetic Operator"
WESTRING_TRIGTYPE_ComparisonOperator="Comparison Operator"
WESTRING_TRIGTYPE_EqualNotEqualOperator="Comparison Operator"
WESTRING_TRIGTYPE_boolcall="Boolean Expression"
WESTRING_TRIGTYPE_doodadcode="Doodad-Type"
WESTRING_TRIGTYPE_musicfile="Music File"

// Trigger ComparisonOperator values
WESTRING_COMPARISONOPERATOR_EQUAL="Equal to"
WESTRING_COMPARISONOPERATOR_NOTEQUAL="Not equal to"
WESTRING_COMPARISONOPERATOR_GREATER="Greater than"
WESTRING_COMPARISONOPERATOR_GREATEREQ="Greater than or equal to"
WESTRING_COMPARISONOPERATOR_LESS="Less than"
WESTRING_COMPARISONOPERATOR_LESSEQ="Less than or equal to"

// Trigger EqualNotEqualOperator values
WESTRING_EQUALNOTEQUALOPERATOR_EQUAL="Equal to"
WESTRING_EQUALNOTEQUALOPERATOR_NOTEQUAL="Not equal to"

// Trigger ArithmeticOperator values
WESTRING_ARITHMETICOPERATOR_ADD="+"
WESTRING_ARITHMETICOPERATOR_SUBTRACT="-"
WESTRING_ARITHMETICOPERATOR_MULTIPLY="x"
WESTRING_ARITHMETICOPERATOR_DIVIDE="/"

// Trigger unit colors
WESTRING_UNITCOLOR_00="Red"
WESTRING_UNITCOLOR_01="Blue"
WESTRING_UNITCOLOR_02="Teal"
WESTRING_UNITCOLOR_03="Purple"
WESTRING_UNITCOLOR_04="Yellow"
WESTRING_UNITCOLOR_05="Orange"
WESTRING_UNITCOLOR_06="Green"
WESTRING_UNITCOLOR_07="Pink"
WESTRING_UNITCOLOR_08="Gray"
WESTRING_UNITCOLOR_09="Light Blue"
WESTRING_UNITCOLOR_10="Dark Green"
WESTRING_UNITCOLOR_11="Brown"

// Trigger map flags
WESTRING_MAPFLAG_USEHANDICAPS="Use handicaps"
WESTRING_MAPFLAG_OBSERVERS="Allow observers"
WESTRING_MAPFLAG_OBSERVERSCHAT="Observer chat"
WESTRING_MAPFLAG_RESOURCETRADINGLOCK="Lock resource trading"
WESTRING_MAPFLAG_RESOURCETRADINGALLIES="Restrict resource trading to allies"
WESTRING_MAPFLAG_ALLIANCECHANGESLOCK="Lock alliance settings"
WESTRING_MAPFLAG_ALLIANCECHANGESHIDDEN="Hide alliance changes"

// Trigger reals
WESTRING_QUEUE_DELAY_QUEST="Campaign quest delay"
WESTRING_QUEUE_DELAY_HINT="Campaign hint delay"
WESTRING_QUEUE_DELAY_SECRET="Campaign secret delay"
WESTRING_HANDICAP_EASY="Campaign easy handicap"
WESTRING_REAL_CELLWIDTH="Cell width"
WESTRING_REAL_UNITFACING="Default building facing"
WESTRING_CAMDEFAULT_DISTANCE="Default camera distance"
WESTRING_CAMDEFAULT_FARZ="Default camera far Z"
WESTRING_CAMDEFAULT_AOA="Default camera angle of attack"
WESTRING_CAMDEFAULT_FOV="Default camera field of view"
WESTRING_CAMDEFAULT_ROLL="Default camera roll"
WESTRING_CAMDEFAULT_ROTATION="Default camera rotation"
WESTRING_REAL_E="e"
WESTRING_REAL_PI="Pi"

// Trigger players
WESTRING_PLAYER_00="Player 1 (Red)"
WESTRING_PLAYER_01="Player 2 (Blue)"
WESTRING_PLAYER_02="Player 3 (Teal)"
WESTRING_PLAYER_03="Player 4 (Purple)"
WESTRING_PLAYER_04="Player 5 (Yellow)"
WESTRING_PLAYER_05="Player 6 (Orange)"
WESTRING_PLAYER_06="Player 7 (Green)"
WESTRING_PLAYER_07="Player 8 (Pink)"
WESTRING_PLAYER_08="Player 9 (Gray)"
WESTRING_PLAYER_09="Player 10 (Light Blue)"
WESTRING_PLAYER_10="Player 11 (Dark Green)"
WESTRING_PLAYER_11="Player 12 (Brown)"
WESTRING_PLAYER_NA="Neutral Hostile"
WESTRING_PLAYER_NP="Neutral Passive"
WESTRING_PLAYER_NV="Neutral Victim"

// Trigger forces
WESTRING_FORCE_00="Player Group - Player 1 (Red)"
WESTRING_FORCE_01="Player Group - Player 2 (Blue)"
WESTRING_FORCE_02="Player Group - Player 3 (Teal)"
WESTRING_FORCE_03="Player Group - Player 4 (Purple)"
WESTRING_FORCE_04="Player Group - Player 5 (Yellow)"
WESTRING_FORCE_05="Player Group - Player 6 (Orange)"
WESTRING_FORCE_06="Player Group - Player 7 (Green)"
WESTRING_FORCE_07="Player Group - Player 8 (Pink)"
WESTRING_FORCE_08="Player Group - Player 9 (Gray)"
WESTRING_FORCE_09="Player Group - Player 10 (Light Blue)"
WESTRING_FORCE_10="Player Group - Player 11 (Dark Green)"
WESTRING_FORCE_11="Player Group - Player 12 (Brown)"
WESTRING_FORCE_NA="Player Group - Neutral Hostile"
WESTRING_FORCE_NP="Player Group - Neutral Passive"
WESTRING_FORCE_NV="Player Group - Neutral Victim"

// Trigger player states
WESTRING_PSTATE_GOLD="Current gold"
WESTRING_PSTATE_LUMBER="Current lumber"
WESTRING_PSTATE_HEROTOKENS="Available free Heroes"
WESTRING_PSTATE_UPKEEPGOLD="Gold upkeep rate"
WESTRING_PSTATE_UPKEEPLUMBER="Lumber upkeep rate"
WESTRING_PSTATE_GOLDGATHERED="Total gold gathered"
WESTRING_PSTATE_LUMBER_GATHERED="Total lumber gathered"
WESTRING_PSTATE_FOODUSED="Food used"
WESTRING_PSTATE_FOODCAP="Food cap"
WESTRING_PSTATE_FOODCAPLIMIT="Food max"
WESTRING_PSTATE_GAMERESULT="Game result"

// Trigger player flags
WESTRING_PFLAG_UNFOLLOWABLE="Unfollowable"
WESTRING_PFLAG_GIVESBOUNTY="Gives bounty"
WESTRING_PFLAG_ALLIEDVICTORY="Allied victory"

// Trigger gate states
WESTRING_GATEOPERATION_CLOSE="Close"
WESTRING_GATEOPERATION_OPEN="Open"
WESTRING_GATEOPERATION_DESTROY="Destroy"

// Trigger usage options
WESTRING_USESKIPOPTION_USE="Show"
WESTRING_USESKIPOPTION_SKIP="Skip"

// Trigger seldesel options
WESTRING_SELDESELOPTION_SEL="Selects"
WESTRING_SELDESELOPTION_DESEL="Deselects"

// Trigger map control
WESTRING_MAPCONTROL_NONE="None"
WESTRING_MAPCONTROL_USER="User"
WESTRING_MAPCONTROL_COMPUTER="Computer"
WESTRING_MAPCONTROL_RESCUABLE="Rescuable"
WESTRING_MAPCONTROL_NEUTRAL="Passive"
WESTRING_MAPCONTROL_CREEP="Hostile"

// Trigger player slot states
WESTRING_PSLOT_EMPTY="Is unused"
WESTRING_PSLOT_PLAYING="Is playing"
WESTRING_PSLOT_LEFT="Has left the game"

// Trigger player events
WESTRING_PEVENT_VICTORY="Victory"
WESTRING_PEVENT_DEFEAT="Defeat"
WESTRING_PEVENT_ALLIANCECHANGED="Alliance settings changed"

// Trigger player event messages
WESTRING_PEVENT_DEFEAT_MSG="Defeat!"
WESTRING_PEVENT_VICTORY_MSG="Victory!"

// Trigger player unit events
WESTRING_PUEVENT_DEATH="Dies"
WESTRING_PUEVENT_DECAY="Decays"
WESTRING_PUEVENT_HEROLEVEL="Gains a level"
WESTRING_PUEVENT_HEROSKILL="Learns a skill"
WESTRING_PUEVENT_HEROREVIVABLE="Becomes revivable"
WESTRING_PUEVENT_HEROUSEITEM="Uses an item"
WESTRING_PUEVENT_HEROPICKUPITEM="Acquires an item"
WESTRING_PUEVENT_HERODROPITEM="Loses an item"
WESTRING_PUEVENT_ATTACKED="Is attacked"
WESTRING_PUEVENT_RESCUED="Is rescued"
WESTRING_PUEVENT_SUMMONED="Is summoned"
WESTRING_PUEVENT_LOADED="Is loaded into a transport"
WESTRING_PUEVENT_TRAINSTART="Begins training a unit"
WESTRING_PUEVENT_TRAINCANCEL="Cancels training a unit"
WESTRING_PUEVENT_TRAINFINISH="Finishes training a unit"
WESTRING_PUEVENT_CONSTRUCTSTART="Begins construction"
WESTRING_PUEVENT_CONSTRUCTCANCEL="Cancels construction"
WESTRING_PUEVENT_CONSTRUCTFINISH="Finishes construction"
WESTRING_PUEVENT_REVIVESTART="Begins reviving"
WESTRING_PUEVENT_REVIVECANCEL="Cancels reviving"
WESTRING_PUEVENT_REVIVEFINISH="Finishes reviving"
WESTRING_PUEVENT_UPGRADESTART="Begins an upgrade"
WESTRING_PUEVENT_UPGRADECANCEL="Cancels an upgrade"
WESTRING_PUEVENT_UPGRADEFINISH="Finishes an upgrade"
WESTRING_PUEVENT_RESEARCHSTART="Begins research"
WESTRING_PUEVENT_RESEARCHCANCEL="Cancels research"
WESTRING_PUEVENT_RESEARCHFINISH="Finishes research"
WESTRING_PUEVENT_ISSUEDUNITORDER="Is issued an order targeting an object"
WESTRING_PUEVENT_ISSUEDPOINTORDER="Is issued an order targeting a point"
WESTRING_PUEVENT_ISSUEDORDER="Is issued an order with no target"

// Trigger unit events
WESTRING_UEVENT_DEATH="Dies"
WESTRING_UEVENT_DECAY="Decays"
WESTRING_UEVENT_DAMAGED="Takes damage"
WESTRING_UEVENT_HEROLEVEL="Gains a level"
WESTRING_UEVENT_HEROSKILL="Learns a skill"
WESTRING_UEVENT_HEROREVIVABLE="Becomes revivable"
WESTRING_UEVENT_HEROUSEITEM="Uses an item"
WESTRING_UEVENT_HEROPICKUPITEM="Acquires an item"
WESTRING_UEVENT_HERODROPITEM="Loses an item"
WESTRING_UEVENT_ATTACKED="Is attacked"
WESTRING_UEVENT_RESCUED="Is rescued"
WESTRING_UEVENT_SELECTED="Is selected"
WESTRING_UEVENT_DESELECTED="Is deselected"
WESTRING_UEVENT_LOADED="Is loaded into a transport"
WESTRING_UEVENT_ACQUIREDTARGET="Acquires a target"
WESTRING_UEVENT_TARGETINRANGE="Notices a target in range"
WESTRING_UEVENT_TRAINSTART="Begins training a unit"
WESTRING_UEVENT_TRAINCANCEL="Cancels training a unit"
WESTRING_UEVENT_TRAINFINISH="Finishes training a unit"
WESTRING_UEVENT_REVIVESTART="Begins reviving"
WESTRING_UEVENT_REVIVECANCEL="Cancels reviving"
WESTRING_UEVENT_REVIVEFINISH="Finishes reviving"
WESTRING_UEVENT_UPGRADESTART="Begins an upgrade"
WESTRING_UEVENT_UPGRADECANCEL="Cancels an upgrade"
WESTRING_UEVENT_UPGRADEFINISH="Finishes an upgrade"
WESTRING_UEVENT_RESEARCHSTART="Begins research"
WESTRING_UEVENT_RESEARCHCANCEL="Cancels research"
WESTRING_UEVENT_RESEARCHFINISH="Finishes research"
WESTRING_UEVENT_ISSUEUNITORDER="Is issued an order targeting an object"
WESTRING_UEVENT_ISSUEPOINTORDER="Is issued an order targeting a point"
WESTRING_UEVENT_ISSUEORDER="Is issued an order with no target"

// Trigger unit states (read-only)
WESTRING_USTATE_LIFE="Life"
WESTRING_USTATE_MAXLIFE="Max life"
WESTRING_USTATE_MANA="Mana"
WESTRING_USTATE_MAXMANA="Max mana"

// Trigger unit states (writable)
WESTRING_USTATERW_LIFE="Life"
WESTRING_USTATERW_MANA="Mana"

// Trigger unit types
WESTRING_UNITTYPE_STRUCTURE="A structure"
WESTRING_UNITTYPE_HERO="A Hero"
WESTRING_UNITTYPE_GROUND="A ground unit"
WESTRING_UNITTYPE_FLYING="A flying unit"
WESTRING_UNITTYPE_ATTACKSGROUND="Able to attack ground units"
WESTRING_UNITTYPE_ATTACKSFLYING="Able to attack flying units"
WESTRING_UNITTYPE_MELEEATTACKER="A melee attacker"
WESTRING_UNITTYPE_RANGEDATTACKER="A ranged attacker"
WESTRING_UNITTYPE_SUMMONED="Summoned"
WESTRING_UNITTYPE_UNDEAD="Undead"
WESTRING_UNITTYPE_MECHANICAL="Mechanical"
WESTRING_UNITTYPE_ANCIENT="An Ancient"
WESTRING_UNITTYPE_PEON="A peon-type unit"
WESTRING_UNITTYPE_TOWNHALL="A town-hall-type unit"
WESTRING_UNITTYPE_SAPPER="A sapper"

// Trigger game speeds
WESTRING_GAMESPEED_SLOWEST="Slowest"
WESTRING_GAMESPEED_SLOW="Slow"
WESTRING_GAMESPEED_NORMAL="Normal"
WESTRING_GAMESPEED_FAST="Fast"
WESTRING_GAMESPEED_FASTEST="Fastest"

// Trigger game difficulties
WESTRING_GAMEDIFFICULTY_EASY="Easy"
WESTRING_GAMEDIFFICULTY_NORMAL="Normal"
WESTRING_GAMEDIFFICULTY_HARD="Hard"

// Trigger map densities
WESTRING_MAPDENSITY_NONE="None"
WESTRING_MAPDENSITY_LIGHT="Light"
WESTRING_MAPDENSITY_MEDIUM="Medium"
WESTRING_MAPDENSITY_HEAVY="Heavy"

// Trigger races
WESTRING_TRIGRACE_HUMAN="Human"
WESTRING_TRIGRACE_ORC="Orc"
WESTRING_TRIGRACE_UNDEAD="Undead"
WESTRING_TRIGRACE_NIGHTELF="Night Elf"
WESTRING_TRIGRACE_DEMON="Demon"

// Trigger units
WESTRING_TRIGUNIT_NULL="No unit"

// Trigger unit-types
WESTRING_TRIGUNITTYPE_NULL="No unit-type"

// Trigger items
WESTRING_TRIGITEM_NULL="No item"

// Trigger destructables
WESTRING_TRIGDESTRUCTABLE_NULL="No destructible"

// Trigger rects
WESTRING_TRIGRECT_NULL="No region"

// Trigger sounds
WESTRING_TRIGSOUND_NULL="No sound"

// Trigger musicfiles
WESTRING_TRIGMUSICFILE_MUSIC="Music"

// Trigger limit operators
WESTRING_LIMITOP_EQUAL="Equal to"
WESTRING_LIMITOP_NOTEQUAL="Not equal to"
WESTRING_LIMITOP_LESSTHAN="Less than"
WESTRING_LIMITOP_LESSTHANOREQUAL="Less than or equal to"
WESTRING_LIMITOP_GREATERTHAN="Greater than"
WESTRING_LIMITOP_GREATERTHANOREQUAL="Greater than or equal to"

// Trigger alliance settings
WESTRING_ALLIANCE_UNALLIED="Enemy"
WESTRING_ALLIANCE_UNALLIEDVISION="Enemy with shared vision"
WESTRING_ALLIANCE_NEUTRAL="Neutral"
WESTRING_ALLIANCE_ALLIED="Ally"
WESTRING_ALLIANCE_ALLIEDVISION="Ally with shared vision"
WESTRING_ALLIANCE_ALLIEDUNITS="Ally with shared vision and shared units"
WESTRING_ALLIANCE_ALLIEDADVUNITS="Ally with shared vision and full shared units"

// Trigger alliance types
WESTRING_ALLIANCE_PASSIVE="Alliance (non-aggression)"
WESTRING_ALLIANCE_SHAREDVISION="Shared vision"
WESTRING_ALLIANCE_SHAREDCONTROL="Shared units"
WESTRING_ALLIANCE_SHAREDFULLCONTROL="Full shared units"
WESTRING_ALLIANCE_XP="Experience sharing"
WESTRING_ALLIANCE_SPELLS="Friendly spell targeting"
WESTRING_ALLIANCE_HELPREQUEST="Help requests"
WESTRING_ALLIANCE_HELPRESPONSE="Help responses"

// Trigger camera fields
WESTRING_CAMERA_TARGETDISTANCE="Distance to target"
WESTRING_CAMERA_FARZ="Far Z"
WESTRING_CAMERA_AOA="Angle of attack"
WESTRING_CAMERA_FOV="Field of view"
WESTRING_CAMERA_ROLL="Roll"
WESTRING_CAMERA_ROTATION="Rotation"

// Trigger animation rarity controls
WESTRING_RARITY_FREQUENT="Common"
WESTRING_RARITY_Rare="Rare"

// Blending Methods
WESTRING_BLENDMODE_NONE="No blending"
WESTRING_BLENDMODE_BLEND="Normal blending"
WESTRING_BLENDMODE_ADDITIVE="Additive blending"
WESTRING_BLENDMODE_MODULATE="Modulated blending"
WESTRING_BLENDMODE_MODULATE_2X="Modulated 2x blending"
WESTRING_BLENDMODE_KEYALPHA="Key alpha blending"

// Volume Groups
WESTRING_VOLUMEGROUP_UNITMOVEMENT="Unit Movement Sounds"
WESTRING_VOLUMEGROUP_UNITSOUNDS="Unit Sounds"
WESTRING_VOLUMEGROUP_COMBAT="Combat Sounds"
WESTRING_VOLUMEGROUP_SPELLS="Spell Sounds"
WESTRING_VOLUMEGROUP_UI="User Interface Sounds"
WESTRING_VOLUMEGROUP_MUSIC="Music"
WESTRING_VOLUMEGROUP_AMBIENTSOUNDS="Ambient Sounds"
WESTRING_VOLUMEGROUP_FIRE="Fire Sounds"

// Fog states
WESTRING_FOGSTATE_MASKED="Black mask"
WESTRING_FOGSTATE_FOGGED="Fog of war"
WESTRING_FOGSTATE_VISIBLE="Visibility"

// Trigger change color options
WESTRING_CHANGECOLOR_CHANGE="Change color"
WESTRING_CHANGECOLOR_RETAIN="Retain color"

// Trigger set player color options
WESTRING_SETPLAYERCOLOR_CHANGE="Changing color"
WESTRING_SETPLAYERCOLOR_RETAIN="Retaining color"

// Trigger chat match types
WESTRING_CHATMATCH_EXACT="An exact match"
WESTRING_CHATMATCH_SUBSTRING="A substring"

// Trigger unit-facing bones
WESTRING_UNITFACINGBONE_HEAD="Head"
WESTRING_UNITFACINGBONE_CHEST="Chest"

// Trigger inclusion options
WESTRING_INCLUSION_INCLUDE="Include"
WESTRING_INCLUSION_EXCLUDE="Exclude"

// Trigger Camera Pan options
WESTRING_CAMERAAPPLYOPTION_APPLY="Apply"
WESTRING_CAMERAAPPLYOPTION_APPLYNOPAN="Apply without panning"

// Trigger Camera Orientation options
WESTRING_CAMERAORIENTATION_INHERIT="The unit's rotation"
WESTRING_CAMERAORIENTATION_NORMAL="Default rotation"

// Trigger invulnerability options
WESTRING_INVULNERABILITY_INVULNERABLE="Invulnerable"
WESTRING_INVULNERABILITY_VULNERABLE="Vulnerable"

// Trigger availability options
WESTRING_AVAILABILITY_AVAILABLE="Available"
WESTRING_AVAILABILITY_UNAVAILABLE="Unavailable"

// Trigger showhide options
WESTRING_SHOWHIDE_SHOW="Show"
WESTRING_SHOWHIDE_HIDE="Hide"

// Trigger sky models
WESTRING_SKYMODEL_NONE="None"
WESTRING_SKYMODEL_SKY01="Generic Sky"
WESTRING_SKYMODEL_SKY02="Dalaran Sky"
WESTRING_SKYMODEL_SKY03="Lordaeron Fall Sky"
WESTRING_SKYMODEL_SKY04="Lordaeron Summer Sky"
WESTRING_SKYMODEL_SKY05="Lordaeron Winter Sky"
WESTRING_SKYMODEL_SKY06="Felwood Sky"
WESTRING_SKYMODEL_SKY07="Fogged Sky"
WESTRING_SKYMODEL_SKY08="Blizzard Sky"
WESTRING_SKYMODEL_SKY09="Lordaeron Winter Sky (Bright Green)"
WESTRING_SKYMODEL_SKY10="Lordaeron Winter Sky (Pink)"
WESTRING_SKYMODEL_SKY11="Lordaeron Winter Sky (Purple)"
WESTRING_SKYMODEL_SKY12="Lordaeron Winter Sky (Red)"
WESTRING_SKYMODEL_SKY13="Lordaeron Winter Sky (Yellow)"

// Trigger cinematic filter textures
WESTRING_CINEFILTERTEX_WHITE="White Mask"
WESTRING_CINEFILTERTEX_BLACK="Black Mask"
WESTRING_CINEFILTERTEX_HAZE="Haze Filter"
WESTRING_CINEFILTERTEX_GROUNDFOG="Ground Fog"
WESTRING_CINEFILTERTEX_HAZEANDFOG="Haze And Fog"
WESTRING_CINEFILTERTEX_DIAGONAL="Diagonal Slash"
WESTRING_CINEFILTERTEX_DREAM="Dream"
WESTRING_CINEFILTERTEX_SCOPE="Scope"
WESTRING_CINEFILTERTEX_POW="Pow!"
WESTRING_CINEFILTERTEX_SPLAT="Splatt!"
WESTRING_CINEFILTERTEX_PANDA="Panda-n-Cub"

// Music themes
WESTRING_MUSICTHEME_COMRADESHIP="Comradeship"
WESTRING_MUSICTHEME_CREDITS="Credits"
WESTRING_MUSICTHEME_DARKAGENTS="Dark Agents"
WESTRING_MUSICTHEME_DARKVICTORY="Dark Victory"
WESTRING_MUSICTHEME_DOOM="Doom"
WESTRING_MUSICTHEME_HEROIC_VICTORY="Heroic Victory"
WESTRING_MUSICTHEME_HUMAN1="Human 1"
WESTRING_MUSICTHEME_HUMAN2="Human 2"
WESTRING_MUSICTHEME_HUMAN3="Human 3"
WESTRING_MUSICTHEME_DEFEAT_HUMAN="Human Defeat"
WESTRING_MUSICTHEME_VICTORY_HUMAN="Human Victory"
WESTRING_MUSICTHEME_MAINSCREEN="Main Screen"
WESTRING_MUSICTHEME_NIGHTELF1="Night Elf 1"
WESTRING_MUSICTHEME_NIGHTELF2="Night Elf 2"
WESTRING_MUSICTHEME_NIGHTELF3="Night Elf 3"
WESTRING_MUSICTHEME_DEFEAT_NIGHTELF="Night Elf Defeat"
WESTRING_MUSICTHEME_VICTORY_NIGHTELF="Night Elf Victory"
WESTRING_MUSICTHEME_ORC1="Orc 1"
WESTRING_MUSICTHEME_ORC2="Orc 2"
WESTRING_MUSICTHEME_ORC3="Orc 3"
WESTRING_MUSICTHEME_DEFEAT_ORC="Orc Defeat"
WESTRING_MUSICTHEME_VICTORY_ORC="Orc Victory"
WESTRING_MUSICTHEME_SADMYSTERY="Sad Mystery"
WESTRING_MUSICTHEME_TENSION="Tension"
WESTRING_MUSICTHEME_TRAGICCONFRONTATION="Tragic Confrontation"
WESTRING_MUSICTHEME_UNDEAD1="Undead 1"
WESTRING_MUSICTHEME_UNDEAD2="Undead 2"
WESTRING_MUSICTHEME_UNDEAD3="Undead 3"
WESTRING_MUSICTHEME_DEFEAT_UNDEAD="Undead Defeat"
WESTRING_MUSICTHEME_VICTORY_UNDEAD="Undead Victory"

// Daytime Ambient Themes
WESTRING_AMBIENTTHEMEDAY_A="Ashenvale"
WESTRING_AMBIENTTHEMEDAY_B="Barrens"
WESTRING_AMBIENTTHEMEDAY_Y="Cityscape"
WESTRING_AMBIENTTHEMEDAY_X="Dalaran"
WESTRING_AMBIENTTHEMEDAY_D="Dungeon"
WESTRING_AMBIENTTHEMEDAY_C="Felwood"
WESTRING_AMBIENTTHEMEDAY_F="Lordaeron Fall"
WESTRING_AMBIENTTHEMEDAY_L="Lordaeron Summer"
WESTRING_AMBIENTTHEMEDAY_W="Lordaeron Winter"
WESTRING_AMBIENTTHEMEDAY_N="Northrend"
WESTRING_AMBIENTTHEMEDAY_V="Village"
WESTRING_AMBIENTTHEMEDAY_Q="Village Fall"

// Nighttime Ambient Themes
WESTRING_AMBIENTTHEMENIGHT_A="Ashenvale"
WESTRING_AMBIENTTHEMENIGHT_B="Barrens"
WESTRING_AMBIENTTHEMENIGHT_Y="Cityscape"
WESTRING_AMBIENTTHEMENIGHT_X="Dalaran"
WESTRING_AMBIENTTHEMENIGHT_D="Dungeon"
WESTRING_AMBIENTTHEMENIGHT_C="Felwood"
WESTRING_AMBIENTTHEMENIGHT_F="Lordaeron Fall"
WESTRING_AMBIENTTHEMENIGHT_L="Lordaeron Summer"
WESTRING_AMBIENTTHEMENIGHT_W="Lordaeron Winter"
WESTRING_AMBIENTTHEMENIGHT_N="Northrend"
WESTRING_AMBIENTTHEMENIGHT_V="Village"
WESTRING_AMBIENTTHEMENIGHT_Q="Village Fall"

// Unit State Method
WESTRING_UNITSTATEMETHOD_ABSOLUTE="The old unit's"
WESTRING_UNITSTATEMETHOD_RELATIVE="The old unit's relative"
WESTRING_UNITSTATEMETHOD_DEFAULTS="The new unit's default"
WESTRING_UNITSTATEMETHOD_MAXIMUM="The new unit's max"

// Trigger CheckingIgnoring option
WESTRING_CHECKINGIGNORINGOPTION_CHECKING="Checking"
WESTRING_CHECKINGIGNORINGOPTION_IGNORING="Ignoring"

// Trigger pathing options
WESTRING_PATHING_ON="On"
WESTRING_PATHING_OFF="Off"

// Trigger DropNoDrop option
WESTRING_DROPNODROPOPTION_DROP="Droppable"
WESTRING_DROPNODROPOPTION_NODROP="Undroppable"

// Trigger Droppable option
WESTRING_DROPPABLE_DROP="Drop from"
WESTRING_DROPPABLE_NODROP="Stay with"

// Trigger BeforeAfter option
WESTRING_BEFOREAFTER_BEFORE="Before"
WESTRING_BEFOREAFTER_AFTER="After"

// Trigger OnOff option
WESTRING_ONOFF_ON="On"
WESTRING_ONOFF_OFF="Off"

// Trigger EnableDisable option
WESTRING_ENABLEDISABLE_ENABLE="Enable"
WESTRING_ENABLEDISABLE_DISABLE="Disable"

// Trigger EnabledDisabled option
WESTRING_ENABLEDDISABLED_ENABLED="Enabled"
WESTRING_ENABLEDDISABLED_DISABLED="Disabled"

// Trigger Rescuable option
WESTRING_RESCUABLEOPTION_RESCUABLE="Rescuable"
WESTRING_RESCUABLEOPTION_UNRESCUABLE="Unrescuable"

// AllowDont option
WESTRING_ALLOWDONTOPTION_ALLOW="Allow"
WESTRING_ALLOWDONTOPTION_DONT="Don't allow"

// FadeDont option
WESTRING_FADEDONTOPTION_FADE="After fading"
WESTRING_FADEDONTOPTION_DONT="Immediately"

// AddSetTo option
WESTRING_ADDSETTOOPTION_ADD="Add"
WESTRING_ADDSETTOOPTION_SUB="Subtract"
WESTRING_ADDSETTOOPTION_SET="Set to"

// WaitDont option
WESTRING_WAITDONTOPTION_WAIT="Wait"
WESTRING_WAITDONTOPTION_DONT="Don't wait"

// CreateRemove option
WESTRING_CREATEREMOVEOPTION_CREATE="Create"
WESTRING_CREATEREMOVEOPTION_REMOVE="Remove"

// AddRemove option
WESTRING_ADDREMOVEOPTION_ADD="Add"
WESTRING_ADDREMOVEOPTION_REMOVE="Remove"

// QuestType option
WESTRING_QUESTTYPE_REQ_DISCOVERED="Required"
WESTRING_QUESTTYPE_OPT_DISCOVERED="Optional"
WESTRING_QUESTTYPE_REQ_UNDISCOVERED="Required, undiscovered"
WESTRING_QUESTTYPE_OPT_UNDISCOVERED="Optional, undiscovered"

// QuestMessageType option
WESTRING_QUESTMESSAGE_DISCOVERED="Quest Discovered"
WESTRING_QUESTMESSAGE_UPDATED="Quest Update"
WESTRING_QUESTMESSAGE_COMPLETED="Quest Completed"
WESTRING_QUESTMESSAGE_FAILED="Quest Failed"
WESTRING_QUESTMESSAGE_REQUIREMENT="Quest Requirement"
WESTRING_QUESTMESSAGE_MISSIONFAILED="Mission Failed"
WESTRING_QUESTMESSAGE_ALWAYSHINT="Hint"
WESTRING_QUESTMESSAGE_HINT="Simple Hint"
WESTRING_QUESTMESSAGE_SECRET="Secret"
WESTRING_QUESTMESSAGE_UNITACQUIRED="New Unit Acquired"
WESTRING_QUESTMESSAGE_UNITAVAILABLE="New Unit Available"
WESTRING_QUESTMESSAGE_ITEMACQUIRED="New Item Received"

// Completion option
WESTRING_COMPLETIONOPTION_COMPLETED="Completed"
WESTRING_COMPLETIONOPTION_INCOMPLETE="Incomplete"

// Failure option
WESTRING_FAILUREOPTION_FAILED="Failed"
WESTRING_FAILUREOPTION_NOTFAILED="Not failed"

// Discovered option
WESTRING_DISCOVEREDOPTION_DISCOVERED="Discovered"
WESTRING_DISCOVEREDOPTION_UNDISCOVERED="Undiscovered"

// PauseResume option
WESTRING_PAUSERESUMEOPTION_PAUSE="Pause"
WESTRING_PAUSERESUMEOPTION_RESUME="Resume"

// Periodic option
WESTRING_PERIODICOPTION_ONETIME="One-shot"
WESTRING_PERIODICOPTION_PERIODIC="Repeating"

// LeaderboardSort option
WESTRING_LEADERBOARDSORT_BYVALUE="Value"
WESTRING_LEADERBOARDSORT_BYPLAYER="Player"
WESTRING_LEADERBOARDSORT_BYLABEL="Label"

// Ascending option
WESTRING_ASCENDINGOPTION_ASCENDING="Ascending"
WESTRING_ASCENDINGOPTION_DESCENDING="Descending"

// SleepWake option
WESTRING_SLEEPWAKEOPTION_SLEEP="Sleep"
WESTRING_SLEEPWAKEOPTION_WAKE="Remain awake"

// PauseUnpause option
WESTRING_PAUSEUNPAUSEOPTION_PAUSE="Pause"
WESTRING_PAUSEUNPAUSEOPTION_UNPAUSE="Unpause"

// ShareDont option
WESTRING_SHAREDONTOPTION_SHARE="Grant"
WESTRING_SHAREDONTOPTION_DONT="Deny"

// InOut option
WESTRING_FADETYPEOPTION_FADEOUTIN="Fade out and back in"
WESTRING_FADETYPEOPTION_FADEOUT="Fade out"
WESTRING_FADETYPEOPTION_FADEIN="Fade in"

// Buff Types
WESTRING_BUFFTYPE_ALL="All"
WESTRING_BUFFTYPE_POSITIVE="Positive"
WESTRING_BUFFTYPE_NEGATIVE="Negative"

// Camera Bounds Adjustment Type
WESTRING_CAMERABOUNDSADJUST_ADD="Extend"
WESTRING_CAMERABOUNDSADJUST_SUB="Shrink"

// Availability Option
WESTRING_AVAILABLEOPTION_AVAILABLE="Available"
WESTRING_AVAILABLEOPTION_UNAVAILABLE="Unavailable"

// Explode Option
WESTRING_EXPLODEDONTOPTION_EXPLODE="Explode"
WESTRING_EXPLODEDONTOPTION_DONT="Die normally"

// SuspendResume Option
WESTRING_SUSPENDRESUMEOPTION_SUSPEND="Suspend"
WESTRING_SUSPENDRESUMEOPTION_RESUME="Resume"

// Mission Index
// Tutorial
WESTRING_MISSION_INDEX_T00="Tutorial 01"
WESTRING_MISSION_INDEX_T01="Tutorial 02"
// Human
WESTRING_MISSION_INDEX_H00="Human 01"
WESTRING_MISSION_INDEX_H01="Human 02"
WESTRING_MISSION_INDEX_H02="Human 02 Interlude"
WESTRING_MISSION_INDEX_H03="Human 03"
WESTRING_MISSION_INDEX_H04="Human 04"
WESTRING_MISSION_INDEX_H05="Human 05"
WESTRING_MISSION_INDEX_H06="Human 05 Interlude"
WESTRING_MISSION_INDEX_H07="Human 06"
WESTRING_MISSION_INDEX_H08="Human 06 Interlude"
WESTRING_MISSION_INDEX_H09="Human 07"
WESTRING_MISSION_INDEX_H10="Human 08"
WESTRING_MISSION_INDEX_H11="Human 09"
// Undead
WESTRING_MISSION_INDEX_U00="Undead 01"
WESTRING_MISSION_INDEX_U01="Undead 02"
WESTRING_MISSION_INDEX_U02="Undead 02 Interlude"
WESTRING_MISSION_INDEX_U03="Undead 03"
WESTRING_MISSION_INDEX_U05="Undead 04"
WESTRING_MISSION_INDEX_U07="Undead 05"
WESTRING_MISSION_INDEX_U08="Undead 05 Interlude"
WESTRING_MISSION_INDEX_U09="Undead 06"
WESTRING_MISSION_INDEX_U10="Undead 07"
WESTRING_MISSION_INDEX_U11="Undead 08"
// Orc
WESTRING_MISSION_INDEX_O00="Orc 01"
WESTRING_MISSION_INDEX_O01="Orc 02"
WESTRING_MISSION_INDEX_O02="Orc 02 Interlude"
WESTRING_MISSION_INDEX_O03="Orc 03"
WESTRING_MISSION_INDEX_O04="Orc 04"
WESTRING_MISSION_INDEX_O05="Orc 04 Interlude"
WESTRING_MISSION_INDEX_O06="Orc 05"
WESTRING_MISSION_INDEX_O07="Orc 06"
WESTRING_MISSION_INDEX_O08="Orc 07"
WESTRING_MISSION_INDEX_O09="Orc 07 Interlude"
WESTRING_MISSION_INDEX_O10="Orc 08"
// Night Elf
WESTRING_MISSION_INDEX_N00="Night Elf 01"
WESTRING_MISSION_INDEX_N01="Night Elf 02"
WESTRING_MISSION_INDEX_N02="Night Elf 03"
WESTRING_MISSION_INDEX_N03="Night Elf 04"
WESTRING_MISSION_INDEX_N04="Night Elf 05"
WESTRING_MISSION_INDEX_N05="Night Elf 06"
WESTRING_MISSION_INDEX_N06="Night Elf 06 Interlude"
WESTRING_MISSION_INDEX_N07="Night Elf 07"

// Campaign Index
WESTRING_CAMPAIGN_INDEX_T="Tutorial Campaign"
WESTRING_CAMPAIGN_INDEX_H="Human Campaign"
WESTRING_CAMPAIGN_INDEX_U="Undead Campaign"
WESTRING_CAMPAIGN_INDEX_O="Orc Campaign"
WESTRING_CAMPAIGN_INDEX_N="Night Elf Campaign"

// Cinematic Index
WESTRING_CINEMATICTYPE_TOP="Tutorial Opening Cinematic"
WESTRING_CINEMATICTYPE_HOP="Human Opening Cinematic"
WESTRING_CINEMATICTYPE_HED="Human Ending Cinematic"
WESTRING_CINEMATICTYPE_UED="Undead Ending Cinematic"
WESTRING_CINEMATICTYPE_OED="Orc Ending Cinematic"
WESTRING_CINEMATICTYPE_NED="Night Elf Ending Cinematic"

// Trigger Unit-Targeted Unit Orders
// Common
WESTRING_UNITORDERUTARG_ATTACK="Attack"
WESTRING_UNITORDERUTARG_ATTACKONCE="Attack Once"
WESTRING_UNITORDERUTARG_MOVE="Follow"
WESTRING_UNITORDERUTARG_HARVEST="Harvest"
WESTRING_UNITORDERUTARG_REVIVE="Revive Hero"
WESTRING_UNITORDERUTARG_LOAD="Load"
WESTRING_UNITORDERUTARG_UNLOAD="Unload"
WESTRING_UNITORDERUTARG_BOARD="Board"
WESTRING_UNITORDERUTARG_FORCEBOARD="Force Board"
// Human
WESTRING_UNITORDERUTARG_REPAIR="Human Peasant - Repair"
WESTRING_UNITORDERUTARG_INNERFIRE="Human Priest - Inner Fire"
WESTRING_UNITORDERUTARG_DISPEL="Human Priest - Dispel"
WESTRING_UNITORDERUTARG_HEAL="Human Priest - Heal"
WESTRING_UNITORDERUTARG_SLOW="Human Sorceress - Slow"
WESTRING_UNITORDERUTARG_INVISIBILITY="Human Sorceress - Invisibility"
WESTRING_UNITORDERUTARG_POLYMORPH="Human Sorceress - Polymorph"
WESTRING_UNITORDERUTARG_MASSTELEPORT="Human Archmage - Mass Teleport"
WESTRING_UNITORDERUTARG_THUNDERBOLT="Human Mountain King - Storm Bolt"
WESTRING_UNITORDERUTARG_HOLYBOLT="Human Paladin - Holy Light"
// Orc
WESTRING_UNITORDERUTARG_REPAIRO="Orc Peon - Repair"
WESTRING_UNITORDERUTARG_ENSNARE="Orc Raider - Ensnare"
WESTRING_UNITORDERUTARG_PURGE="Orc Shaman - Purge"
WESTRING_UNITORDERUTARG_LIGHTNINGSHIELD="Orc Shaman - Lightning Shield"
WESTRING_UNITORDERUTARG_BLOODLUST="Orc Shaman - Bloodlust"
WESTRING_UNITORDERUTARG_DEVOUR="Orc Kodo Beast - Devour"
WESTRING_UNITORDERUTARG_CHAINLIGHTNING="Orc Far Seer - Chain Lightning"
// Night Elf
WESTRING_UNITORDERUTARG_RENEW="Night Elf Wisp - Renew"
WESTRING_UNITORDERUTARG_ENTANGLE="Night Elf Tree Of Life - Entangle"
WESTRING_UNITORDERUTARG_ENTANGLEINSTANT="Night Elf Tree Of Life - Entangle (Instant)"
WESTRING_UNITORDERUTARG_REPLENISH="Night Elf Moon Well - Replenish Mana"
WESTRING_UNITORDERUTARG_MOUNTHIPPOGRYPH="Night Elf Archer - Mount Hippogryph"
WESTRING_UNITORDERUTARG_LOADARCHER="Night Elf Hippogryph - Pick Up Archer"
WESTRING_UNITORDERUTARG_AUTODISPEL="Night Elf Dryad - Abolish Magic"
WESTRING_UNITORDERUTARG_FAERIEFIRE="Night Elf Druid Of The Talon - Faerie Fire"
WESTRING_UNITORDERUTARG_CYCLONE="Night Elf Druid Of The Talon - Cyclone"
WESTRING_UNITORDERUTARG_REJUVINATION="Night Elf Druid Of The Claw - Rejuvenation"
WESTRING_UNITORDERUTARG_MANABURN="Night Elf Demon Hunter - Mana Burn"
WESTRING_UNITORDERUTARG_ENTANGLINGROOTS="Night Elf Keeper Of The Grove - Entangling Roots"
// Undead
WESTRING_UNITORDERUTARG_RESTORE="Night Elf Wisp - Restore"
WESTRING_UNITORDERUTARG_SACRIFICEACOLYTE="Undead Sacrificial Pit - Sacrifice"
WESTRING_UNITORDERUTARG_SACRIFICE="Undead Acolyte - Sacrifice"
WESTRING_UNITORDERUTARG_UNSUMMON="Undead Acolyte - Unsummon"
WESTRING_UNITORDERUTARG_WEB="Undead Crypt Fiend - Web"
WESTRING_UNITORDERUTARG_RAISEDEAD="Undead Necromancer - Raise Dead"
WESTRING_UNITORDERUTARG_UNHOLYFRENZY="Undead Necromancer - Unholy Frenzy"
WESTRING_UNITORDERUTARG_CRIPPLE="Undead Necromancer - Cripple"
WESTRING_UNITORDERUTARG_CURSE="Undead Banshee - Curse"
WESTRING_UNITORDERUTARG_ANTIMAGICSHELL="Undead Banshee - Anti-magic Shell"
WESTRING_UNITORDERUTARG_POSSESSION="Undead Banshee - Possession"
WESTRING_UNITORDERUTARG_DEATHCOIL="Undead Death Knight - Death Coil"
WESTRING_UNITORDERUTARG_DEATHPACT="Undead Death Knight - Death Pact"
WESTRING_UNITORDERUTARG_SLEEP="Undead Dreadlord - Sleep"
WESTRING_UNITORDERUTARG_FROSTNOVA="Undead Lich - Frost Nova"
WESTRING_UNITORDERUTARG_FROSTARMOR="Undead Lich - Frost Armor"
WESTRING_UNITORDERUTARG_DARKRITUAL="Undead Lich - Dark Ritual"
// Neutral
// Special
WESTRING_UNITORDERUTARG_FINGEROFDEATH="Special Archimonde - Finger Of Death"
WESTRING_UNITORDERUTARG_DARKCONVERSION="Special Malganis - Dark Conversion"
WESTRING_UNITORDERUTARG_SOULPRESERVATION="Special Malganis - Soul Preservation"
WESTRING_UNITORDERUTARG_DARKCONVERSIONFAST="Special Miscellaneous - Dark Conversion (Fast)"

// Trigger Point-Targeted Unit Orders
// Common
WESTRING_UNITORDERPTARG_ATTACK="Attack-Move To"
WESTRING_UNITORDERPTARG_ATTACKGROUND="Attack Ground"
WESTRING_UNITORDERPTARG_MOVE="Move To"
WESTRING_UNITORDERPTARG_PATROL="Patrol To"
WESTRING_UNITORDERPTARG_SETRALLY="Set Rally Point To"
WESTRING_UNITORDERPTARG_UNLOADALL="Unload All At"
// Human
WESTRING_UNITORDERPTARG_FLARE="Human Mortar Team - Flare"
WESTRING_UNITORDERPTARG_BLIZZARD="Human Archmage - Blizzard"
// Orc
WESTRING_UNITORDERPTARG_SENTRYWARD="Orc Witch Doctor - Sentry Ward"
WESTRING_UNITORDERPTARG_STASISTRAP="Orc Witch Doctor - Stasis Trap"
WESTRING_UNITORDERPTARG_HEALINGWARD="Orc Witch Doctor - Healing Ward"
WESTRING_UNITORDERPTARG_FARSIGHT="Orc Far Seer - Far Sight"
WESTRING_UNITORDERPTARG_EARTHQUAKE="Orc Far Seer - Earthquake"
WESTRING_UNITORDERPTARG_SHOCKWAVE="Orc Tauren Chieftain - Shockwave"
// Night Elf
WESTRING_UNITORDERPTARG_ROOT="Night Elf Ancients - Root"
WESTRING_UNITORDERPTARG_DETONATE="Night Elf Wisp - Detonate"
WESTRING_UNITORDERPTARG_FORCEOFNATURE="Night Elf Keeper Of The Grove - Force Of Nature"
WESTRING_UNITORDERPTARG_STARFALL="Night Elf Priestess Of The Moon - Starfall"
// Undead
WESTRING_UNITORDERPTARG_CARRIONSWARM="Undead Dreadlord - Carrion Swarm"
WESTRING_UNITORDERPTARG_DARKSUMMONING="Undead Dreadlord - Inferno"
WESTRING_UNITORDERPTARG_DEATHANDDECAY="Undead Lich - Death And Decay"
// Neutral
WESTRING_UNITORDERPTARG_SELFDESTRUCT="Neutral Goblin Sappers - Kaboom!"
// Special
WESTRING_UNITORDERPTARG_DARKPORTAL="Special Archimonde - Dark Portal"
WESTRING_UNITORDERPTARG_RAINOFCHAOS="Special Archimonde - Rain Of Chaos"
WESTRING_UNITORDERPTARG_RAINOFFIRE="Special Doom Guard - Rain Of Fire"
WESTRING_UNITORDERPTARG_INFERNO="Special Warlock - Inferno"
WESTRING_UNITORDERPTARG_DARKSUMMONINGOLD="Special - Dark Summoning"

// Trigger Destructible-Targeted Unit Orders
// Common
WESTRING_UNITORDERDTARG_ATTACK="Attack"
WESTRING_UNITORDERDTARG_HARVEST="Harvest"
// Human
// Orc
// Night Elf
WESTRING_UNITORDERDTARG_CONSUMETREE="Night Elf Ancients - Eat Tree"
WESTRING_UNITORDERDTARG_SENTINEL="Night Elf Huntress - Sentinel"
// Undead
// Neutral
// Special

// Trigger Immediate / Untargeted Unit Orders
// Common
WESTRING_UNITORDERNOTARG_STOP="Stop"
WESTRING_UNITORDERNOTARG_HOLDPOSITION="Hold Position"
WESTRING_UNITORDERNOTARG_AUTOHARVESTGOLD="Harvest Nearby Gold"
WESTRING_UNITORDERNOTARG_AUTOHARVESTLUMBER="Harvest Nearby Lumber"
WESTRING_UNITORDERNOTARG_RETURNRESOURCES="Return Resources"
// Human
WESTRING_UNITORDERNOTARG_TOWNBELLON="Human Town Hall - Call To Arms"
WESTRING_UNITORDERNOTARG_TOWNBELLOFF="Human Town Hall - Back To Work"
WESTRING_UNITORDERNOTARG_MILITIA="Human Peasant - Call To Arms"
WESTRING_UNITORDERNOTARG_MILITIAOFF="Human Militia - Back To Work"
WESTRING_UNITORDERNOTARG_REPAIRON="Human Peasant - Activate Repair"
WESTRING_UNITORDERNOTARG_REPAIROFF="Human Peasant - Deactivate Repair"
WESTRING_UNITORDERNOTARG_DEFEND="Human Footman - Defend"
WESTRING_UNITORDERNOTARG_UNDEFEND="Human Footman - Stop Defend"
WESTRING_UNITORDERNOTARG_HEALON="Human Priest - Activate Heal"
WESTRING_UNITORDERNOTARG_HEALOFF="Human Priest - Deactivate Heal"
WESTRING_UNITORDERNOTARG_INNERFIREON="Human Priest - Activate Inner Fire"
WESTRING_UNITORDERNOTARG_INNERFIREOFF="Human Priest - Deactivate Inner Fire"
WESTRING_UNITORDERNOTARG_SLOWON="Human Sorceress - Activate Slow"
WESTRING_UNITORDERNOTARG_SLOWOFF="Human Sorceress - Deactivate Slow"
WESTRING_UNITORDERNOTARG_WATERELEMENTAL="Human Archmage - Summon Water Elemental"
WESTRING_UNITORDERNOTARG_THUNDERCLAP="Human Mountain King - Thunder Clap"
WESTRING_UNITORDERNOTARG_AVATAR="Human Mountain King - Activate Avatar"
WESTRING_UNITORDERNOTARG_DIVINESHIELD="Human Paladin - Activate Divine Shield"
WESTRING_UNITORDERNOTARG_UNDIVINESHIELD="Human Paladin - Deactivate Divine Shield"
WESTRING_UNITORDERNOTARG_RESURRECTION="Human Paladin - Resurrection"
// Orc
WESTRING_UNITORDERNOTARG_BATTLESTATIONS="Orc Burrow - Battle Stations"
WESTRING_UNITORDERNOTARG_STANDDOWN="Orc Burrow - Stand Down"
WESTRING_UNITORDERNOTARG_REPAIROON="Orc Peon - Activate Repair"
WESTRING_UNITORDERNOTARG_REPAIROOFF="Orc Peon - Deactivate Repair"
WESTRING_UNITORDERNOTARG_BLOODLUSTON="Orc Shaman - Activate Bloodlust"
WESTRING_UNITORDERNOTARG_BLOODLUSTOFF="Orc Shaman - Deactivate Bloodlust"
WESTRING_UNITORDERNOTARG_WINDWALK="Orc Blademaster - Wind Walk"
WESTRING_UNITORDERNOTARG_MIRRORIMAGE="Orc Blademaster - Mirror Image"
WESTRING_UNITORDERNOTARG_BLADESTORM="Orc Blademaster - Bladestorm"
WESTRING_UNITORDERNOTARG_FERALSPIRIT="Orc Far Seer - Feral Spirit"
WESTRING_UNITORDERNOTARG_WARSTOMP="Orc Tauren Chieftain - War Stomp"
// Night Elf
WESTRING_UNITORDERNOTARG_UNROOT="Night Elf Ancients - Uproot"
WESTRING_UNITORDERNOTARG_HIDE="Night Elf Sentinels - Hide"
WESTRING_UNITORDERNOTARG_RENEWON="Night Elf Wisp - Activate Renew"
WESTRING_UNITORDERNOTARG_RENEWOFF="Night Elf Wisp - Deactivate Renew"
WESTRING_UNITORDERNOTARG_AUTODISPELON="Night Elf Dryad - Activate Abolish Magic"
WESTRING_UNITORDERNOTARG_AUTODISPELOFF="Night Elf Dryad - Deactivate Abolish Magic"
WESTRING_UNITORDERNOTARG_FAERIEFIREON="Night Elf Druid Of The Talon - Activate Faerie Fire"
WESTRING_UNITORDERNOTARG_FAERIEFIREOFF="Night Elf Druid Of The Talon - Deactivate Faerie Fire"
WESTRING_UNITORDERNOTARG_RAVENFORM="Night Elf Druid Of The Talon - Storm Crow Form"
WESTRING_UNITORDERNOTARG_UNRAVENFORM="Night Elf Druid Of The Talon - Night Elf Form"
WESTRING_UNITORDERNOTARG_ROAR="Night Elf Druid Of The Claw - Roar"
WESTRING_UNITORDERNOTARG_BEARFORM="Night Elf Druid Of The Claw - Bear Form"
WESTRING_UNITORDERNOTARG_UNBEARFORM="Night Elf Druid Of The Claw - Night Elf Form"
WESTRING_UNITORDERNOTARG_IMMOLATION="Night Elf Demon Hunter - Activate Immolation"
WESTRING_UNITORDERNOTARG_UNIMMOLATION="Night Elf Demon Hunter - Deactivate Immolation"
WESTRING_UNITORDERNOTARG_METAMORPHOSIS="Night Elf Demon Hunter - Metamorphosis"
WESTRING_UNITORDERNOTARG_TRANQUILITY="Night Elf Keeper Of The Grove - Tranquility"
WESTRING_UNITORDERNOTARG_SEARINGARROWS="Night Elf Priestess Of The Moon - Activate Searing Arrows"
WESTRING_UNITORDERNOTARG_UNSEARINGARROWS="Night Elf Priestess Of The Moon - Deactivate Searing Arrows"
WESTRING_UNITORDERNOTARG_SCOUT="Night Elf Priestess Of The Moon - Scout"
// Undead
WESTRING_UNITORDERNOTARG_RESTOREON="Undead Acolyte - Activate Restore"
WESTRING_UNITORDERNOTARG_RESTOREOFF="Undead Acolyte - Deactivate Restore"
WESTRING_UNITORDERNOTARG_CANNIBALIZE="Undead Ghoul - Cannibalize"
WESTRING_UNITORDERNOTARG_WEBON="Undead Crypt Fiend - Activate Web"
WESTRING_UNITORDERNOTARG_WEBOFF="Undead Crypt Fiend - Deactivate Web"
WESTRING_UNITORDERNOTARG_LOADCORPSE="Undead Meat Wagon - Get Corpse"
WESTRING_UNITORDERNOTARG_UNLOADALLCORPSES="Undead Meat Wagon - Drop All Corpses"
WESTRING_UNITORDERNOTARG_STONEFORM="Undead Gargoyle - Stone Form"
WESTRING_UNITORDERNOTARG_UNSTONEFORM="Undead Gargoyle - Gargoyle Form"
WESTRING_UNITORDERNOTARG_RAISEDEADON="Undead Necromancer - Activate Raise Skeleton"
WESTRING_UNITORDERNOTARG_RAISEDEADOFF="Undead Necromancer - Deactivate Raise Skeleton"
WESTRING_UNITORDERNOTARG_CURSEON="Undead Banshee - Activate Curse"
WESTRING_UNITORDERNOTARG_CURSEOFF="Undead Banshee - Deactivate Curse"
WESTRING_UNITORDERNOTARG_ANIMATEDEAD="Undead Death Knight - Animate Dead"
// Neutral
WESTRING_UNITORDERNOTARG_REVENGE="Neutral - Revenge"
// Special
WESTRING_UNITORDERNOTARG_MEDIVHRAVENFORM="Special Medivh - Raven Form"
WESTRING_UNITORDERNOTARG_MEDIVHUNRAVENFORM="Special Medivh - Human Form"
WESTRING_UNITORDERNOTARG_COLDARROWS="Special Sylvanas Windrunner - Activate Cold Arrows"
WESTRING_UNITORDERNOTARG_UNCOLDARROWS="Special Sylvanas Windrunner - Deactivate Cold Arrows"

// Trigger Hero Skills
// Human Archmage
WESTRING_HEROSKILL_BLIZZARD="Human Archmage - Blizzard"
WESTRING_HEROSKILL_WATERELEMENTAL="Human Archmage - Summon Water Elemental"
WESTRING_HEROSKILL_BRILLIANCEAURA="Human Archmage - Brilliance Aura"
WESTRING_HEROSKILL_MASSTELEPORT="Human Archmage - Mass Teleport"
// Human Mountain King
WESTRING_HEROSKILL_STORMBOLT="Human Mountain King - Storm Bolt"
WESTRING_HEROSKILL_THUNDERCLAP="Human Mountain King - Thunder Clap"
WESTRING_HEROSKILL_BASH="Human Mountain King - Bash"
WESTRING_HEROSKILL_AVATAR="Human Mountain King - Avatar"
// Human Paladin
WESTRING_HEROSKILL_DIVINESHIELD="Human Paladin - Divine Shield"
WESTRING_HEROSKILL_HOLYBOLT="Human Paladin - Holy Light"
WESTRING_HEROSKILL_DEVOTIONAURA="Human Paladin - Devotion Aura"
WESTRING_HEROSKILL_RESURRECTION="Human Paladin - Resurrection"
// Orc Blademaster
WESTRING_HEROSKILL_WINDWALK="Orc Blademaster - Wind Walk"
WESTRING_HEROSKILL_MIRRORIMAGE="Orc Blademaster - Mirror Image"
WESTRING_HEROSKILL_CRITICALSTRIKE="Orc Blademaster - Critical Strike"
WESTRING_HEROSKILL_WHIRLWIND="Orc Blademaster - Bladestorm"
// Orc Far Seer
WESTRING_HEROSKILL_CHAINLIGHTNING="Orc Far Seer - Chain Lightning"
WESTRING_HEROSKILL_FARSIGHT="Orc Far Seer - Far Sight"
WESTRING_HEROSKILL_SPIRITWOLF="Orc Far Seer - Feral Spirit"
WESTRING_HEROSKILL_EARTHQUAKE="Orc Far Seer - Earthquake"
// Orc Tauren Chieftain
WESTRING_HEROSKILL_SHOCKWAVE="Orc Tauren Chieftain - Shockwave"
WESTRING_HEROSKILL_WARSTOMP="Orc Tauren Chieftain - War Stomp"
WESTRING_HEROSKILL_ENDURANCEAURA="Orc Tauren Chieftain - Endurance Aura"
WESTRING_HEROSKILL_REINCARNATION="Orc Tauren Chieftain - Reincarnation"
// Undead Death Knight
WESTRING_HEROSKILL_DEATHCOIL="Undead Death Knight - Death Coil"
WESTRING_HEROSKILL_DEATHPACT="Undead Death Knight - Death Pact"
WESTRING_HEROSKILL_UNHOLYAURA="Undead Death Knight - Unholy Aura"
WESTRING_HEROSKILL_ANIMATEDEAD="Undead Death Knight - Animate Dead"
// Undead Dreadlord
WESTRING_HEROSKILL_CARRIONSWARM="Undead Dreadlord - Carrion Swarm"
WESTRING_HEROSKILL_SLEEP="Undead Dreadlord - Sleep"
WESTRING_HEROSKILL_VAMPIRICAURA="Undead Dreadlord - Vampiric Aura"
WESTRING_HEROSKILL_DARKSUMMONING="Undead Dreadlord - Inferno"
// Undead Lich
WESTRING_HEROSKILL_FROSTNOVA="Undead Lich - Frost Nova"
WESTRING_HEROSKILL_FROSTARMOR="Undead Lich - Frost Armor"
WESTRING_HEROSKILL_DARKRITUAL="Undead Lich - Dark Ritual"
WESTRING_HEROSKILL_DEATHANDDECAY="Undead Lich - Death And Decay"
// Night Elf Demon Hunter
WESTRING_HEROSKILL_MANABURN="Night Elf Demon Hunter - Mana Burn"
WESTRING_HEROSKILL_IMMOLATION="Night Elf Demon Hunter - Immolation"
WESTRING_HEROSKILL_EVASION="Night Elf Demon Hunter - Evasion"
WESTRING_HEROSKILL_METAMORPHOSIS="Night Elf Demon Hunter - Metamorphosis"
// Night Elf Keeper of the Grove
WESTRING_HEROSKILL_ENTANGLINGROOTS="Night Elf Keeper Of The Grove - Entangling Roots"
WESTRING_HEROSKILL_FORCEOFNATURE="Night Elf Keeper Of The Grove - Force Of Nature"
WESTRING_HEROSKILL_THORNSAURA="Night Elf Keeper Of The Grove - Thorns Aura"
WESTRING_HEROSKILL_TRANQUILITY="Night Elf Keeper Of The Grove - Tranquility"
// Night Elf Priestess of the Moon
WESTRING_HEROSKILL_SCOUT="Night Elf Priestess Of The Moon - Scout"
WESTRING_HEROSKILL_SEARINGARROWS="Night Elf Priestess Of The Moon - Searing Arrows"
WESTRING_HEROSKILL_TRUESHOTAURA="Night Elf Priestess Of The Moon - Trueshot Aura"
WESTRING_HEROSKILL_STARFALL="Night Elf Priestess Of The Moon - Starfall"
// Special Archimonde
WESTRING_HEROSKILL_DARKPORTAL="Special Archimonde - Dark Portal"
WESTRING_HEROSKILL_RAINOFCHAOS="Special Archimonde - Rain Of Chaos"
WESTRING_HEROSKILL_ARCHIBASH="Special Archimonde - Bash"
WESTRING_HEROSKILL_FINGEROFDEATH="Special Archimonde - Finger Of Death"
// Special Illidan
WESTRING_HEROSKILL_ILLIMORPHOSIS="Special Illidan - Metamorphosis"
// Special Malganis
WESTRING_HEROSKILL_DARKCONVERSION="Special Malganis - Dark Conversion"
WESTRING_HEROSKILL_SOULPRESERVATION="Special Malganis - Soul Preservation"
// Special Malganis
WESTRING_HEROSKILL_MANAROTHREINCARNATION="Special Manaroth - Reincarnation"
// Special Sylvanas Windrunner
WESTRING_HEROSKILL_COLDARROWS="Special Sylvanas Windrunner - Cold Arrows"
// Special Tichondrius
WESTRING_HEROSKILL_TICHONDRIUSINFERNO="Special Tichondrius - Inferno"
// Special Warlock
WESTRING_HEROSKILL_INFERNAL="Special Warlock - Summon Infernal"
// Special Miscellaneous
WESTRING_HEROSKILL_DARKCONVERSIONFAST="Special - Dark Conversion (Fast)"
WESTRING_HEROSKILL_DARKSUMMONINGOLD="Special - Dark Summoning"

// Weather Effects
WESTRING_WEATHER_ASHENVALEHEAVYRAIN="Ashenvale Rain (Heavy)"
WESTRING_WEATHER_ASHENVALELIGHTRAIN="Ashenvale Rain (Light)"
WESTRING_WEATHER_DALARANSHIELD="Dalaran Shield"
WESTRING_WEATHER_DUNGEONHEAVYBLUEFOG="Dungeon Blue Fog (Heavy)"
WESTRING_WEATHER_DUNGEONBLUEFOG="Dungeon Blue Fog (Light)"
WESTRING_WEATHER_DUNGEONHEAVYGREENFOG="Dungeon Green Fog (Heavy)"
WESTRING_WEATHER_DUNGEONGREENFOG="Dungeon Green Fog (Light)"
WESTRING_WEATHER_DUNGEONHEAVYREDFOG="Dungeon Red Fog (Heavy)"
WESTRING_WEATHER_DUNGEONREDFOG="Dungeon Red Fog (Light)"
WESTRING_WEATHER_DUNGEONHEAVYWHITEFOG="Dungeon White Fog (Heavy)"
WESTRING_WEATHER_DUNGEONWHITEFOG="Dungeon White Fog (Light)"
WESTRING_WEATHER_LORDAERONHEAVYRAIN="Lordaeron Rain (Heavy)"
WESTRING_WEATHER_LORDAERONLIGHTRAIN="Lordaeron Rain (Light)"
WESTRING_WEATHER_NORTHRENDBLIZZARD="Northrend Blizzard"
WESTRING_WEATHER_NORTHRENDHEAVYSNOW="Northrend Snow (Heavy)"
WESTRING_WEATHER_NORTHRENDLIGHTSNOW="Northrend Snow (Light)"
WESTRING_WEATHER_RAYSOFLIGHT="Rays Of Light"
WESTRING_WEATHER_RAYSOFMOONLIGHT="Rays Of Moonlight"
WESTRING_WEATHER_WIND="Wind (Heavy)"

// Unit Editor fields
WESTRING_UEVAL_UNAM=Name
WESTRING_UEVAL_UMDL=Model Used
WESTRING_UEVAL_USCA=Scaling Value
WESTRING_UEVAL_UCLR=Tinting Value (Red)
WESTRING_UEVAL_UCLG=Tinting Value (Green)
WESTRING_UEVAL_UCLB=Tinting Value (Blue)
WESTRING_UEVAL_UCOL=Collision Size
WESTRING_UEVAL_USSC=Selection Scale
WESTRING_UEVAL_UGOL=Gold Cost
WESTRING_UEVAL_ULUM=Lumber Cost
WESTRING_UEVAL_UFOO=Supply Cost
WESTRING_UEVAL_UFMA=Supply Produced
WESTRING_UEVAL_UTYP=Unit Classification
WESTRING_UEVAL_UREQ=Requirements
WESTRING_UEVAL_UTRA=Trained Units
WESTRING_UEVAL_UHPM=Hit Points Maximum (Base)
WESTRING_UEVAL_UHPR=Hit Points Regeneration Rate
WESTRING_UEVAL_UHRT=Hit Points Regeneration Type
WESTRING_UEVAL_UMPM=Mana Maximum
WESTRING_UEVAL_UMPR=Mana Regeneration
WESTRING_UEVAL_UMPI=Initial Mana
WESTRING_UEVAL_UAEN=Attacks Enabled
WESTRING_UEVAL_UA1M=Attack 1 - Projectile Art
WESTRING_UEVAL_UA1Z=Attack 1 - Projectile Speed
WESTRING_UEVAL_UA1R=Attack 1 - Range
WESTRING_UEVAL_UA1C=Attack 1 - Cooldown Time
WESTRING_UEVAL_UA1F=Attack 1 - Area of Effect (Full Damage)
WESTRING_UEVAL_UA1H=Attack 1 - Area of Effect (Half Damage)
WESTRING_UEVAL_UA1Q=Attack 1 - Area of Effect (Quarter Damage)
WESTRING_UEVAL_UA1P=Attack 1 - Area of Effect Targets
WESTRING_UEVAL_UA1T=Attack 1 - Attack Type
WESTRING_UEVAL_UA1W=Attack 1 - Weapon Type
WESTRING_UEVAL_UA1G=Attack 1 - Targets Allowed
WESTRING_UEVAL_UA1B=Attack 1 - Damage Base
WESTRING_UEVAL_UA1D=Attack 1 - Damage Number of Dice
WESTRING_UEVAL_UA1S=Attack 1 - Damage Sides per Die
WESTRING_UEVAL_UA2M=Attack 2 - Projectile Art
WESTRING_UEVAL_UA2Z=Attack 2 - Projectile Speed
WESTRING_UEVAL_UA2R=Attack 2 - Range
WESTRING_UEVAL_UA2C=Attack 2 - Cooldown Time
WESTRING_UEVAL_UA2F=Attack 2 - Area of Effect (Full Damage)
WESTRING_UEVAL_UA2H=Attack 2 - Area of Effect (Half Damage)
WESTRING_UEVAL_UA2Q=Attack 2 - Area of Effect (Quarter Damage)
WESTRING_UEVAL_UA2P=Attack 2 - Area of Effect Targets
WESTRING_UEVAL_UA2T=Attack 2 - Attack Type
WESTRING_UEVAL_UA2W=Attack 2 - Weapon Type
WESTRING_UEVAL_UA2G=Attack 2 - Targets Allowed
WESTRING_UEVAL_UA2B=Attack 2 - Damage Base
WESTRING_UEVAL_UA2D=Attack 2 - Damage Number of Dice
WESTRING_UEVAL_UA2S=Attack 2 - Damage Sides per Die
WESTRING_UEVAL_UMVT=Movement Type
WESTRING_UEVAL_UMVH=Movement Height
WESTRING_UEVAL_UMVS=Movement Speed Base
WESTRING_UEVAL_UMVR=Movement Turn Rate
WESTRING_UEVAL_UACQ=Acquisition Range
WESTRING_UEVAL_UAMN=Minimum Attack Range
WESTRING_UEVAL_USID=Sight Radius (Day)
WESTRING_UEVAL_USIN=Sight Radius (Night)
WESTRING_UEVAL_UCAR=Transported Size
WESTRING_UEVAL_ULEV=Level
WESTRING_UEVAL_UBBA=Bounty Awarded - Base
WESTRING_UEVAL_UBDI=Bounty Awarded - Number of Dice
WESTRING_UEVAL_UBSI=Bounty Awarded - Sides per Die
WESTRING_UEVAL_USMA=Stock Maximum
WESTRING_UEVAL_USRG=Stock Replenish Interval
WESTRING_UEVAL_UTIP=Tooltip
WESTRING_UEVAL_UTUB=Extended Tooltip
WESTRING_UEVAL_UTPR=Tooltip - Revive
WESTRING_UEVAL_UPRI=Priority
WESTRING_UEVAL_UDTY=Defense Type
WESTRING_UEVAL_UDEF=Defense Base
WESTRING_UEVAL_UDUP=Defense Upgrade Bonus
WESTRING_UEVAL_URES=Researches Available
WESTRING_UEVAL_UPRO=Proper Names
WESTRING_UEVAL_USTR=Starting Strength
WESTRING_UEVAL_USTP=Strength per Level
WESTRING_UEVAL_UINT=Starting Intelligence
WESTRING_UEVAL_UINP=Intelligence per Level
WESTRING_UEVAL_UAGI=Starting Agility
WESTRING_UEVAL_UAGP=Agility per Level
WESTRING_UEVAL_UPRA=Primary Attribute
WESTRING_UEVAL_UABI=Abilities
WESTRING_UEVAL_UHAB=Hero Abilities
WESTRING_UEVAL_UPAT=Pathing Map
WESTRING_UEVAL_UICO=Interface Icon
WESTRING_UEVAL_USEI=Items Sold
WESTRING_UEVAL_USEU=Units Sold
WESTRING_UEVAL_UPOI=Point Value
WESTRING_UEVAL_UHOT=Hotkey
WESTRING_UEVAL_UHOS=Display as Neutral Hostile
WESTRING_UEVAL_UPGR=Upgrades Used
WESTRING_UEVAL_UBUI=Structures Built
WESTRING_UEVAL_USLE=Sleeps
WESTRING_UEVAL_USST=Stock Start Delay
WESTRING_UEVAL_UANI=Required Animation Names
WESTRING_UEVAL_UBLD=Build Time
WESTRING_UEVAL_UNSF=Name - Editor Suffix
WESTRING_UEVAL_UCUN=Caster Upgrade Names
WESTRING_UEVAL_UCUT=Caster Upgrade Tips
WESTRING_UEVAL_UCUA=Caster Upgrade Art
WESTRING_UEVAL_UTAR=Targeted as
WESTRING_UEVAL_UFOR=Formation Rank

WESTRING_UEVAL_IICO=Interface Icon
WESTRING_UEVAL_IGOL=Gold Cost
WESTRING_UEVAL_ILUM=Lumber Cost
WESTRING_UEVAL_IUSE=Number of Charges
WESTRING_UEVAL_IUSA=Actively Used
WESTRING_UEVAL_IPER=Perishable
WESTRING_UEVAL_ISTO=Stock Maximum
WESTRING_UEVAL_ISTR=Stock Replenish Interval
WESTRING_UEVAL_IDES=Description
WESTRING_UEVAL_ISST=Stock Start Delay
WESTRING_UEVAL_IABI=Abilities
WESTRING_UEVAL_ILEV=Level
WESTRING_UEVAL_IDRO=Can Be Dropped
WESTRING_UEVAL_IDRP=Dropped When Carrier Dies
WESTRING_UEVAL_IHTP=Hit Points

// Unit Editor field values
WESTRING_UE_REGENTYPE_NONE=None
WESTRING_UE_REGENTYPE_ALWAYS=Always
WESTRING_UE_REGENTYPE_BLIGHT=Only while on Blight
WESTRING_UE_REGENTYPE_DAY=Only during the day
WESTRING_UE_REGENTYPE_NIGHT=Only during the night

WESTRING_UE_ATTACKBITS_NONE=None
WESTRING_UE_ATTACKBITS_ONE=Attack 1 Only
WESTRING_UE_ATTACKBITS_TWO=Attack 2 Only
WESTRING_UE_ATTACKBITS_BOTH=Both

WESTRING_UE_WEAPONTYPE_NONE=None
WESTRING_UE_WEAPONTYPE_NORMAL=Normal
WESTRING_UE_WEAPONTYPE_MISSILE=Missile
WESTRING_UE_WEAPONTYPE_INSTANT=Instant
WESTRING_UE_WEAPONTYPE_ARTILLERY=Artillery
WESTRING_UE_WEAPONTYPE_MSPLASH=Missile (Splash)
WESTRING_UE_WEAPONTYPE_MBOUNCE=Missile (Bounce)
WESTRING_UE_WEAPONTYPE_MLINE=Missile (Line)
WESTRING_UE_WEAPONTYPE_ALINE=Artillery (Line)

WESTRING_UE_ATTACKTYPE_NORMAL=Normal
WESTRING_UE_ATTACKTYPE_PIERCE=Pierce
WESTRING_UE_ATTACKTYPE_SIEGE=Siege
WESTRING_UE_ATTACKTYPE_SPELLS=Spells
WESTRING_UE_ATTACKTYPE_MAGIC=Magic
WESTRING_UE_ATTACKTYPE_CHAOS=Chaos

WESTRING_UE_TARGETTYPE_GROUND=Ground
WESTRING_UE_TARGETTYPE_AIR=Air
WESTRING_UE_TARGETTYPE_STRUCTURE=Structure
WESTRING_UE_TARGETTYPE_WARD=Ward

WESTRING_UE_MOVETYPE_FOOT=Foot
WESTRING_UE_MOVETYPE_HORSE=Horse
WESTRING_UE_MOVETYPE_FLY=Fly
WESTRING_UE_MOVETYPE_HOVER=Hover

WESTRING_UE_DEFENSETYPE_NORMAL=Normal
WESTRING_UE_DEFENSETYPE_SMALL=Small
WESTRING_UE_DEFENSETYPE_MEDIUM=Medium
WESTRING_UE_DEFENSETYPE_LARGE=Large
WESTRING_UE_DEFENSETYPE_FORT=Fortified
WESTRING_UE_DEFENSETYPE_HERO=Hero
WESTRING_UE_DEFENSETYPE_DIVINE=Divine

WESTRING_UE_ATTRIBUTETYPE_AGI=Agility
WESTRING_UE_ATTRIBUTETYPE_INT=Intelligence
WESTRING_UE_ATTRIBUTETYPE_STR=Strength

WESTRING_UE_MISSILE_ANCGUARD=Ancestral Guardian
WESTRING_UE_MISSILE_ANCPROT=Ancient Protector
WESTRING_UE_MISSILE_ARROW=Arrow
WESTRING_UE_MISSILE_AXE=Axe
WESTRING_UE_MISSILE_BALLISTA=Ballista
WESTRING_UE_MISSILE_BANSHEE=Banshee
WESTRING_UE_MISSILE_BRISTLEBACK=Bristleback
WESTRING_UE_MISSILE_CANNONTOWER=Cannon Tower
WESTRING_UE_MISSILE_CATAPULT=Catapult
WESTRING_UE_MISSILE_CHIMACID=Chimaera Acid
WESTRING_UE_MISSILE_CHIMLIGHTNING=Chimaera Lightning
WESTRING_UE_MISSILE_COLDARROW=Cold Arrow
WESTRING_UE_MISSILE_CRYPTFIEND=Crypt Fiend
WESTRING_UE_MISSILE_DEMONHUNTER=Demon Hunter
WESTRING_UE_MISSILE_DRAGONHAWK=Dragon Hawk
WESTRING_UE_MISSILE_DRUIDTALON=Druid of the Talon
WESTRING_UE_MISSILE_DRYAD=Dryad
WESTRING_UE_MISSILE_FARSEER=Far Seer
WESTRING_UE_MISSILE_FIREBALL=Fireball
WESTRING_UE_MISSILE_FLAMINGARROW=Flaming Arrow
WESTRING_UE_MISSILE_FROSTWYRM=Frost Wyrm
WESTRING_UE_MISSILE_GARGOYLE=Gargoyle
WESTRING_UE_MISSILE_GRYPHONRIDER=Gryphon Rider
WESTRING_UE_MISSILE_GUARDTOWER=Guard Tower
WESTRING_UE_MISSILE_GYROCOPTER=Gyrocopter
WESTRING_UE_MISSILE_GYROCOPTER_IMPACT=Gyrocopter Impact
WESTRING_UE_MISSILE_HARPY=Harpy
WESTRING_UE_MISSILE_HUNTER=Headhunter
WESTRING_UE_MISSILE_LICH=Lich
WESTRING_UE_MISSILE_MEATWAGON=Meat Wagon
WESTRING_UE_MISSILE_MOONPRIESTESS=Priestess of the Moon
WESTRING_UE_MISSILE_MORTAR=Mortar
WESTRING_UE_MISSILE_NECROMANCER=Necromancer
WESTRING_UE_MISSILE_POISONARROW=Poison Arrow
WESTRING_UE_MISSILE_POISONSTING=Poison Sting
WESTRING_UE_MISSILE_PRIEST=Priest
WESTRING_UE_MISSILE_RANGER=Ranger
WESTRING_UE_MISSILE_REDDRAGON=Red Dragon
WESTRING_UE_MISSILE_RIFLE=Rifle
WESTRING_UE_MISSILE_SEARINGARROW=Searing Arrow
WESTRING_UE_MISSILE_SENTINEL=Huntress
WESTRING_UE_MISSILE_SORCERESS=Sorceress
WESTRING_UE_MISSILE_TREANT=Treant
WESTRING_UE_MISSILE_WATERELEMENTAL=Water Elemental
WESTRING_UE_MISSILE_WITCHDOCTOR=Witch Doctor
WESTRING_UE_MISSILE_WYVERNSPEAR=Wyvern Spear
WESTRING_UE_MISSILE_ZIGGURAT=Spirit Tower
WESTRING_UE_MISSILE_STEAMTANK=Steam Tank Impact
WESTRING_UE_MISSILE_KEEPERGROVE=Keeper of the Grove
WESTRING_UE_MISSILE_BANDIT=Bandit
WESTRING_UE_MISSILE_GREENDRAGON=Green Dragon
WESTRING_UE_MISSILE_BLACKKEEPER=Black Keeper
WESTRING_UE_MISSILE_SLUDGE=Sludge

WESTRING_UE_UNITCLASS_GIANT=Giant
WESTRING_UE_UNITCLASS_UNDEAD=Undead
WESTRING_UE_UNITCLASS_SUMMONED=Summoned
WESTRING_UE_UNITCLASS_MECHANICAL=Mechanical
WESTRING_UE_UNITCLASS_PEON=Worker
WESTRING_UE_UNITCLASS_SAPPER=Suicidal
WESTRING_UE_UNITCLASS_TOWNHALL=Town Hall
WESTRING_UE_UNITCLASS_TREE=Tree

WESTRING_UE_TARGETTYPE_AIR=Air
WESTRING_UE_TARGETTYPE_ALIVE=Alive
WESTRING_UE_TARGETTYPE_ALLIES=Allied
WESTRING_UE_TARGETTYPE_DEAD=Dead
WESTRING_UE_TARGETTYPE_DEBRIS=Debris
WESTRING_UE_TARGETTYPE_ENEMIES=Enemy
WESTRING_UE_TARGETTYPE_GROUND=Ground
WESTRING_UE_TARGETTYPE_HERO=Hero
WESTRING_UE_TARGETTYPE_INVULNERABLE=Invulnerable
WESTRING_UE_TARGETTYPE_ITEM=Item
WESTRING_UE_TARGETTYPE_MECHANICAL=Mechanical
WESTRING_UE_TARGETTYPE_NEUTRAL=Neutral
WESTRING_UE_TARGETTYPE_NONE=None
WESTRING_UE_TARGETTYPE_NONHERO=Non-hero
WESTRING_UE_TARGETTYPE_NONSAPPER=Non-suicidal
WESTRING_UE_TARGETTYPE_NOTSELF=Not self
WESTRING_UE_TARGETTYPE_ORGANIC=Organic
WESTRING_UE_TARGETTYPE_PLAYERUNITS=Player Units
WESTRING_UE_TARGETTYPE_SAPPER=Suicidal
WESTRING_UE_TARGETTYPE_SELF=Self
WESTRING_UE_TARGETTYPE_STRUCTURE=Structure
WESTRING_UE_TARGETTYPE_TERRAIN=Terrain
WESTRING_UE_TARGETTYPE_TREE=Tree
WESTRING_UE_TARGETTYPE_VULNERABLE=Vulnerable
WESTRING_UE_TARGETTYPE_WALL=Wall
WESTRING_UE_TARGETTYPE_WARD=Ward
WESTRING_UE_TARGETTYPE_ANCIENT=Ancient
WESTRING_UE_TARGETTYPE_NONANCIENT=Non-ancient

WESTRING_UE_PATHTEX_10x10=Standard - 10 x 10
WESTRING_UE_PATHTEX_1CELL_10x10=Bordered - 10 x 10
WESTRING_UE_PATHTEX_SOLID_10x14=Solid - 10 x 14
WESTRING_UE_PATHTEX_12x12=Standard - 12 x 12
WESTRING_UE_PATHTEX_SOLID_12x12=Solid - 12 x 12
WESTRING_UE_PATHTEX_TREEOFLIFE_12x12=Special (Tree of Life) - 12 x 12
WESTRING_UE_PATHTEX_14x14=Standard - 14 x 14
WESTRING_UE_PATHTEX_GOLDMINE_16x16=Special (Gold Mine) - 16 x 16
WESTRING_UE_PATHTEX_16x16=Standard - 16 x 16
WESTRING_UE_PATHTEX_SOLID_4x4=Solid -  4 x  4
WESTRING_UE_PATHTEX_1CELL_6x6=Bordered -  6 x  6
WESTRING_UE_PATHTEX_SOLID_6x6=Solid -  6 x  6
WESTRING_UE_PATHTEX_8x8=Standard -  8 x  8
WESTRING_UE_PATHTEX_1CELL_8x8=Bordered -  8 x  8
WESTRING_UE_PATHTEX_SOLID_8x8=Solid -  8 x  8

//Loading Screen Values
WESTRING_LOADINGSCREEN_TUTORIAL01=Tutorial 01
WESTRING_LOADINGSCREEN_TUTORIAL02=Tutorial 02
WESTRING_LOADINGSCREEN_HUMAN01=Human 01
WESTRING_LOADINGSCREEN_HUMAN02=Human 02
WESTRING_LOADINGSCREEN_HUMAN02_INTERLUDE=Human 02 Interlude
WESTRING_LOADINGSCREEN_HUMAN03=Human 03
WESTRING_LOADINGSCREEN_HUMAN04=Human 04
WESTRING_LOADINGSCREEN_HUMAN05=Human 05
WESTRING_LOADINGSCREEN_HUMAN05_INTERLUDE=Human 05 Interlude
WESTRING_LOADINGSCREEN_HUMAN06=Human 06
WESTRING_LOADINGSCREEN_HUMAN06_INTERLUDE=Human 06 Interlude
WESTRING_LOADINGSCREEN_HUMAN07=Human 07
WESTRING_LOADINGSCREEN_HUMAN08=Human 08
WESTRING_LOADINGSCREEN_HUMAN09=Human 09
WESTRING_LOADINGSCREEN_UNDEAD01=Undead 01
WESTRING_LOADINGSCREEN_UNDEAD02=Undead 02
WESTRING_LOADINGSCREEN_UNDEAD02_INTERLUDE=Undead 02 Interlude
WESTRING_LOADINGSCREEN_UNDEAD03=Undead 03
WESTRING_LOADINGSCREEN_UNDEAD04=Undead 04
WESTRING_LOADINGSCREEN_UNDEAD05=Undead 05
WESTRING_LOADINGSCREEN_UNDEAD05_INTERLUDE=Undead 05 Interlude
WESTRING_LOADINGSCREEN_UNDEAD06=Undead 06
WESTRING_LOADINGSCREEN_UNDEAD07=Undead 07
WESTRING_LOADINGSCREEN_UNDEAD08=Undead 08
WESTRING_LOADINGSCREEN_ORC01=Orc 01
WESTRING_LOADINGSCREEN_ORC02=Orc 02
WESTRING_LOADINGSCREEN_ORC02_INTERLUDE=Orc 02 Interlude
WESTRING_LOADINGSCREEN_ORC03=Orc 03
WESTRING_LOADINGSCREEN_ORC04=Orc 04
WESTRING_LOADINGSCREEN_ORC04_INTERLUDE=Orc 04 Interlude
WESTRING_LOADINGSCREEN_ORC05=Orc 05
WESTRING_LOADINGSCREEN_ORC06=Orc 06
WESTRING_LOADINGSCREEN_ORC07=Orc 07
WESTRING_LOADINGSCREEN_ORC08=Orc 08
WESTRING_LOADINGSCREEN_NIGHTELF01=Night Elf 01
WESTRING_LOADINGSCREEN_NIGHTELF02=Night Elf 02
WESTRING_LOADINGSCREEN_NIGHTELF03=Night Elf 03
WESTRING_LOADINGSCREEN_NIGHTELF04=Night Elf 04
WESTRING_LOADINGSCREEN_NIGHTELF05=Night Elf 05
WESTRING_LOADINGSCREEN_NIGHTELF06=Night Elf 06
WESTRING_LOADINGSCREEN_NIGHTELF06_INTERLUDE=Night Elf 06 Interlude
WESTRING_LOADINGSCREEN_NIGHTELF07=Night Elf 07
WESTRING_LOADINGSCREEN_NIGHTELF07_INTERLUDE=Night Elf 07 Interlude
WESTRING_LOADINGSCREEN_NIGHTELF08=Night Elf 08
WESTRING_LOADINGSCREEN_CREDITS=Credits
WESTRING_LOADINGSCREEN_GENERIC=Generic
